New Super Mario Bros
It's-a-them! Again. We ꦍinvestigate the retro siblings' latest adventure...
Mario... smash! The Godzilla-style⭕ rampage is... um, well, it seems like a bit of a gimmick, actu𝔉ally.
After bouncing through a couple of level's-worth of traditional Mario fun, you finally find a mushroom that takes💦 several head-butts to dislodge, growing each time.
Scoff it and Mario gets super-sized, ready for a block-wall☂oping rampage th⛄at only lasts about 20 seconds. Fun, but ultimately just a bit distracting.
The real fun's in the more conventional Mario action. Though it's similar to the original, the action's been subt𒀰ly altered to reflect developmen⛦ts in platform games.
So, for instance, Mazza's got a double-jump, as well as a wall-bounce and a flying arse-splash. This may 𒈔be nothing new to platform veterans, but it's certainly an interesting addition to pipe-n-flower land.
Slightly disappointingly, however, the touch-screen's barely used, except as an inventory - it's possible to keep up to three power-ups𒁃 in the clip at once, tapping them to activate.
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It's al🍒so upsetting that there isn't more detail in the characters. At the mꦫoment, they look almost as if they've been imported directly from the likes of Mario World and Double Dash, instead of being developed specifically for this game.
Mario Bros does ওexactly what retro-heads would expect, but anyone raised on the madness of Jak & Daxter might want to look elsewhere for their platforming thrills.