Moon director jealous of Sam Raimi, believes the World of Warcraft film could be a game changer
Duncan Jones reveals his high hopes (and env෴♌y) for Sam Raimi's Azeroth movie adaptation
Duncan Jones - the celebrated director of 2010's cult-hit Moon and the prodigal son of Daඣvid Bowie - is jealous. In an interview with, Jones revealed that not only is he an addicted gamer in his༒ downtime, but that Sam Raimi's upcoming World of Warcraft movie could be the video game film that finally advances the oft-maligned genre.
%26ldquo;I%26rsquo;m hugely jealous of SamRaimi. ♕I really believe World of Warcraft could be the launch of computer games as good films,%26rdquo; said Jones.
Describing himself as a rare breed of director who actually plays video games instead of simply claiming to do so for the street cred, Jones added that Raimi's upcoming adaptation could be the first film to accurately convey the genuine experience of gaming to audiences, noting: %26ldquo;A good game adaptation is where you find the story or the emotional aspect that%26rsquo;s at the💃 heart of a computer game and you replicate that on film. It doesn%26rsquo;t mean you need to have first person perspective or try and capture the mechanics of a game. If you%26rsquo;re 𒐪going to make a film of a game it%26rsquo;s got to be about the essence of why you, the audience, care what%26rsquo;s going on. There are certain games where that will work, and there are certain games where it doesn%26rsquo;t.%26rdquo;
Relating his perspeꦑctive to the WoW movie, Jone🍃s said, %26ldquo;from the little I%26rsquo;ve read of interviews with him the way [Sam Raimi]'s approaching it makes so much sense. It%26rsquo;s what I was talking about %26ndash; it%26rsquo;s not worrying about how the game plays, it%26rsquo;s about creating the world of the game and investing the audience in that world.%26rdquo;
Jan 3, 2011
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Matt Bradford wrote news and features here at GamesRꦺadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries.&nbs🌜p;