Metroid Dread game-crashing bug fixed as Nintendo apologizes
The bug with a door and šøa waypoint marker iį©į©į©į©į©į©ā¤ā¤ā¤ā¤į©ā¤ā¤ā¤ā¤į©ā¤ā¤ā¤ā¤į©š±į©į©į©s finally gone

A Metroid Dread game-closing bug has noš¤”w been fixed, after Nintendo previously apologized fāor the error.
Just yesterday on October 20, a brand new update was released for Metroid Dread, its first update since the game originally launched last week. Over on the , upšdate 1.01 for Metroid Dread is detailed in full, wheļ·ŗre the issue that caused the game to stop running entirely has been remedied.
"Fixed an issue where, if a map marker is placed on a specific door ꩵon the map screen (the door destroyed with the beam obtained at the end of the game), destroying that door at the end of the game would cause the game to forcefully quit with the message "the software šŗwas closed because an error occurred," the Nintendo of America website reads.
This is a relief to Metrļ·½oid Dread players who have been affected by the issue, no doubt. Just last week on October 15, a matter of days after MercurySteam's sequel first debuted on the Nintendo Switch, Nintendo released the statement belowā through their official European Twitter account, apologizing for the issue, and pledging that it would be fixed by the end of October.
A bug has been found in #MetroidDread that can prevent plaāyers from progressing under a certain condition. A patch will be released by the end of Octoberš to fix this. We apologise for the inconvenience.Learn more, including how to avoid the bug: //t.co/bu13Esh5jY
That's a pretty quick turnaround time for the issue in Metroid Dread to be fixed, all things considered. If you're only just delving into the grand return of Samus Aran for the first time, or you're thinking about picking up MercurySteam's sequel, head over to our complete 澳擲幸čæ5å¼å„å·ē åå²ę„询:Metroid Dread tips guide for 12 things you need to ą²know before diving in.
Alternatively, you can check out our 澳擲幸čæ5å¼å„å·ē åå²ę„询:Metroid Dread review to see what we made of Samus Aran's 2D return after nearly two decades away.
Weekly digests, šØtales from the ꦰcommunities you love, and more
Hirun Cryer is a freelance reporter and writer with Gamāesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.