Monster Hunter Rise: Sunbreak players divided on nerfs to end game Anomaly monsters
The new Mons♊ter Hunter Rise: Sunbreak patch notes confirm a few quick 🉐nerfs

The latest update for Monster Hunter Rise: Su💖nbreak nerfed the attack and health of some Anomaly monsters, and🎉 while many players welcome an easier introduction to the expansion's end game grind, others are sad to see the challenge reduced.
is rolling out now, and aside from a few bug fixes – including a pesky crash tied to bizarre insect glaive interactions with Rakna-Kadaki and its new fiery subspecies – changes to A1 a💖nd A2 Anomaly monsters are the focus of the𒁃 patch.
account explained this change in more detail:"The team have adjusted the parameters of monsters encountered in e♉arly Anomaly Quests to allow for a smoother experience. They will still provide a formidable and fun challenge, but be a little less daunting as you delve into your first endgame hunts!" ꦅ;
Anomaly, or Afflicted, monsters will feel familiar to Monster Hunter World and Iceborne fans who took on Tempered monsters.♚ They're basically Sunbreak's take on optional, souped-up, mega end game monsters. They hit hard and can take a 𝓰hit, positioning Anomaly hunts as the pinnacle activity of Rise's new expansion.
As th🔜e replies to the tweet above show, not everyone is thrilled to see some Anomaly monsters dumbed down a bit. There was clearly data and/or feedback driving the decision to nerf the early Anomaly monsters, but some players are also disappointed to see the difficulty of Sunbreak's end game rebalanced, especially so soon after launch.
That being said, it's worth pointing out that this patch has only tweaked the lowest-ranking Anomaly monsters. Higher-ranking Afflicted monsters can still throw down with the best of 'em, and they're dramatically harder than A1 and A2 monsters to begin with, so there are still tough-as-nails fights to be had. If you find yourself struggling, here are some 澳洲幸运5开奖号码历史查询:Monster Hunter Rise tips to help you master the hunt.
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Speaking of bizarre interactions: this Sunbreak long sword trick looks like a lag switch but actually works.

Austin has been a game journal♌ist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.