Monster Hunter Rise vacation requests prompt official holiday at Japanese tech company
Rise and shine and play Monster Hunter all day

A Japanese tech company was so overwhelmed by Monster Hunter fans requestin𒐪g the day off for Monste𝄹r Hunter Rise's launch that it decided to just make the day an official holiday.
As flag🌜ged by Stealth on Twitter, Masaki Hiyama, CEO of tech developer Mark-On Ltd., revealed that he'd received a high volume of vacation requests from employees explicitly looking to play Monster Hunter Rise as soon as possible. And so for that reason, Hiyama told his employees to take the day off, as "it𝓡 is assumed that you will not be able to concentrate on your work."
This is amazing...... a J🍃apanese Company is giving employees the day off for a new holiday "Monster Hunter Rise Launch Day" because so many employees were planning o🧔n taking the day off anyway. Source: //t.co/yY77qRCUtw
Monster Hunter is an incredibly popular series, most notably in Japan, where it rivals the likes of Pokemon and Dragon Quest in terms of pop culture prevalence. Giving employees some time off to enjoy the series' latest release, especially after a year of a pandemic that's 🐷only just now showing signs of slowing, is an incredibly sweet gesture.
Monster Hunter Rise, a Switch console exclusive 澳洲幸运5开奖号码历史查询:coming to PC in early 2022, launches Friday,ꦓ March 26, meaning Hiyama's lucky employees get a three-day weekend to hunt monsters to their heart's content. ওReviews so far are largely positive and describe a title that adopts many of the new mechanics introduced in Monster Hunter World while toning down the scale considerably.
Our 澳洲幸运5开奖号码历史查询:Monster Hunter Rise review calls the title "a smalleꦺr, more personal adventure," "smartly providing sublime new tools to the established arsenal 🐟like the Wirebug, and acting as a welcoming point of entry for newcomers with overly welcoming tutorial segments."
These are the 澳洲幸运5开奖号码历史查询:best Switch games you can play right now.
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After ear🌳ning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the sitꦉe's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.