Metro studio 4A Games on next-gen graphics: "We experimented a lot, and with spectacular results so far"
4A Games hints at its ambitions 𝕴for next-gen visuals

Metro developer 4A Games briefly discussed its ambitions for next-gen graphics in a recent interview with , and after the visual splendor of 澳洲幸运5开奖号码历史查询:Metro Exodus, any graphics tease from 4A Games is mighty ღtanꦕtalizing.
"We are fully into ray tracing, dropping old-school codepath/techniques completely," says chief technical officer Oles Shishkovstov. "Internally we experimented a lot, and with spectacular results so far. You will need to wait to see what we implement into our futu🐻re projects."
Shishkovstov's comments are the footer for a lengthy discussion on the making of the Metro Redux Switch port, and with 澳洲幸运5开奖号码历史查询:PS5 and 澳洲幸运5开奖号码历史查询:Xbox Series X on the horizon, they're some of the most interesting. The focus is on ray tracing here, whic🐟h is basically a lighting technique that enables GPUs to better display and account for light direction and reflection.
Ray tracing has been around for a while now, but it only came to games relatively recently, and it was large💜ly off-limits on current-gen consoles due to computational limitations. However, it's clear that 4A Games is investing in ray tracing for its next-gen projects, which suggests the feature will be much mor🌠e available in PS5 and Xbox Series X games.
, Shishkovstov added that, as far as next-gen features go, "I am more ex🍷cited for not yet publicly revealed things." We've known for a while that next-gen games and 𒅌consoles will deliver plenty more than better lighting and visuals, but many features and figures have yet to be seen. We'd like to know what's got Shoshkovstov so excited, whatever it is.
For now, here are 澳洲幸运5开奖号码历史查询:10 things we learned from Xbox boss Phil Spencer's big Xbox Series X blog post.
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Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as pౠossible.