My most-anticipated city builder finally has a release date, and there's a demo coming this month

Bulwark
(Image credit: Tomas Sala)

I'm pretty picky when it comes to city-bu𝕴ilders - a requirement in a genre so full of exce🌄llent, unique attempts to put a spin on the ideas that SimCity laid down so long ago - but there's one that I've had my eye on for a while, and it's finally coming out in just a couple of months.

Bulwark: Fal🃏coneer Chronicles is the follow-up to 2020's critically acclaimed air combat game The Falconeer. But while that game was a dogfighter set atop the wings of a majestic eagle, Bulwark ex𒈔pands on its world, tasking players with setting up their cities across the treacherous waters of the Ursee.

I've been drawn to Bulwark thanks to its incredible art, which is a symptom of its building mechanics. Designed to somehow allow for both simple building𒆙 but incredibly intricate design, the game allows you to build your settlements on towering cliffs, your cities clinging to the rock face, the Ursee crashing far below. Developer Tomas Sala suggests you'll be able to create your cities at the touch of a button, but keeping them thriving as you explore more of the world will be a touch trickier than that.

Announced during our very 🔯own Future Games Show in August 2022, the wait for Bulwark: Falconeer Chronicles has been, in my opinion, far too long. But th👍at wait is soon to end, as the game is set to release on PC, PS5, and Xbox Series X on March 26. And if even that's too long to wait, a cross-platform demo will be available from January 3♌0, allowing players to explore a full level. Building will be limited, and certain gameplay elements won't be available until launch, but given that this is the first time the game has been playable since that announcement 18 months ago, it should be plenty to keep citybuilding fans occupied.

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Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and a♌lso regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playin✃g League of Legends or Steam's latest indie hit.