Ant-Man and the Wasp: Quantumania
(Image credit: Marvel Studios)

It's not 澳洲幸运5开奖号码历史查询:Kang the Conqueror that everyone is talking about after watching 澳洲幸运5开奖号码历史查询:Ant-Man and the Wasp: Quantumania. Kang's walking, talkin🧸g weapon MODOK is receiving the bulk of the attention – with fans split do♊wn the middle over the Marvel villain's CGI appearance, tone, and comic book accuracy.

Spoilers for Ant-Man and the Wasp: Quantumania follow.

MODOK was introduced partway through the movie as🦩 Kang's ultimate weapon. The giant floating head with "baby legs" was revealed to be none other than Corey Stoll's Darren Cross, AKA Yellowjacket from the first Ant-Man, complete with stretched face CGI and a little MODOK butt. The initi♕al response wasn't kind.

"MODOK was friggin' awful," one , reflecting thꦚe early sentiment towards the villain. "Hilariousl💧y bad," another .

"The only t🍸ime people laughed was when they revealed MODOK," a viewer . Another , "MODOK en💖ded up being better than I thought. He still wasn't that accurate at all but he had a fun moment or two where he was really fun. However, they washed him. And he kind of had no reason to be in the movie. He did literally nothing."

The tide, though, is largely turning. "MODOK i💜s solely known as 'that giant head with tiny limbs' and is a universal punching bag, if you expected him to NOT look goofy then you're on some shit," one .

Another MODOK, saying he was "comic perfect" and꧅ one it was "the best angle they could have gone with for MODOK."

So, the jury is still out on MODOK. For an in-depth look at all things Quantumania, check out our guide to 澳洲幸运5开奖号码历史查询:Ant-Man 3 Easter eggs, the 澳洲幸运5开奖号码历史查询:Quantumania ending, and our 澳洲幸运5开奖号码历史查询:post-credits breakdown.

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interv🦂iews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.