Multiplayer delays Sacred 2 to Sept
Additional time used for opti♛mising multiplayer gameplay and balancing
Jan 2, 2008
Hack 'n'🌳 slash RPG sequel Sacred 2: Fallen Angel has been delayed to September 2008. Originally, the game was set to release on PC and Xbox 360 in Q1 this year.
According to Sacred 2 developer Ascaron, optimisation of the "crucial are💦as of multiplayer gameplay and balancing" are primarily responsible for the delay.
MD Heiko tom Felde has explained that every single area of the game will be polished, "allowing us to deliver 💜the quality which is expected, rather than striving for an early release."
Sacred 2 is a Diablo fan's cup of tea. The✱re are goblins, a crap-load of items and a massive, seamless world that Ascaron says will take you more than six hours to run across.
More details on the sequel can be found in ourpreview.
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