Mass Effect Side Quest FAQ
8. ---Feros---
A.---UNC: Espionage Probe---
How do you get it?--- After landing on Feros this mi💃ssion is avai♔lable.
If you hack the terminal inside the downed freighter 🐻in Zhu's
Hope this mission is given to you.
What needs to be done?--- Wh🦋ile in ✱Zhu's Hope walk inside the downed
freighter and if you or a squad mate have sufficien🦩t decryption skill
you can hack the terminal and receive a message.
Looks like you need to travel to Agebinium, which🍃 lies in the Amazon
System, located in⛎ ꦆthe Voyager cluster. Once there you will recieve
and interesting mes🐷sage. Looks like your stuck cleaning up an Alliance
mess created back in the First🎃 Contact War. ℱLand on Agebinium and lets
get this show on the road.
***Note:🗹 You will be facing organics so brin♔g the proper mods that do
additional damage to organics🍌. Also it may be ཧa good idea to bring along
someone with a hi🐟gh decryption skill, 🍒if you don't have one of course.***
Once you've landed head northwest towards the probe෴. Once you arri🉐ve on
s💦ite it will become clear that we are about to do s🌌ome spelunking. There
is no enemies in the mines and the probe we are looking foꦚr is in the
norther🔜n most room of the mine. It also happens to be behind a lar🐻ge door.
Before you can enjoy the new scenery your way b𒁃ack becomes blocked off
and a hologram a🌜ctivates informing you of just what is going on here.
Before you can wet your huggies the bombs countdown tꩵimer starts.
T▨o deactivate the ꧙bomb(which you have 10 seconds to do) requires you
to either make three💟 succ💟essful ten button attempts(which comes out to
30 but🐽ton presses) or use 100 Omni-Gel (Which comes out to 300 Omni-Gel
total). You can proceed to cry now.
If you survived🌠 the countdown continue out of mine(yo꧑u cant go out
the way🌳 you came). Once back on the surface of Ag✤ebinium you will
notice a couple🅷 of things. Well first of all you happen to be ඣon a
ridge overlooking a merc camp, which happens to house the man&ܫnbsp;
who tried to kill y🔜𒁃ou. Second, the stole your Mako! Its one thing
to try and kil🐬l a man but its a whole other 𝓀ballgame if you
mess with a guys 𒆙wheels. A few strategies work in t♉his situation and
it🃏's up to you on how you wanna waste these sucka🌳s.
1. Pick the merc🌸s of with a sniper rifle. This strategy work🐻s ok but
the mercs have rifles of there own.🔴..and they are pretty dang good 📖too.
2. Make a mad dash into the ca🦋mp and unleash bullets from close range.
This strategy doesnt really work the best. although this is h𝐆ow 𒐪I beat
it on my first try, tons of fun.
3. Saving the best for last, make a runཧ for the Mako and if you can make
it you 🎐will be in an armored vehicle for this battle. Run em over, gun em
down. ꧑Just basically 🦋GTA these hosers. This strategy is my
personal favorite as i🐎ts almost a cake walk if done this wꦬay.
After all the𒈔 mercs are toasted, your job 👍here is finished.
(T♊imeout for a second, t✃he next four missions all take place basically
in the same area. It woꦍuld make🍒 more sense to do them all at once
then to do them one at a time, right?)
B.---Feros: Geth In The Tunnels---
How do you get it?--- This mission becomes available after lan꧅ding on Feros
and after the Thorian is beaten. Make sure the person g✱iving this
mission isn't killed in the assault on Zu's Hope. 𓄧Speak witꦰh Fai Dan.
What n♛eeds to be done--- Fai Dan wa𒅌nts you to take out a Geth transmitter
which happen to be located in so🍎me underground tunnels. The transmitter
is located in the eastern🐻 most room of the tunnels middle section.
The real proble🍌m isnt getting to the transm෴itter but actually destroying
it. The transmitter🎶 i♔s guarded by two snipers and three ticked of Krogans.
You won't ha🌌vꦓe much room here but try to keep your distance from the
Krogans and you will do just fine.
After the transmitter is destroyed ♏report back to Fai Dan and complete
this easy little task.
C.---Feros: Power Cells---
How do you get it?---This missioꦉn becomes available after landing on Ferosꩵ
and after the Thorian is beaten. Make♌ sure the person giving this
mission isn't killꦺed in the assa♌ult on Zu's Hope. Speak with
May O'Connell
What nee🌟ds to be done?--- Insid🍸e the tower at the center of Zhu's Hope
is May. As♋ it turns out the colony is having a bit of an energy problem.
So as usual...your going to solve it. All may really asks of𝓡 you is to
keep yo🌳ur eyes on the lookout for additional energy cells. Can't be
to hard right?
Well its not, 𓄧in fact its in the collapsed bridge area that hap𝄹pens
to be crawling with Verran. The energy cells happen to be 🍌in of the
wrecked vehicles.
***Note: The required quest kill for the mi♛ssion "Feros: Verran Meat"
is located here as well. The kill is ꦛthe Verran alpha male.***
Once the required items are acquired you𝔍 can head back to May and finish
this mission.
D.---Feros: Water Restoration---
How do you get it?---This 𝐆mission becomes available after landing on Feros&n൲bsp;
and after t🌳he Thorian is beaten. Make sure the person giving this
mission isn't killed in the assault on Zu's Hope. S🎃peak with
Macha Doyle.
What needs to be done?--- Speak with Macha near the colony entrancꦦe to
learn of a growing issue that needs your attenion. 🍒Looks like we need
to open up a few water valves.
T🍌his mission is incredibly easy. All three ꩲvalves are located in the
main north-south tunnel. The🦩 only issue you may hav♐e is you may walk
past a valve. Why? you will be 🦩busy fighting geth in the tunnels.
In any case all this mission requires is turning on t🍸hree valves.
once finished, return to Macha ﷽Doyle to complete this task.
E.---Feros: Verran Meat---
How do you get it?--- This mission becomes available after 🎃landing oꦉn Feros
and after the Thorian is beaten. Make su♏re the person gi♏ving this
mission isnt killed in the assault on Zu's 🌠Hope. Speak w🌊ith
Davin Reynolds
What needs to be done?--- Davin wants you♊r assistance in taking down a
beast. The alpha male is located behind a large door located in the m🐽iddle
of the western side of the tunnels.
Immediatly after entering ꩵthe room you will be rushed by Verran.ꦦ The good
thing is that Verran are totally w𝓀eak, now the alpha male is a different
story and could prove mildly difficult. Nothing a Specꦚtre cant&ꩲnbsp;
handle though, right?
***Note: Thꦫe requir🌃ed quest item for the mission "Feros: Power Cells" is
located here as well. The item is in one of the burnt out cars.*🐷**
After the alpha male is dead head back 🍸and inform Davin, I'm sure
he will be pleased with the results.
F.---Feros: Data Recovery---
How do you get it?--- This mission b⛦ecomes available after killꦍing the
Thori꧙an. you need to speak with Gav🐓in Hossle located in the refugee camp.
What needs to be done?--- Inside the refug🌟ee camp Gavin asks yꦬour
assistance in retrieving some data. All you need t♐o do is find his
console in ExoGen🅠i, copy the contents to a disc, and re🔯turn the
findings to him𝐆. Also he's wil✱ling to "make it worth your while" if
your into that sort of thing of course.
Gavin's console is loc💝ates on the eastern end of ExoGeni's upper level.
It🔴 happens to be guarded by three ticked off Korgans. They will make
atte🐻mpts at charging you, make use of biotics to keep t🤪hem at a
distance.
Onc༒e the Krogan lay dead, Access the console to get the necessary info.
All that's left is to retur♕n the disc to Ga❀vin, who happens to still
be at the refugee camp. Once you've done that, this mi♕ssion isꦓ complete.
G.---Investigate ♑Samples/ UNC: Colony of The Dead---
How do you get it?---This mission is available as 🍬soon as you arrive
at ExoGeni. If your buzzing ဣaround E🥃xoGeni's Upper Floor, specifically
the far west side you will discover a "server nodeꦡ". It happens to be
guarded by five geth.
(At this point I'm really getting tired of𒀰 the Geth. The way they keep
popping up and won't go away reminds me of Herpes🗹. The burn that
keeps on burning...or so I've heard.)
What needs to be done?--- After ov𝓰erriding the server you will receive
a strang🐻e transm𒐪ission. If you choose to follow this mission we need to
head to Chasca which is in the Matano sys𓄧tem, located in the Maroon Sea
cluster. Once you've landed y🍌ou need to head southeast&nbs𒈔p;
towards a Science Facility.
***Note: Near the facility is two civilian structures. They happen to&nbsღp;
be optional 🥀but h꧙usks are really easy to fight and the easy exp and
it✅ems are more than worth the minimal risk and tꦜime.***
When you've arrived at the facility be ready to be welco💙med by tons
of Husks no🐟t only outside but inside as well. The strategy is simple,
Husks enjoy getting in close and blaꦐsting with an energy field. So
just keep your distance and pick them off a couple ꦚat a time. Doub💎le back
if necessary.
Once all the Husks have been wast🐟♍ed head to the southwest room inside the
facility and activa🐼te the terminal. Your able to download the colonists
logs and b☂𒆙y doing so you will learn something not so surprising. You might
know the Cerberus group pretty well by n🌞ow, or may have at least heard
of them. In any case, looks like one of them may have 🐽recently been&nbsౠp;
through here...
Mission complete...for now.
H.---Investigate Facilitꦆy/ UNC: ExoGeni Facility--ﷺ-
ꦺHow do you get it?--- This mission is available as soon as you arrive
at Exo꧑Geni. W♐hile on the western half of ExoGeni's upper floor, you will find
a terminal which is able to be hacked. More specifically🐽 the terminal is
located just after se꧂eing the cl🌊aw of the Geth ship, if you don't know
what I'm talking about, you soon will.
What needsღ to be done?--- Once you have decꦛrypted the terminal you will
recieve a me🀅ssage, it looks like we need to head back to the🍷 Normandy
and set a course for the Vostok System, ♋which is located in the
Maroon Sea cluster.
Once there Joker will give you an🐷 update and༺ it looks like we need to land on
Nodacrux.
***Note: Directly west of your landingꦏ point is a outpost swarming with
creepers. There is no reason for visiting this𝓀 outpost other t🍌han the exp
given for killing all the Thoria🐠n creepers so its up to you if you
wanna make the stop.***
After landing your going to want🦋 to head southeast towards the fac🧜ility.
Once at the facility🅰 head inside and be prepared to fend off a large
group of Creepers i🦹n the buildings central room. you will be fighting
10 Thorian creepers in a relatively small space so a bottle neck or&nbᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚsp;
gun and run strategy will work great here.
With all the Creepers destroyed continue to the southe꧒ast room to meet
wꦇith Dr. ross and some mercs. The good Doc will give you 🍬a little insight
into what happened and you need to make a dialogꦅue choice.
"Okay": Accept the docs bribe for keeping you mouth shut. This e꧙nds the
mission without any bloodshed
"ﷺI can't do that"/ "I should kill you right now!": choosing either ไof these
puts you into com🌟bat with the doctor and 🐟mercs. I've got no strategy to
beating them simply because they are ♉incredibly easy.
Whichever route you took, this mission is over.
========================================
9. ---Return To The Citadel---
A.---Citadel: Family Matters---
How do you get it?---This mission 𒁏becomes available after com𝐆pleting
one of three main story worlds (Feros, Noveria,💖 and 🐽Therum). Also this
missi🅷on cannot be activated after you leave the Citadღel after
the Normandy is grounded. Speak with Micha🅰el and Rebekah Petrovsky. Who
are in the southwest corner of the Presidium.
What needs to be done?---
***Note: you need thr💖ee Charm and three Intimidate to see all possible
outcomes regarding this mission. Th🅘at shouldn't be a🔴 problem at this point
in the game though.***
It looks like two people are🍷 in the middle of a heated argument and they
turned to yo🌺u, for your expert judgment. All you nee🐬d to do here is let
both sides give you the information and then you need to m🐬ake a ൩decision
who to side with.
Whomever y🔥ou side with, the other party will a🐓rgue your decision and by
using persuasions you can ꦐconvince this person why you made the choice you
did. No matt♓er which route you took using the appropriate persuasion gets
you a Paragon/ Renegade bonus.
B.---Citadel: The Fourth Estate---
How do you get 🌌it?--- This mission becomes available after completing
one of three main stor📖y worlds (Feros, Noveria, and Therum). Also this
mission can🅷not be activated after you leave the Citadel after
the Normandy is grounded. Spe⭕ak with Kha♌lisah Al-Jilani who resides
near the elevator to the docking bay 𒆙in꧅ C-Sec Academy.
What need🃏s to 🍃be done?--- A reporter is requesting an interview with the
first human Spectre...oh great.༺ The trick here is to use as many
persuasions as you can♌ to answe🅠r all the questions. Using either
Charm(lvl-8) or 🐟intimidate(lvl-7) allows you to answer each question
and not look foolish. Neutral responses work...but yo🧜u will end
up looking like a dink.
the only question youღ will want to answer neutrally is the last one.
The reporter will inquire about Saren and the answer "I can't c🍨onfirm
or deny that". is the best way to go.
Once the r๊eporter is fin♐ished head back to the Normandy and access the
Galaxy Map to hear what Ad🧸miral Hackett has to say about the interview.
C.---Asari Diplomacy---
How do you get it?---This mission becomes available after 𝄹completing
one of three main story w𓂃orlds (Feros, Noveria, and Therum). Also this
mission cannot be activated after you leave the Citadel afte🍌🥃r
the Normandy is 🌺grounded. Speak with Nassana in the embassy lounge,
northern part of the Presidium.
What needs to be don𒁏e?--- Looks like we have a little family trouble
and its importa🌳nt to get this Asari's sister back. Not only is her life
at stake but so is Nassana's political standing.
She gives you the location of her sister, you🌜 ♉need to head to the planet
Sharjila, Macedon System, located in the Artemis Tau cluster. You will b♔♏e
engaged in combat with many Huꦉman enemies, prepare appropriately.
*꧑**Note: Its wise to stay in the Mako for this mission. The environment
will start damaging you if left out too long.***
Once you have landed on Sharjila head 🍃directly north and prepare for an
attack on a m🅺erc stronghold𝓰. At this base happens to be four snipers in
towers and four soldiers on the ground. take down the sni�💖�pers first and then
engage the foot so🍌ldiers however you want...run em over for all I care!
Once you have cleared ⛦the outside of any threat its time to head ܫto the
interior of the m꧑erc stronghold. Inside you will be outnumbered by Human
and Krogan pirates. Stick 🌠to cover, keep your distance, and avoid being
flanked....easy as my sister.
When you have cleared꧋ the base of enemies head to the second floor and head
for the southern most room. 🐼Invesiꩵtgate the desk and learn a shocking truth.
you now need to head back to the Citad🐟el and info🅺rm Nassana of this twist.
After informing Nassana of the r🐷ecent even💃ts she not only gives you a little
more insight to what happened but also offers a nice sum of ꩵcredits to be
put in your account. What's even better is that if you have 4 C𒀰harm ⭕or
4 Intimidate you can persuade Nassa🎀na to give you a better deal. Wh🤡ich
happens to ꧋be access to Asari weapons mods...nice.
D.---Citadel: Planting a Bug---
How do you get it?---This mission becomes🔯 avail𒐪able after completing
one of three main story worlds (Feros, Noveria, and Theru💧m). Also this
mission cannot be activated after you leave the Citadel af🎉ter
the Normandy is grounded. You also need to have completed Emil✱y Wong's
previous mission "Citadel: Reporters Request". Emil🐷y Wong💛 is located
in the Citadel Tower.
What needs ☂to be done?--- Looks like Emily has another job for yඣou and this
ti🔯me your going to be uncovering a possible💟 danger within the Citadel.
Head to C-Sec ♑Academy, Air Traffic Control is at the we💫stern end of the
Academy. You 🀅have a few options on how you wꦑant to handle this mission.
1. Go back to Emily and by using a Charm persuasion you can 𝄹convince her
⭕that this mission is ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚa bad idea, which nets you a Paragon bonus.
2. Go to Emily and by using a🎃 Intimidate persuas෴ion you can convince her
that you did indeed plan♏t the bug but it didn't work. Which gets you a
Renegade bonus.
3. You can pant the bug like she asked.
The perfect place to drop the bug is on the northeastern cor🍌ner. T🔯he spot
is called "Inconspicuous Location"...how 🌸convenient. At any rate, once you
have the bug in place its time to i๊nform Emily Wong.
No matter how you decided to compl💧ete this task Emily will award you wi❀th
a nice amount of credits.
E.---UNC: Privateers---
How do you get it?--- There🍸 is two ways to get this mission. First you
can speak with Garoth in the Citadel Tow𒈔er. Apparently you canཧ also
just head right for the Strenuus System, Horse Head Nebula and sca🐓n
the Frigate near Xawin.
***Note: I ha༒ve no🌌t confirmed this but word has it that you can also
get this🌳 mission by scanning a terminal on Noveria. It's on the lower
floor of the Synthetic Insights office.***
What༺ needs to be done🌟?---Garoth stands on the northern end of
the Citadel Tower. Garoth informs you of the ♔current situation and
gives you the last known coordinat⛄e🧸s. You need to head to the
Strenuus System, loc✨ated in the Horse Head Nebula. Once there, search
around the planet Xawin and f꧑ind the MSV Majes🌃ty, scan it now.
Turns out you need to now land on Xಌ✅awin and investigate further. Land
on Xawin and head northwest, your goin😼g to need a team that𒅌s prepared
to fight Human and Krogan enemies. The base is well defended with thre🅺e
snipers and four turr💦ets. Take the turrets and snipers out with the Mako's
cannon from a distance to avoid damage.
Once the exterior of the base is safe we need to head in🥂side and clear that
out as well. Inside there is eight Human and Krogan enem🎉ies. Use cover, keep
you distance, and don't let your enemie🌞s rush you.
After clearing the base of any enemies its ti💙me to head upstairs to the
southern most room. There you w♑ill a corpse and a datapad. Its🅷 time to
return to Garoth and inform him of the news.
Explaining to Garoth of whatꦫ h𓆏appened on Xawin ends this mission. Also
if you tell him using either Parag🐟on or Renegade choices you🎃 will get a
small bonus to the appropriate method.
========================================
10.---Virmire---
A.---Wrex and The Genophage---
(We all knew this was coming, wh𓃲en w🌠riting this guide I heavily debated
on whether or no🅺t this was even a sidequest. My conclu♔sion was that while
this quest was forced upon the player it was not part of the mꦡain story. Also
this mission is made much easier🅰 if the player has previously done the
"Wrex: Wrex's Armor" side quest.)
How do you get it?---During the Virmire Mission speak wit𝐆h Captian Kirrahe
regarding the Genophage.
***Note: You need either 8 Charm and 8 intimidate to see all꧃ possible
outcomes. Its very important you have sufficiant poin🅠ts in one of these
pers😼uasions othe♔rwise it could end in you losing Wrex.***
What needs to be done?--- Wrex is upset withܫ the current sitation and is
popping caps into the water. Approach Wrex and the ܫheated showdown begins.
No matter whꦏat you say at first it🌜 eventually leads to Wrex waving his piece
in your face (that came🅷 out wrong). At this point you have three possible
options.
1. "I wouldnt do this otherw♒ise/ "We are": Boꦏth get Wrex to calm down
and back off. Though you have had to previously completed the ♏"Wrex:
Wrex's Armor" mission.🌳 This completes t🌠he assignment and gets you a huge
Paragon bonus.
2. "This isn't up forꦦ debate": This causes the situation to hea♋t up and
you now hav🅰e six possible options. Two of these are persuasions.
A. "These aren't you people"/ "Don't be so Naive": Use the appropriate🎐
persuasions to see these outcomes which ca💮uses Wrex to lower his gun
and agree to help you stop Saren.
B. "Sign💧al Ashley to kill Wrex"/ "Kill Wrex": 🐽By choosing either of
these Wrex dies and is obviously no longer available on your sqܫuad.
you also receive a huge Renegade bonus for ⭕doing this.
C. "We can work this out"/ "Calm down": By choosing either of 💟these two
As🦹hley shoots Wrex in the back of the 🥀head. This kills Wrex and you are
left dealing🐠 with Ashley's behavior. you ca💯n respond in a paragon or
Renegade manor and ea♎ch will give you the appropriate bonus.
B.---Virmire: Assisting The Team---
(Just like ཧthe above mission, its difficult to classify this mission
as a side quest. Though, with this particular mission its a bit ꧑easier
because while you are forced ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱🍰ᩚᩚᩚto take this mission, its up to you
if you even want to do it.)
How do you get it?--- This mission is automatically given to 𝓡you when you
🎃leave the Salarian camp to begin the infiltration mission.
What needs to be done?--- The Captain asked you to be on th❀e lookout on how
to make his job a bit easier. first of a♔ll we need to find a way to weaken
the Geth's Defenses. At the northeast corner of t🗹he map is com𒁃munications
tower. Be ready for 🌠aꦗ group of defending Geth, once you've taken care of them
head t🐠o the second floor and locate the "triangulation tower". Use it to slow
down the Geth.
Looks like we need to disrꦿupt communications now, in the middle of the
base sitsthe satellite uplink tower. You will not only be facingꦑ Geth
this time but also Krogan, so be🍃 prepared. Once you have cleared out
any enemies ta💛ke aim at the top of the uplink tower and unload bullets
into it. Once th🌃at is destroyed we only have one thing left ꦕto do.
***Note: If your toꦦ lazy too clear all the Geth and Krogan out of the
Satellite u൲plink tower you can also shoot the to✃wer from a distance
though I wouldn't recommend doing it, you'll never get the lꦯadies
that way.***
Okay, now we need to take 🌜care of some Gജeth Flyers. We need to head
directly north ofཧ the uplink tower. You can approach this are from the
southwe🌜st or northwest. Once your 𒐪there you will encounter five Geth drones,
killing them all completes that portioಌn of the mission. Also If you want
to takeꦉ the Flyers out in a hurry, shoot the huge gas tanks their 𝓰defending.
Lastly, were gonna draw the attention away from Kirrahe's tꦓeam a🤡nd make it a
bit easier for ℱthem. On the western end of the base is a security console.
Accessing it allows you t🥂o shut off the security alarms for the base. I
sh꧟ould mention that you can also trigger alarms on the base to draw attention
away fro♑m your ꧂team but that would make things harder for Kirrahe. Choose
"They've got eno💫ugh trouble" to complete this mission.
***Note:꧅ For all you jerks ღout there, triggering the alarms on Kirrahe
doesn't get you anything...unless you find✱ that kind of thing funny.***
========================================
11.---Citadel Lockdown---
***Note: The next two missions take place durin👍g the lockdown in the
"Race Against Time" mission, in the Citadel. They are🐼 both done during
your walk from the docking bay to your meet﷽ing with Captain Anderson.***
A.---Citadel: Our Own Worst Enemy---
How do you get it?--- During the "Race A𝓰gainst Time" lockdown this mission
is ܫavꦿailable. It cannot be activated after you leave the Citadel after being
locked down. Speak𒀰 with Charles Saracino in the Upper Wards.
What needs to be done?--- A Human named Charles is asking for youღr support
in a movement. Its up to you on how you feel🌱 with this issue, with this
come a Paragon/ Renegade choice.
If you gi☂ve Charl🍸es a Paragon response you will end up debating
him and telling the bigot you wont support his ca🅺use. This will give you a
small Paragon bonus.
If you give Charles a renegade re🍃sponse you will agree with his
anti🦩-everyone ideals and get yourself a Renegade bonus.&nb🔴sp;
If you give a neutral answer it wil♑l end the conversation without finishing
the mission. You c𒐪an start it again though, and decide which stance you🏅 want
to take.
Whichev💜er side you take on this doesnt matter, choose one to finish
the mission.
B.---Citadel: Negotiator's Request---
How do you get it?---During the "Race Against Time" 🐎lockdown this mission
is available. It cannot be activate♑d after you leave🍃 the Citadel after being
locked ⛄down. Speak with Elias Keeler, outside Flux.
What needs t𓃲o be done?--- Elias needs a little "boost" and wants your help
in getting it. you have a few choices on how you want to handle this issueꦿ.
If you want nothing to do with the addict and wish to resolv⭕e
it ꦫright away choose "Your an addict" Then choose one o💮f the available
persuasions. You need a Charm of 8🧜 or and Intimidate of 7 to do this.
*If you wiꦺsh to help him get the drug choose one of the non persua🦂sion
dialogue opti🌠ons. Head towards the Med Cꦍlinic in the Upper Wards and
speak with Dr. Michel. She has two things for sale. On🔜e🍒 is a non addictive
narcotic and the other is the s𝔉timulant that Elias🌳 wants. Purchase both or
just the one you plan to use.
1. If you decide to gꦏive the tweaker his stuffཧ he will pay you back and give
you a nice chunk of creditꦯs as well. Pe♛ddling drugs never felt so good.
2. If you give Elias the narcotic he will pay y🌼ou back and give you the
bonus then take the drug on the spot. He will rea🅺lize its not the drug
he wants and will question you on it.
No matter how you choose to complete this ♋mission, its now complete.
========================================
12.---Uncharted Worlds---
(The following missions are m💃issions that don't fit into any
other cate𒊎go❀ry. They are missions that aren't triggered on any plot
world, aren't related to anyone personal 🐻histories, and are not part
of any collection assignment.)
A.---UNC: Rogue VI---
(This is o🍃ne of the best missions in the game not only because it allows
you to sp▨ecialize afterwards but it also takes place on Luna. I about
had an awegasm when I first saw 𒉰Earth from Luna.📖..until...take a look
at Earth. Does something look backwards to you?)
How do you get it?---After reaching level 20 travel to any new s♔𒆙ystem and
you will receive a urgent me💞ssage from Admiral Hackett𒉰. Looks like we need to
travel to Luna, in the Sol System, located ♔in the Local cluster.
On❀ce you have landed on Luna head southwest towards the Alliance Traini🤡ng
Grounds. You will 🔯be dealing with synthetic and mech🌠anized chaps so prepare
appropriately.
The training grounds consist of three diff💎erent buildings 🌄all next to
each ෴o🐻ther. They also happen to each be protected by two heavy turrets.
Take them out with the Mako's Cannon from a distance and lets begi🌸n.
Inside of every base is the same, you need to go 🍸inside and deal with nine
drones before destroying th🗹e VI conduits. It seems simple enough
but its not, these drones are ꩵincredibly tough, agile, and love to
swarm you. Plan your moves wisely here.
🌳It doesnt matter whi🧸ch building you go in last because whichever one
that is will be considerably harder than the first two.🤪 why? Because you
will be facing off against five rocket drones and four assault droneꦉs. You
also have to deal with Kinꦗetic barriers in front of every door.
After🎃 you haꦫve cleared all the drones. rest and recharge before destroying
the last of the VI conduits. Your doing this�𝕴� because once you start shooting
at it a back up unit of drones will power up.
👍Once every VI conduit is destroyed you completed the mission and earned
yourself a specialized class.
B.---UNC: Cerberus---
Hไow do you get it?--- Speak with Rear Admiral Kahoku after completing
the mission "UNC: Missing Marines".
***Note: Weapon mods that do incr🐎eased d🌳amage to organics work great here.***
What needs to be done?--- The🧜 Admiral is upset from before 𝐆and believes
he kno✨ws who did it. He sends you on your way to investigate.
You need to s꧑et a course for the Yangཧtze System, located in the the
Voyager cluster. Once th🅰ere land on the planet Binthu.
Once you've landౠed ඣyou will need to wipe out three facilities.
It really doesn't matter which one you go for first but I ꦐwill give you
a mini rundown of what you will be facing at 🦹each.
1. This o🃏ne is located due south of your landing spot. Its defended outside
by two heavy turrets and protected inside by a bunch of soldiers. Tak𒁃e them
out first and then wipe out the🎐 Rachni which is being held captive.
2. Loc💝ated due east of your landing point this facility is prote🍷cted by two
heavy t🎐urrets outside. The only difference inside of this base is that
instead of holding a R✤a🍃chni captive these guys are holding three Thorian
Creepers captive. Wipe out the soldiers, wipe out the Creepe🍬rs, and
your done here.
3. This final base is located north/ northwest o𒅌f your drop point. Like
its counterparts its protected ༺by two turrets. Inside its the same as before,
the only difference now is we got three Rachni worker𒆙s to wipe out. After
your have cleared the area examౠine the body in the middle of the room.
Once you have examined the b🌠ody you wi𒊎ll not only complete this mission but
also get the assignment "UNC: Hades' Dogs".
C.---UNC: Hades' Dogs---
How do yo☂u get it?--- Examine Kahoku's corps𒁃e at the end of the mission
"UNC: Cerberus"
***Note: Weapon mods that do increased damage to organics ♓work great here.***
What needs to 💮be done?---We are 𝓰going to be getting a little revenge
here, well actually alot of ꦅrevenge. First though, we need to head to
the planet Nephero𝔉n in the Columbia System, located in the Voyager Clus♌ter.
Once you've landed head southwest 🦹of your landing point and be prepared for
combat. Once you come upon the base you will need to kilꦉl four commandos
the outside. After that ♍is completed head inside and be ready.
The base is the exact same layout as every other Cerberus🅷 base and you've
got eight ꦐsoldiers to deal with here jusಞt use the same strategies you've
used so far and you'll be ok.
Once every soldier is dead head into th🌞e southeast room and access the
terminal to receive encrypted files. Afꦐter you have r🐽eceived the files
the assignment is complete.
...Or is it? Once you access the Galaxy🦋 Map on the Normandy you wi🦋ll get
a message from a man representing the "Shadow Broker" you mayꦡ have heard
about him 🃏already. In any case, you have three options hꦯere.
1. "That's Treason!": By taking this Paragon choice y♛ou will refuse giving
up the cl🐈assified Intel and receive a Paragon Bonus.
2.ꩵ "What's in it for me✤?" By striking a deal with the representative you
will get a sum of credits and Renegade points.
3. "Forget it": This ends exactly t🥀he same as the Paragon route ex🌱cept
you get no Paragon bonus.
D.---UNC: Derelict Freighter---
How do you get🌊 it? This missi🌳on is available after completing Feros.
You need to travel to the Caspian System located in the Maro𓆏on cluster.
Look for the MSV Cornucopia.
What needs to be done?--- Once you board the shi🌳p all seem🍒s quiet. The
silence is broken as you get attacked by a la♐rge poss🌸e of Husks. They have
high numbers but are no match for your team.
Proceed to the cockpit to ✃learn the fate of this ships crew. doing so
ends this small mission.
E.---UNC: Lost Freighter---
How do you get it?--- In th🗹e Ming System, located in the Gemini Sigma cluster
is the MSV W🌄orthington. Scan for it now, once you have done so board it and
be prepared to handle a human biotic.
What💃 needs to be done?---The only area of concern here is that the whole ship
is rigged up with fusion containment cells that e♎xplode when you get&n𝐆bsp;
to close. Shoot them from a distance to avoid unne𒁏๊cessary damage.
Enter the ships northeastern room and discover a medical comp𝕴uter. Play the
logsnow to fig♏ure out what the heck is going on here. By now that man on the
table pr👍obably makes a☂ little more sense to you. Its your choice if you want
to pull the plug on him or not. The so𝔉utheast room of the ship g🔜ives you
some more logs to listen tಞo you and a little more insওight on what's going on.
Finally proceed to the cockpit💜 to hear one final log. as soon as the log is
finished tur🐷n🌌 around to see some crazy lady running at you. At this point
you probably have a good ide꧂a who it is. Julia has powerful Biotic
abilities and will try to knock your squad out right away. If prepare♔d
she is no trouble at all. With Julia dead, this mis♑sion is over.
F.---Geth Incursions---
What needs to be do♛ne?--- After completing any of the three post-Citade🌟l
main st🌟ory worlds (Feros, Noveria, and Therum) this mission becomes
obtainable. What you needs to do is travel to the Armstrong Nebula💯 cluster.
Once there, you will receive a message from General Hacket infor❀༒ming you
of the situation.
What needs🥀 to be done?--- You need to wipe out four Geth outpoꦕsts on four
different planet🍨s as well as a Geth main base. Youꦰ will be fighting Geth
so prepare an appropriate team.
***Note: You ℱcan wipe these ༒bases out in any order you wish.***
🌳Rayingri- Head south from your drop zone until you reach a mou🌺ntain. The
only way to the base is up aౠ path spiraling around the mountain. Inside the
station are Geth and some Husks, easy enough. Just cleaไr the base of any
enemies and your finished he🍌re. Once outඣside though you will be ambushed by
a Geth Dropship. Run and g♐un them or hop in🐲 the Mako and make
quick work of them.
Maji- Maji is located i𓃲n the Vamshi System. The Geth outpost here is
north of your ꩲdrop point. Here all your enemies are🦄 outside which makes
this much easier. Your only concern here is that your rꦐadar becomes
jammed as ജyou approach the base. The best strategy here is to keep
▨your distance, 🎀allowing you to dodge incoming missiles and other
gunfire while also being able to take each Geth out on𒀰e by one.
Once you've wip𓆉eꦐd this place out its time to move on.
Antibaar- This planet is located in the Tereshkova System. The Geth🍃 base
on this plane♋t is located noꦛrtheast of your drop point. The good thing
about this base is ev♔erything is located outside, which makes for an
easy fight. The bad thing is, ♋your radar becomes jammed as you n🧔ear the
base. Useꦍ the same strategy you used on Maji and you'll be fine.
𒐪After each Ge♋th is wasted a Geth Dropship will unleash reinforcements.
Use the same strategy before and you'll be finished🦩 here in no time.
Casbin- This planet is l♏ocated in the Hong System. Theꦇ base is northeast
of your drop point. Though you will ha𓆉ve to drive n﷽orth along the valley
and make a wide left turn. Along the northern mountains which ❀surround
the base you will find and opening. The base is basicallඣ🍨y the same
thing we have dea💦lt with before. Only this time when the Dropship comes
you need to destroy it ASAP, if you don't it will continue to dro♓p
reinforcements. 🎶Unless yo♊u want that to happen...for the exp.
In the Grissom System is theᩚᩚᩚᩚᩚᩚᩚꦑᩚᩚ𒀱ᩚᩚᩚ Planet Solcrum. We need to go here
and finish this mission once and for all. The base here is 🅺located
east of your drop point. The exterior of this base is defended🌄 by two
Geth Colossi. Use distan🌊ce to make t🔴his battle easier. Once the base's
♎outer defenses are shut down its time to head inside.
💙Inside you have a few problems. First of all, your radar is jammed
and lu꧅cky for you, there is a Geth Juggernaut lurking around. Not to
mention t🐻he many numbers of other ticked off Geth. Your in for a real
treat here.
Once you ave killed all Geth in th🤪e area you will completed the mission
butꦐ there is something you may wish to do here. On the base's first floor
is a terminal in the southern room. Overr🎶iding this terminal will give
you some interesting informatiไon and also activates the miss🤡ion "Tali
and The Geth". Mission complete.
G.---UNC: Lost Module---
How do you get it🌠?--- This mission is available right after you gainꦦ control
of the Normandy. All you need to do is enter the Attic🌠an Be🦩ta cluster for the
first time💮. Admiral Hackett will contact you with all the details.
What needs to be done?---You need ꩲto travel to the planet Eletania in the
Hercules System, located in the Attican Beta cluster. L🏅ooks like an
important piece of equipment with mis🍸sing and you need to find it quickly.
The downed probe is northea𓆉st of the Mako's drop point. Once your there
inspect the probe to learn t𒆙hat the module has been taken out. Qui✤ckly return
to the Mako to see that 💧your in game map has been updated with the locations
of four monkey colonies.
Here you need to make a Paragon/ Renegade choice. You ෴can either get out of
th𒐪e Mako and inspect each monkey for the module which is a Paragon act.
Otherwise you can shoot eve💎ry monkey which is considered Renegade.
You must now begin your💟 search of each and every colony for the module. Well
how about I tell you where its at🍰? There is a monkey colony north of the
downed probe. There you will find a mine entrance. Once inside go to th🌞e
eastern cave alcove,🔥 in that spot one of the monkeys has the module.
Once y𝕴ou have thꦓe module in your hands the cave fills up with Geth.
Ten to be exact. You must🌊 fight them in order to advance, though
they pose little threat.
On♐ce you return to the Normandy♒ this mission is complete.
H.---UNC: Depot Sigma-23---
How do you get it?---This mission is avaꦺilable𒅌 after completing Noveria.
Coordinates are given in Listeܫning Post Theta. See the mission
"UNC: Listening Post Theta" for more details.
What needs ❀to be done?--- In the Gorgon System, located in the Argus Rho
cluster is a unidentified f൲reigh🦹ter. Of course you need to board
i♒t. Be prepared to fight Rachni so using mods that do increased damage
against organics would be a good idea. These 🌌Rachni want to rush you
and explode a toxic cloud up in your grill. Use you𝓡r surroundings and
keep a safe distance and you will be fine.
Af💟ter every Rachni is dead, head to the northeastern room of the ship
and access the Terminal to༒ learn what happened here. Looks like Cerberus
screwe🌃d up again, for b✱eing such "Elites" those dudes really get careless.
***Note: Having Wrex in your party during this discoveℱry triggers a nice
little rant by our buddy Wrex. Also remember that show "Dinosaurs" back&꧂nbsp;
in the 90's? I heard Wrex was an extra in that🅘.***
After you are finished listening t📖o the audio logs it's time to blow this
ship up which by doing so conveniently makes a ton more Rachn💛i sho🃏w up.
Eh, forget fighting them⛎ just make a run for ♓the exit.
Once you make it out of there, your mission here is 🌠finished.
***Not♏e: The next two missions "UNC: Listening Post A🔯lpha"
and "UNC: Listening Post Theta" are linked together. Y🥃ou can do
either one first and still get the other co♛rresponding mission.***
I.--- UNC: Listening Post Alpha---
How do you get it?---This mission becomes ava♈ilabꦑle after completing
Noveria and has two possible ways of obtaining🎀. One you can go directly
to tཧhe Erebus System located in the Styx Theta cluster to here a distress
call or you cꩲan hear a similar distress call if you activate the comm
on Listening Post Theta.
What needs to be done?-- No mat🎀ter which w🌺ay you obtained this mission there
is a👍 distress call coming from the Erabus System located in the Styx Theta
cluster, head there now. Some fellow marines 💫need your help, land on the
planet Nepmos to assist them. You will be facing of against Rachni so&nb🎀sp;
equip mods that do increased damage🍰 against organic and unshielded enemies.
After landing on the planet head sou🔯theast and meet a group of marin🦋es being
swarmed by Raꦕchni, assist them by taking out every one. After a bit a🉐 timer
begins to countdown ✅to the next Rachni swarm. Use this time to inspect the
Generator𒐪 to the Lis♓tening Post. It has been heavily damaged and you have the
option꧅ of hooking the Mako up to it. While doing this will lea💮ve the Mako
inoperable it💮 will also reactivate the local defense turrets, which are a
great help. It's u🍌p to you if you want to do this or not but I found that
the turrets offer more he🐈lp than the Mako in this situation.
Once the second wave arrives as♋sist the marine♉s and you will notice one
final time counting down. This🃏 is the coming of the last swarm, once this
final attack is repeꦉlled speak with Lt. Durand about the current situation.
***Note: Here you 🐼can also speak with the Lt. about anothᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚer listening post
which happens to be Listening Post Theta. It wont get you the mission 🐷but
will send you in the right direction.***
🗹A marine will inform you and the ౠLt. of a hollow cavern near your location.
Chances are that's where𒐪 the Rachni are coming from. Chances are even better
that your going to be the o♍ne stuck cleaning i🎃t out.
The cavern is west of your current 🔯location, hop into your whip and he༒ad out.
Once you 🐻arrive on location leave the Mako behind and enter the minꦚe. After
entering the m🏅ine (about 1/3 of the way in) you will be swarmed from
allꦍ directions by Rachni. Cont🃏inue on bagging any Rachni you see. Once
you 🍃have wiped out all th♔e Rachni here, the marines are safe and your mission
is over.
J.---UNC: Listening Post Theta---
How do you get i♕t?---This mission becomes available after completing
Noveria and has two possible ways oꦜf obtaining. F🍒irst, you can get the
info from the Marines in the "UඣNC: Listening Post Alpha" mission. Or you
can j♔ust head directly to planet Altahe in the Acheron System, locatꦍed in
the Styx Theta cluster.
What needs to be done?--- An Alliance listening post went silent a few 💞days
ago and you n🌺eꦉed to check it out. Head to the planet Altahe in the Acheron
System, located in the Sꦛtyx Theta cluster. You will be facing off agai🐼nst
Rachni enemies so equip weapon mods that do incre𝓰ased d🥃amage to unshielded
and organic enemies.
The listening post is soꦗutꩲh of your drop point. Once there clear away all
enemies outsid♌e and begin your assault on theꦍ interior of this base. The
base is riddled with corpses and understandably so, it's also swa🌠rmi๊ng
with Rac🐟hni. Blast away🐟 any alien scum you see while screaming
Duke N🧸ukem quotes at the screen (Nobody steals our chicks...and lives!).
E🍨nter the bases southwestern room and inspect the FTL comm. After doing this
inspect the terminal next to it. Inspectꦬing both of these things not
only gives you a little insight into what ꧋happened here but it also completes
the mission.
K.---UNC: Lost Module---
How do you get it?--- This mission is available right afterꦍ you gain control
of the Normandy. All you need to൲ do is enter the Attican Beta cluster for the
first time. Admiral Hackett will contact you with all theꦿ details.
W🌼hat needs ♏to be done?---You need to travel to the planet Eletania in the
Hercules System, located iඣn the Atಌtican Beta cluster. Looks like an
important piece of equipment🎶 with missing and you need tܫo find it quickly.
The downed probe is no☂rtheast of the Mako's drop point.༺ Once your there
inspect the probe to💎 learn that the module has been taken 🔜out. Quickly return
to the Mako to see that your෴ in game map has been updated with the locations
of four monkey colonies.
Hꦺere you need to make a Paragon/ Renegade choice. You can either get out of
the Mako and inspec🌺t each monkey for the module which is a Paragon 🌳act.
Other💃wise you canඣ shoot every monkey which is considered Renegade.
Y👍ou must now begin your search of each and every colony for the module. Well
how about I 𝓀tell you where it's at? There is a monkey colony north of the
downed probe. There you w💎ill find a mine entrance. Once♊ inside go to the
east൩ern cave𒅌 alcove, in that spot one of the monkeys has the module.
Once you have 🐎t🉐he module in your hands the cave fills up with Geth,
Ten to be exact💯. You must fight them in﷽ order to advance, though
they pose little threat.
Once you return to the Normandy this mis🎶sionඣ is complete.
========================================
13.---Squad Member Sidequests---
A.---Tali: Tali's Pilgrimage---
How do you get it?--- This 🤡mission becomes available after completing the
mission "U💝NC: ꦑGeth Incursions" see said mission for more details.
What needs to be done?--- At the end of "UNC:Geth Incurs💛ions" you have ▨the
option💞 of hacking a terminal and receiving a large amount of info on the
Geth. Down in༒ the engineering level of the Normandy Tali requests that
you le♑t her copy this data as it would be of use to th💯e Quarians. Letting
her do so completes this small mission.
B.---Garrus: Find Dr. Saleon---
How do you get it?--- This interesting little 🍌mission becomes availabဣle
after completin꧋g three of the four post-Citadel worlds (F🌼eros, Noveria,
Therum, or Virmir🅰e). You must also have completed at least🥃 three UNC
a༒ssignments. One last thing, you must have also had three personal
conversations with 🌳Garrus while he is onboard the Normandy. Afte꧙r
me🌃e✅ting all these requirements speak with Garrus and make a "personal
inquiry". Follow all the dialogue line🌄s to learn abou🅺t a previous mission
Garrus undertook.
What needs to be ♕done?---Garrus ha🤪s a history with a certian organ doc and he
wants your help in tracking him down. Garrus gives you the co🅰ordinates to his
last known lo🍰cation. Go to the Herchel🍃 System in the Kepler Verge cluster and
search for the MSV Fedele. You will be facing six orga♐nic enemies so prepare
for this.
After you꧂ have cleared the ship of any threats hea💮d towards the
front of the ship and in the room on the right is Dr. Saleon. When speakin⛎g
with the Doc you have some dialogue choices to make 𝓰but none are of any
conไsequence because it all ends in the same way. Dr. Saleon decides to go
down with a fight, and it's🌌 not much of one. The doc is easily wasted with
one or two shots. Mission complete.
C.---Wrex: Family Armor---
How do 𝄹you get it?--- This mission becomes available🌊 after completing three
of the four post-Citadel worlds (Fer෴os, Nove🌊ria, Therum, or Virmire).
You must also have completed at least three🐼 UNC assignments. One las🦋t
thing, you must have also had three🦂 personal conversations with Wrex
while he is on༒board the Normandy. Speak to Wrex about his father, follow
all the dialogue and learn about Wrex's grandfather. By doing so, Wre💟x
gi🌃ves you a little insight about a suit of ancestral armor.
There is also another, easier way of obtaining thi✤s mis🅷sion. With Wrex
in your pꦡarty head right to the planet Tuntau and this mission will be
triggered🐼. You can even do it right after leaving the Citadel for
the first time. Wrex must be in the party though.
Wha🧜t needs to be done?---🃏 Wrex gives you the coordinates to the man who
has his armor, lets get it🌊 back🙈. Head to the planet Tuntau in the Phoenix
System, located in the Argus Rho cluster.
***Note: You will be fighting organics with 🏅biotic abilities and shields
so prepare appropriately.***
Once you have lande💯d Tuntau head due south and engage the enemies at
the small base and head inside. Insꦺide you will be facing off against
seven well trainꦏed enemies. Your enemies wont Zerg r𝕴ush you so you
can pick them o🍸ff slowly and avoid any unnecessary damage. Once
you have wiped the place clean proceed to the souther🍌n room upstairs
and open the wall🗹 safe to receive Wrex's Armor. If Wrex happe🌟ns to
b⭕e in your party the mission is complete if not find Wrex on the
Normandy and give him back his families armor 𒁃to complete this
mission.
***Note: If you have any tr🤡ouble with opening the safe you꧃ can
go back to the Normandy and bring back a crew with a hi🔯gher𓃲 decryption
skill or you can always return later when 🐷y𓄧our higher level.***
========================================
14.---Background Sidequests---
A.---Citadel: Old, Unhappy, Far-Off Things---
***Note: Must have the Spacer Background.***
How do ꦚyou get it?---This mission is available after completing
any of the first three post-Citadel🃏 worlds (Noveria, Feros, or Ther☂um).
This mission ca🧔nnot be activated aft🃏er you leave the Citadel after the
Nor🐷mandy is grounded.ꦯ Return to the Wards area in the Citadel to meet
Zabaleta, who happens to be a drunk.
What needs to be done?--- T꧃his man claims to know your mom and you neeওd
to head to the Normandy and co꧂ntact your mother to confirm his story.
Head to the co꧙mm room of the N✤ormandy and contact your mum, looks like
your mother wants you to 🏅help Zab get the help he needs. Return to the
Wards area and lets finish this.
You have a few options on how to deal with th🐬is man. Wౠhen speaking to him
wait until persuasions become available. Using eithജer Charm (level4) or
Intimidate(level 5) gets you the same resul🎐t, Zeb will agree to seek out
help. Though there is a few other non persuasion options you canꦫ take.
"I'll give you 20 for food"--✅- You will help Zeb by getting him the food he
needs. This will get you a Paragon bonus.
"Take the money"---This completes the assignment, no b༒onus awarded.
"Screw you"--- You don't care about Zebs 🍸whining. This gets you
a well deserved Renega𓆏de bonus. I hope you feel bad.
B.---Citadel: I Remember Me---
***Note: Must have the Colonist Background.***
How do you g🐓et it?--- Thꦚis mission is available after completing
any of the first three post-Ci🌄tadel worlds (Noveria, Feros, or Ther🍎um).
This missionﷺ cannot be activated after you leave the Cita🎃del after the
Normandy is grounded. You must return to the Citadal, ride t🍎he elevators
d🤡own to C-Sec there you will receive a transmission with🦂 some scary news.
What needs to be done?---Looks like you need to give someone a sedat🐷ive
𒊎so medical personal can give her the help she needs. You need to get as close
as possible so you can give her the sedati๊ve or administer it yourself.
Talitha is 💞a total nut, if sh🔯e becomes ticked off, step back.
Speak with Talitha until persuasions bec✨ome available. You need a Charm
of s𒆙even of a intiꦜmidate of seven to succeed here. No matter which way you
take in this situation🌌 report backꦐ to Girard to complete this quest.
C.---Citadel: Old Friends---
***Note: Must have the Earthborn Background.***
How d🐼o you get it?---This mission is available after completing
any of the first🍌 three post-Citadel wo𝄹rlds (Noveria, Feros, or Therum).
This mission cannot be activated after you🐼 leave 🎃the Citadel after the
Normandyℱ is grounded. Meet Finch in the Lower Ward💦s.
***Note: In this mission you need a Cha﷽rm of 8 or and Intimidate of 8 to
persuade a Turian guard. If pܫersuading Finch you need a Charm of 6 or an
Intimidate of 6.***
What needs to be done?--- Finch remembers you from your༒ old skool dayz in
da hood. Which is something you🐽 probably wish to keep quiet. Finch proceed🌜s
🦹to blackmail you with this information unless you help him spring another
🍸gang member from the klink. ♓You need to search out a Turian guard who is
located in Chora's Den.
After speaking a bit with the gua🐎rd you will learn that the crime committed
was much ཧmore serious than your were previously told. When speaking with the
guard you have a few options on what to say.
"I need your help"---🌜 You lie to the guard by saying your going to use the
prisoner as a type of bait. this gets the man re🌳leased and completes the
aꦇssignment. This earns you a Renegade bonus.
"Make ಌit negotiable"--- You threaten the guard and every other guard in the
area unless the man is released. This♈ gets you a Renegade bonus.
Non-Persuasion--- The first 🙈two options were p🦂ersuasions, if you decided not
to us⛎e them Finch will show up in Chora's Den and flip out. He promises to
use your past against you, whi💙ch brings up a few more options.
"This wont help you"---This is the charm response an🌳d causes Finch to back
down. Earns you a Paragon bonus.
"So what?"--- This is the intimidate response and causes Finch 🎉to back
down. Earns you a Renegade bonus.
"You can💫t do this"/ "This is pointless!"--- Both lead to Finch asking you
to pay him 500 credits. You can do so...or...
Shoot him--- You whip your🌳 piece out a bu💧st a cap in Finch's braincase.
Funny thing, it seems to🎃 impress the Turian guard. Blood in Blood out
I guess. This gets you a Renegade bonus.
========================================
15.---Aligment Sidequests---
A.---UNC: Besieged Base---
***Note: Mus♐t have 75% of Paragon gauge filled up.***
How 🐬do you get it?---Thi♉s mission becomes available after completing any
of the first four post-🍰Citadel plot worlds(Noveria, Feros, Virmire, or
Therum). After getting your Par꧅agon gauge filled up travel any system on 💎the
galaxy map to𝓰 receive a message from the Alliance.
What needs to be donಞe?---Looks like a group of biotics fana෴tics have taken
over a base. Your mission is to enter the base and wipe out the biotics💃 all
why trying to keep the c🅷ivilian d🎐eath rate low. You need to the planet
Chohe in the Cacus System, locꦚated in the Hades Gaꦺmma cluster.
Once yoꦡu've landed head southeast towardsജ the base. I recommend saving here
because this mission could take a few tries, if you intend tꦦo save all the
civilians that is.
Inside the base you have💎 your work 🅺cut out for you because not only are
the civilians♕ walking around casually but the base is also littered with
ex𓂃plosive containers. Luckily it's easy to tell the terrorists apart from
the hostages. 🏅When targeting the biotics will come up as a red triangle
while the pris🧸oners will come up as a blue circle.
I really have no✅ strategy here except that if you fai💞l try again. Once
every terrorist is d♑ead you will receive one of three different mesꩵsages
depending on how many hostages were saved.
Afte✤r your work is finished here head back to the Normandy and a🔜ccess
the Galaxy map to report in✨ to Hackett. Giving Admiral Hackett t😼he news
completes this mission.
B.---UNC: The Negotiation---
***Note: Must have 75% of 💝Renegade gauge filled up.***
How do you get it?---This mission becomes available af🔯ter completing any
of the first four post-Citadel plot worlds(Noveria, Feros, Virmire, or&nb♛sp;
Therum). After 𒁃getting your Paragon𒉰 gauge filled up travel any system on the
galaxy map to receive a message from the Alli🐼ance.
What🐲 needs to be done?---Admiral Hackett wants you to negotiate a deal with a
man na𓆏med Darius. It's a little ജstrange that the Alliance would send a
Renegade soldier on aꦏ negotiation mission...maybe they want you to
assassinate him?
In 🐠any case, head to the planet Nonuel in the Plutus System which♑ is located
in 🌌the Hades Gamma cluster. Once you have landed on Nonuel head northeast
until you reach the merc camp. Once inside be prepared ﷺfor𝓀 a conversation
with Darius himself. You have two options here.
1. By taking Paragon responses you have to endure this jerks in🐽sults and
demands forꦐ some time. If you c💜an take the verbal abuse you will complete
the current task.
2. If 𝓰you can't handle any more insults and want to waste this guy use
Renegade or Neutral responses. Thi🌳s causes🧔 a fight to break out
between 🌞you and the mercs. The battle starts out with the
mercs surrounding you so find✨ cover ASA🔯P. This is the recommended route
for a number of reasons:
A. Nobody v🍃erbally abuses me like that(except my dad).
B. Your not only a Renegade but a🌟 Spectre too, waste this p🌸unk.
C. Notice how Admira🃏l Hackett presented th🍃is mission to you. The Alliance
wanted him dead and they knew you could do it.
Whic🀅h ever route you decided to go, this mission is over. Head to the
Normandy 🐓and contact🤪 Admiral Hackett to finish this.
========================================
16.---Collection Sidequests---
(Ok these are seriously the most annoying missions to document and I&nb🌳sp;
considered leavi💝ng them out. Though I cameꦍ to the conclusion that a few
of these missions are the reason y🦩൩our here? Am I right?)
A.---UNC: Locate Signs of Battle---
How do you get it?--- This mission b𒁃ecomes availab🥃le as soon as you
gain access to the Gala𒆙xy map. Once you find a first League Medallion
or a Salarian ID tag this mission starts...yay.
What needs to be done?---There are antique medallions and ID tags ♑scattered
across many uncharted worlds. It should be noted that some of these aren🐬't
accessible 👍until certain missio💛ns are completed.
1. Salarian ID Tags-
&nbs🙈p;
1. First Citadel Visit Land &♔nbsp; Armstrong 🍰Nebula, Hong, Casbin
2. Fಌirst Citadel Visit &nওbsp;Land Atermis Tau, Sparta, Edolus
3. UNC:Hostile Takeover &♍nbsp; Land Gemini Sigma, Han, Mavigon
4. UNC:Missing Marines/ Land 🌱  ꧋;Voyager, Columbia, Nepheron
2. League of One Medallions-
&n𝓰bsp;  ꩵ;
1.🌃 First Citadel Visit Survey Horse Head Nebula, Stenuus, Yunthorl
2. First Cita⛄del Visit Survey Artemis Tau, Knossos, Carbo Asteroid
3. First Citadel Visit Land  ꧂; Hades G꧂amma, Plutus, Nonuel
4. Fi🔥rst Citadel Visit Survey Attican Beta, Hercules, Syided
5. First Citadel Visit &nb🐷sp; Survey Voyager, Columbia, Gromar
6. First Citadel Visit Survey Hawking Eta, Century,🐬 Theropto
7. First Citadel Visit Land &nbs𓆉p; 🍸; Armstrong Nebula, Gagarin, Rayingri
8. First Citadel Visit &nb𝓡sp; Survey &nꦗbsp; Armstrong Nebula, Grissom, Benda
9.𓆉 First Citadel Visit Survey Armstrong ♔Nebula, Tereshkova, Asteroid
10. UNC:Hostile Takeover Land &nbs🅺p;Hades Gamma, Dis, Klensal
11. Complete Noveria &nb▨sp; Lไand Styx Theta, Erebus, Nepmos
12. Complete Nove𒆙ria Survey &nbs🎀p; Gemini Sigma, Ming, Altanorch
B.---UNC: Turian Insignias---
How do you get it?--- This mission becomes availabl🌠e as soon as you
gain access to the Galaxy map. This mission starts as soon as you ꧟find
your first Turian Insignia.
What ⛦needs to be done?---There is a total of 17 insignia's to be found.
Find at least 13 to complete this annoying mission. It๊ should be noted
ওthat some of these aren't accessible until certain missions are completed.
 🍬;
1. Fi♉rst🔯 Citadel Visit Land Argus Rho, Hydra, Metgos
2. First Citadel Visit Survey 🉐 Argus Rho, Hydra, Canrum
3. First Citadel Visit Land Horse Head Nebula,☂ Strenuus, Xawin
4. First Citadel Visit  🦩; &♋nbsp;Land Kepler Verge, Newton, Ontarom
5. First Citadel Visit 𝕴 Survey Artemis Tau, Athens, Pharos
6. First Citadel Visit &🍒nbsp;Land Hades Gamma, Antaeus, Trebin
7. F𓆏irst Citadel Visit Land Hawking Eta, Century, Presrop
8. First Citadel Visit Land &💃nbsp;  𝔉; Voyager, Amazon, Agebinium
9🌞. First Citadel Visit Survey Voyager, Amazon, Sybin
10. First Citadel Visit Survey Armstrong Nebula, 😼Vamshi, Pregel
11. First Citadel Visit Land 🎃 Armstrong Nebula, Vamshi, Maji
12. UNC:Hostile Takeover 🍃Survey &nb🌊sp; Hades Gamma, Dis, Raysha
13. UNC:Hostile Takeover Survey Horse Head Nebula, Fortuna, Malgaജnlis
14. UNC:Hostile Takeover Land Horse Heaꦬd Neb, Fo🐟rtuna, Amaranthine
15. Compl💃ete Noveria &💎nbsp; Survey Styx Theta, Acheron, Carbo Asteroid
16. Complete Feros  ♏; Land Maroon Sea, Vostok, Nodacrux
17. Complete Feros Survey Maroon Sea, Caspian, 𒆙Antida
C.---UNC: Valuable Minerals---
How do you get it?---This missionಌ becomes avail💙able as soon as you
gain access to the Galaxy map. This mission st💦arts as soon as you find
your first mineral.
What needs to be done?---Unlike the other collection missi෴ons you 🅷are able
to finish this mission as soon as you gain𒆙 a♌ccess to the Galaxy map. This
mission requires 🦄nothing besides locating minerals on your journey. You
will most li🥂kely complete this mission as 𓆉you progress throughout the game.
Which is why I'm not goin🐬g to waste our time listing locations of all the
minerals. Although, if someone really hatesಌ me enough to ask for the
complete list, I will add it in.
D.---UNC: Prothean Data Discs---
How do you get it?--- This miss🤡ion becomes available as soon as you
gain access to the Galaxy map. T🔜his mission starts as soon as you find
your first data disc.
What needs to be done?--- Finding any Prothean technology takes 🐠top
priority...or some crap.
&nbs♍p;
1🀅. First Citadel Visit Survey Artemis Tau, Sparta, Asteroid
2. First Citadel Vi💃sit Survey &nbℱsp; Attican Beta, Theseus, Sharring
3.♛ First Citadel Visit Survey Argos Rho, Phoenix, Asteroid
4. First Citadel Visit Survey &♕nbsp; Hades Gamma, Farinata, Juntauma
5. First 💦Citadꦑel Visit Land Armstrong Nebula, Tereshkova, Antibaar
6. UNC: Missing Marine꧙s Land Voyager, Yangtze, Binthu
7. UNC: Missing Marin🧸es Survey Voyager, Yangtze💖, Alumter
8. Complete Noveria 🍒 &n♕bsp; Survey Styx Theta, Erebus, Wermani
9. Complete Feros 🤪 Land  🃏; Maroon Sea, Matano, Chasca
𓃲10.Complete Feros Survey &nbs𒊎p; Maroon Sea, Matano, Asteroid
E.---UNC: Asari Writings---
How do you get it?--- This miss�𝓰�ion becomes available as soon as you
gain access t꧙o the Galaxy map. This mission startsಞ as soon as you find
your first Asari Writing
What needs to be done?--- The Asari Matriarchs were apparently rea🙈lly smart.
Which means your stuck collecting the writings they did. Well don't bla🍷mꦑe
me, that's🌱 what you get for ♋not going to college(or dropping out like I
did). As always some of these aren't 𒉰accessible until certain missions
are completed.
&nbs𝓰p;
1. First Citadel Visit &nbওsp; Survey Hades Gamma, Antaeus, Ploba
2. First Citadel Visit  🍷; Survey  🔜;Horse Heade Nebula, Pax, Veles
3. First Citadel Visit Survey Artemis Ta༒u, M♉acedon, Porolan
4. First Citadel Visit 𒊎 Land &nꦉbsp; Artemis Tau, Macedon, Sharjila
5. First Cita﷽del Visiꦉt Survey Armstrong Nebula, Gagarin, Junthor
6. First Citadel Visꦰit Survey Arms🌱trong Nebula, Hong, Matar
7. First Citadel Visit &♔nbsp;Land Argus Rho, Phoenix, Tuntau
8. Fir▨st Citadel Visit Survey Kepler Verge, Newton, Klencory
9. Ge🥂th Incursions quest &🧸nbsp; Land Armstrong Nebula, Grissom, Solcrum
10. Hostile Takeover quest Survey 🐻 Gemini Sigma, Han, Paravin
11. Complete Noveria Land &nbs𒁃p; Styx Theta, Archeron, Altahe
12. Complete Feros &n🎃bsp; Survey Aroon Sea, Vostok, Pataiton
13. 75% Par♕agon or Renegade Land Hades Gamma, Plutus, Nonuel
14. 75% Paragon or Renegade Land Hades G൩amma, Cacus, Chohe
========================================
17.--Closing Mes🅠sages/ Contact Info/ Thank You's (and a thank you present!)---
Well it seems we have reached the𓆉 end of this guide. I hope everyone who 🌼took
the time to read it enjoyed my sad attempts at joke🌌s. If there is any errors,
missing qu✃ests, wrong information, or something you would like to see added
please don't hesitate to email me. I accept all forms 🌳of positive criticism
and would love to hear 💫how I can make this guide better.
I'd like to first and foremost thank🐼 Bioware fo💛r making such a great game.
It's hard to think of a♏ny other game that is actually more fun the second (and
third) timeꦜ through. I'd like to also thank all the people on GameFAQ🌠s who
took the time to ꦅmake full walkthroughs o𒀰f the game, it was your guides who
helped me create this꧅. I'd also like to thank Prima, your guide helped me
incredi🍌bly w🅠ith the collection quests in this game.
Lastly, I'd l🧔ike to thank Andre The Giant for creating video games.
If it wasn't for the "Eighth Wonder of The World" I would still b🉐e
living in my parents basement crying, as my best friends are upsta๊irs
sleeping with my easy sister...oh come on, I had to get one more 𓆏in.
If you would like to contact me to rant, rave, complain, cr🅰y, or
insult me, drop me a line at fish_guts60@hotmail.co🦩m. I love discussing
Mass Effect, RPG's, or just games in general꧋.
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Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have alಞso appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘M▨r Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 800 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.