MechWarrior 5 is coming to PS5 with full DualSense support
Also to PS4, and with full crossplay for co-op

MechWarrior 5: Mercenaries is headed to PS4 and PS5 later this month, which will mark the fඣirst time a MechWarrior game has come to a PlayStation console since 1997.
Pi𝓰ranha Games announced on the official that it's bringing the latest MechWarrior 🍃game, as well as its big Heroes of the Inner Sphere DLC expansion, to PlayStation on September 23. The PS5 version of MechWarrior 5 will support the DualSense controller's adaptive triggers as well as its haptic feedback.
Both PlayStation consoles will be able to crossplay with all other supported platforms for four-player co-op multiplayer; MechWarrior 5 was originally released on PC, Xbox One, and X🌟box Series X in May, and it sounds like you'll be able to🔥 have one great big stompy party with everybody.
The PlayStation versions of the game will launch with the same slate of post-launch features PC and Xbox players enjoy right now, including the ability to swap control between your own mech and AI squadmates, a new campaign story introduction, and visual effects for extreme weather. With a new pool of PlayStation playe♛rs joining the war effort, Piranha Games is also tweaking how i♊t handles DLC in multiplayer: as long as the party's host owns Heroes of the Inner Sphere, everybody will be able to play through the complete campaign.
Even if it's a little la🔯te coming, it's still good to see 'mech𒊎s lumbering toward PlayStation for the first time since MechWarrior 2: 31st Century Combat.
If you're looking for more applications of mechs in daily life, you should check out the debut trailer for Lightyear Frontier.
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I got a BA in jou♌rnalism from Central Michigan University - though the be💫st education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.