Mass Effect Side Quest FAQ

8. ---Feros--- 

A.---UNC: Espionage Probe---

How do you get it?--- After landing on Feros this mi💃ssion is avai♔lable.

If you hack the terminal inside the downed freighter 🐻in Zhu's

Hope this mission is given to you.

What needs to be done?--- Wh🦋ile in ✱Zhu's Hope walk inside the downed

freighter and if you or a squad mate have sufficien🦩t decryption skill

you can hack the terminal and receive a message.

Looks like you need to travel to Agebinium, which🍃 lies in the Amazon 

System, located in⛎ ꦆthe Voyager cluster. Once there you will recieve

and interesting mes🐷sage. Looks like your stuck cleaning up an Alliance

mess created back in the First🎃 Contact War. ℱLand on Agebinium and lets

get this show on the road.

***Note:🗹 You will be facing organics so brin♔g the proper mods that do

additional damage to organics🍌. Also it may be ཧa good idea to bring along

someone with a hi🐟gh decryption skill, 🍒if you don't have one of course.***

Once you've landed head northwest towards the probe෴. Once you arri🉐ve on

s💦ite it will become clear that we are about to do s🌌ome spelunking. There

is no enemies in the mines and the probe we are looking foꦚr is in the 

norther🔜n most room of the mine. It also happens to be behind a lar🐻ge door.

Before you can enjoy the new scenery your way b𒁃ack becomes blocked off

and a hologram a🌜ctivates informing you of just what is going on here.

Before you can wet your huggies the bombs countdown tꩵimer starts. 

T▨o deactivate the ꧙bomb(which you have 10 seconds to do) requires you

to either make three💟 succ💟essful ten button attempts(which comes out to

30 but🐽ton presses) or use 100 Omni-Gel (Which comes out to 300 Omni-Gel

total). You can proceed to cry now.

If you survived🌠 the countdown continue out of mine(yo꧑u cant go out

the way🌳 you came). Once back on the surface of Ag✤ebinium you will

notice a couple🅷 of things. Well first of all you happen to be ඣon a 

ridge overlooking a merc camp, which happens to house the man&ܫnbsp;

who tried to kill y🔜𒁃ou. Second, the stole your Mako! Its one thing

to try and kil🐬l a man but its a whole other 𝓀ballgame if you

mess with a guys 𒆙wheels. A few strategies work in t♉his situation and

it🃏's up to you on how you wanna waste these sucka🌳s.

1. Pick the merc🌸s of with a sniper rifle. This strategy work🐻s ok but

the mercs have rifles of there own.🔴..and they are pretty dang good 📖too.

2. Make a mad dash into the ca🦋mp and unleash bullets from close range.

This strategy doesnt really work the best. although this is h𝐆ow 𒐪I beat

it on my first try, tons of fun.

3. Saving the best for last, make a runཧ for the Mako and if you can make

it you 🎐will be in an armored vehicle for this battle. Run em over, gun em

down. ꧑Just basically 🦋GTA these hosers. This strategy is my 

personal favorite as i🐎ts almost a cake walk if done this wꦬay.

After all the𒈔 mercs are toasted, your job 👍here is finished.

(T♊imeout for a second, t✃he next four missions all take place basically

in the same area. It woꦍuld make🍒 more sense to do them all at once

then to do them one at a time, right?)

B.---Feros: Geth In The Tunnels---

How do you get it?--- This mission becomes available after lan꧅ding on Feros 

and after the Thorian is beaten. Make sure the person g✱iving this

mission isn't killed in the assault on Zu's Hope. 𓄧Speak witꦰh Fai Dan.

What n♛eeds to be done--- Fai Dan wa𒅌nts you to take out a Geth transmitter

which happen to be located in so🍎me underground tunnels. The transmitter 

is located in the eastern🐻 most room of the tunnels middle section.

The real proble🍌m isnt getting to the transm෴itter but actually destroying

it. The transmitter🎶 i♔s guarded by two snipers and three ticked of Krogans.

You won't ha🌌vꦓe much room here but try to keep your distance from the 

Krogans and you will do just fine.

After the transmitter is destroyed ♏report back to Fai Dan and complete

this easy little task.

C.---Feros: Power Cells---

How do you get it?---This missioꦉn becomes available after landing on Ferosꩵ 

and after the Thorian is beaten. Make♌ sure the person giving this

mission isn't killꦺed in the assa♌ult on Zu's Hope. Speak with 

May O'Connell

What nee🌟ds to be done?--- Insid🍸e the tower at the center of Zhu's Hope

is May. As♋ it turns out the colony is having a bit of an energy problem.

So as usual...your going to solve it. All may really asks of𝓡 you is to

keep yo🌳ur eyes on the lookout for additional energy cells. Can't be

to hard right?

Well its not, 𓄧in fact its in the collapsed bridge area that hap𝄹pens

to be crawling with Verran. The energy cells happen to be 🍌in of the

wrecked vehicles.

***Note: The required quest kill for the mi♛ssion "Feros: Verran Meat"

is located here as well. The kill is ꦛthe Verran alpha male.***

Once the required items are acquired you𝔍 can head back to May and finish

this mission.

D.---Feros: Water Restoration---

How do you get it?---This 𝐆mission becomes available after landing on Feros&n൲bsp;

and after t🌳he Thorian is beaten. Make sure the person giving this

mission isn't killed in the assault on Zu's Hope. S🎃peak with 

Macha Doyle.

What needs to be done?--- Speak with Macha near the colony entrancꦦe to

learn of a growing issue that needs your attenion. 🍒Looks like we need

to open up a few water valves. 

T🍌his mission is incredibly easy. All three ꩲvalves are located in the

main north-south tunnel. The🦩 only issue you may hav♐e is you may walk

past a valve. Why? you will be 🦩busy fighting geth in the tunnels.

In any case all this mission requires is turning on t🍸hree valves.

once finished, return to Macha ﷽Doyle to complete this task.

E.---Feros: Verran Meat--- 

How do you get it?--- This mission becomes available after 🎃landing oꦉn Feros 

and after the Thorian is beaten. Make su♏re the person gi♏ving this

mission isnt killed in the assault on Zu's 🌠Hope. Speak w🌊ith 

Davin Reynolds

What needs to be done?--- Davin wants you♊r assistance in taking down a 

beast. The alpha male is located behind a large door located in the m🐽iddle

of the western side of the tunnels. 

Immediatly after entering ꩵthe room you will be rushed by Verran.ꦦ The good

thing is that Verran are totally w𝓀eak, now the alpha male is a different

story and could prove mildly difficult. Nothing a Specꦚtre cant&ꩲnbsp;

handle though, right?

***Note: Thꦫe requir🌃ed quest item for the mission "Feros: Power Cells" is 

located here as well. The item is in one of the burnt out cars.*🐷**

After the alpha male is dead head back 🍸and inform Davin, I'm sure

he will be pleased with the results.

F.---Feros: Data Recovery---

How do you get it?--- This mission b⛦ecomes available after killꦍing the

Thori꧙an. you need to speak with Gav🐓in Hossle located in the refugee camp.

What needs to be done?--- Inside the refug🌟ee camp Gavin asks yꦬour 

assistance in retrieving some data. All you need t♐o do is find his

console in ExoGen🅠i, copy the contents to a disc, and re🔯turn the

findings to him𝐆. Also he's wil✱ling to "make it worth your while" if

your into that sort of thing of course.

Gavin's console is loc💝ates on the eastern end of ExoGeni's upper level.

It🔴 happens to be guarded by three ticked off Korgans. They will make

atte🐻mpts at charging you, make use of biotics to keep t🤪hem at a 

distance.

Onc༒e the Krogan lay dead, Access the console to get the necessary info.

All that's left is to retur♕n the disc to Ga❀vin, who happens to still

be at the refugee camp. Once you've done that, this mi♕ssion isꦓ complete.

G.---Investigate ♑Samples/ UNC: Colony of The Dead---

How do you get it?---This mission is available as 🍬soon as you arrive

at ExoGeni. If your buzzing ဣaround E🥃xoGeni's Upper Floor, specifically

the far west side you will discover a "server nodeꦡ". It happens to be

guarded by five geth.

(At this point I'm really getting tired of𒀰 the Geth. The way they keep

popping up and won't go away reminds me of Herpes🗹. The burn that

keeps on burning...or so I've heard.)

What needs to be done?--- After ov𝓰erriding the server you will receive

a strang🐻e transm𒐪ission. If you choose to follow this mission we need to

head to Chasca which is in the Matano sys𓄧tem, located in the Maroon Sea

cluster. Once you've landed y🍌ou need to head southeast&nbs𒈔p;

towards a Science Facility.

***Note: Near the facility is two civilian structures. They happen to&nbsღp;

be optional 🥀but h꧙usks are really easy to fight and the easy exp and 

it✅ems are more than worth the minimal risk and tꦜime.***

When you've arrived at the facility be ready to be welco💙med by tons

of Husks no🐟t only outside but inside as well. The strategy is simple,

Husks enjoy getting in close and blaꦐsting with an energy field. So

just keep your distance and pick them off a couple ꦚat a time. Doub💎le back

if necessary.

Once all the Husks have been wast🐟♍ed head to the southwest room inside the

facility and activa🐼te the terminal. Your able to download the colonists

logs and b☂𒆙y doing so you will learn something not so surprising. You might

know the Cerberus group pretty well by n🌞ow, or may have at least heard 

of them. In any case, looks like one of them may have 🐽recently been&nbsౠp;

through here...

Mission complete...for now.

H.---Investigate Facilitꦆy/ UNC: ExoGeni Facility--ﷺ-

ꦺHow do you get it?--- This mission is available as soon as you arrive

at Exo꧑Geni. W♐hile on the western half of ExoGeni's upper floor, you will find

a terminal which is able to be hacked. More specifically🐽 the terminal is 

located just after se꧂eing the cl🌊aw of the Geth ship, if you don't know 

what I'm talking about, you soon will. 

What needsღ to be done?--- Once you have decꦛrypted the terminal you will 

recieve a me🀅ssage, it looks like we need to head back to the🍷 Normandy

and set a course for the Vostok System, ♋which is located in the 

Maroon Sea cluster.

Once there Joker will give you an🐷 update and༺ it looks like we need to land on

Nodacrux. 

***Note: Directly west of your landingꦏ point is a outpost swarming with 

creepers. There is no reason for visiting this𝓀 outpost other t🍌han the exp

given for killing all the Thoria🐠n creepers so its up to you if you 

wanna make the stop.***

After landing your going to want🦋 to head southeast towards the fac🧜ility.

Once at the facility🅰 head inside and be prepared to fend off a large

group of Creepers i🦹n the buildings central room. you will be fighting

10 Thorian creepers in a relatively small space so a bottle neck or&nbᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚsp;

gun and run strategy will work great here.

With all the Creepers destroyed continue to the southe꧒ast room to meet 

wꦇith Dr. ross and some mercs. The good Doc will give you 🍬a little insight

into what happened and you need to make a dialogꦅue choice.

"Okay": Accept the docs bribe for keeping you mouth shut. This e꧙nds the 

mission without any bloodshed

"ﷺI can't do that"/ "I should kill you right now!": choosing either ไof these

puts you into com🌟bat with the doctor and 🐟mercs. I've got no strategy to

beating them simply because they are ♉incredibly easy.

Whichever route you took, this mission is over.

========================================

9. ---Return To The Citadel---

A.---Citadel: Family Matters---

How do you get it?---This mission 𒁏becomes available after com𝐆pleting

one of three main story worlds (Feros, Noveria,💖 and 🐽Therum). Also this

missi🅷on cannot be activated after you leave the Citadღel after

the Normandy is grounded. Speak with Micha🅰el and Rebekah Petrovsky. Who

are in the southwest corner of the Presidium.

What needs to be done?---

***Note: you need thr💖ee Charm and three Intimidate to see all possible

outcomes regarding this mission. Th🅘at shouldn't be a🔴 problem at this point

in the game though.***

It looks like two people are🍷 in the middle of a heated argument and they

turned to yo🌺u, for your expert judgment. All you nee🐬d to do here is let

both sides give you the information and then you need to m🐬ake a ൩decision

who to side with. 

Whomever y🔥ou side with, the other party will a🐓rgue your decision and by

using persuasions you can ꦐconvince this person why you made the choice you

did. No matt♓er which route you took using the appropriate persuasion gets

you a Paragon/ Renegade bonus.

B.---Citadel: The Fourth Estate---

How do you get 🌌it?--- This mission becomes available after completing

one of three main stor📖y worlds (Feros, Noveria, and Therum). Also this

mission can🅷not be activated after you leave the Citadel after

the Normandy is grounded. Spe⭕ak with Kha♌lisah Al-Jilani who resides

near the elevator to the docking bay 𒆙in꧅ C-Sec Academy.

What need🃏s to 🍃be done?--- A reporter is requesting an interview with the

first human Spectre...oh great.༺ The trick here is to use as many

persuasions as you can♌ to answe🅠r all the questions.  Using either 

Charm(lvl-8) or 🐟intimidate(lvl-7) allows you to answer each question 

and not look foolish. Neutral responses work...but yo🧜u will end

up looking like a dink.

the only question youღ will want to answer neutrally is the last one.

The reporter will inquire about Saren and the answer "I can't c🍨onfirm

or deny that". is the best way to go.

Once the r๊eporter is fin♐ished head back to the Normandy and access the

Galaxy Map to hear what Ad🧸miral Hackett has to say about the interview.

C.---Asari Diplomacy---

How do you get it?---This mission becomes available after 𝄹completing

one of three main story w𓂃orlds (Feros, Noveria, and Therum). Also this

mission cannot be activated after you leave the Citadel afte🍌🥃r

the Normandy is 🌺grounded. Speak with Nassana in the embassy lounge, 

northern part of the Presidium.

What needs to be don𒁏e?--- Looks like we have a little family trouble

and its importa🌳nt to get this Asari's sister back. Not only is her life

at stake but so is Nassana's political standing.

She gives you the location of her sister, you🌜 ♉need to head to the planet

Sharjila, Macedon System, located in the Artemis Tau cluster.  You will b♔♏e

engaged in combat with many Huꦉman enemies, prepare appropriately.

*꧑**Note: Its wise to stay in the Mako for this mission. The environment

will start damaging you if left out too long.***

Once you have landed on Sharjila head 🍃directly north and prepare for an 

attack on a m🅺erc stronghold𝓰. At this base happens to be four snipers in

towers and four soldiers on the ground. take down the sni�💖�pers first and then

engage the foot so🍌ldiers however you want...run em over for all I care!

Once you have cleared ⛦the outside of any threat its time to head ܫto the

interior of the m꧑erc stronghold. Inside you will be outnumbered by Human

and Krogan pirates. Stick 🌠to cover, keep your distance, and avoid being

flanked....easy as my sister.

When you have cleared꧋ the base of enemies head to the second floor and head

for the southern most room. 🐼Invesiꩵtgate the desk and learn a shocking truth.

you now need to head back to the Citad🐟el and info🅺rm Nassana of this twist.

After informing Nassana of the r🐷ecent even💃ts she not only gives you a little

more insight to what happened but also offers a nice sum of ꩵcredits to be

put in your account. What's even better is that if you have 4 C𒀰harm ⭕or

4 Intimidate you can persuade Nassa🎀na to give you a better deal. Wh🤡ich

happens to ꧋be access to Asari weapons mods...nice.

D.---Citadel: Planting a Bug---

How do you get it?---This mission becomes🔯 avail𒐪able after completing

one of three main story worlds (Feros, Noveria, and Theru💧m). Also this

mission cannot be activated after you leave the Citadel af🎉ter

the Normandy is grounded. You also need to have completed Emil✱y Wong's

previous mission "Citadel: Reporters Request". Emil🐷y Wong💛 is located

in the Citadel Tower.

What needs ☂to be done?--- Looks like Emily has another job for yඣou and this

ti🔯me your going to be uncovering a possible💟 danger within the Citadel.

Head to C-Sec ♑Academy, Air Traffic Control is at the we💫stern end of the 

Academy. You 🀅have a few options on how you wꦑant to handle this mission.

1. Go back to Emily and by using a Charm persuasion you can 𝄹convince her

⭕that this mission is ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚa bad idea, which nets you a Paragon bonus.

2. Go to Emily and by using a🎃 Intimidate persuas෴ion you can convince her

that you did indeed plan♏t the bug but it didn't work. Which gets you a 

Renegade bonus.

3. You can pant the bug like she asked.

The perfect place to drop the bug is on the northeastern cor🍌ner. T🔯he spot

is called "Inconspicuous Location"...how 🌸convenient. At any rate, once you

have the bug in place its time to i๊nform Emily Wong.

No matter how you decided to compl💧ete this task Emily will award you wi❀th

a nice amount of credits.

E.---UNC: Privateers---

How do you get it?--- There🍸 is two ways to get this mission. First you

can speak with Garoth in the Citadel Tow𒈔er. Apparently you canཧ also

just head right for the Strenuus System, Horse Head Nebula and sca🐓n 

the Frigate near Xawin.

***Note: I ha༒ve no🌌t confirmed this but word has it that you can also

get this🌳 mission by scanning a terminal on Noveria. It's on the lower

floor of the Synthetic Insights office.***

What༺ needs to be done🌟?---Garoth stands on the northern end of 

the Citadel Tower. Garoth informs you of the ♔current situation and

gives you the last known coordinat⛄e🧸s. You need to head to the 

Strenuus System, loc✨ated in the Horse Head Nebula. Once there, search

around the planet Xawin and f꧑ind the MSV Majes🌃ty, scan it now.

Turns out you need to now land on Xಌ✅awin and investigate further. Land

on Xawin and head northwest, your goin😼g to need a team that𒅌s prepared

to fight Human and Krogan enemies. The base is well defended with thre🅺e

snipers and four turr💦ets. Take the turrets and snipers out with the Mako's

cannon from a distance to avoid damage.

Once the exterior of the base is safe we need to head in🥂side and clear that

out as well. Inside there is eight Human and Krogan enem🎉ies. Use cover, keep

you distance, and don't let your enemie🌞s rush you.

After clearing the base of any enemies its ti💙me to head upstairs to the

southern most room. There you w♑ill a corpse and a datapad. Its🅷 time to

return to Garoth and inform him of the news.

Explaining to Garoth of whatꦫ h𓆏appened on Xawin ends this mission. Also

if you tell him using either Parag🐟on or Renegade choices you🎃 will get a

small bonus to the appropriate method.

========================================

10.---Virmire---

A.---Wrex and The Genophage---

(We all knew this was coming, wh𓃲en w🌠riting this guide I heavily debated

on whether or no🅺t this was even a sidequest. My conclu♔sion was that while

this quest was forced upon the player it was not part of the mꦡain story. Also

this mission is made much easier🅰 if the player has previously done the

"Wrex: Wrex's Armor" side quest.)

How do you get it?---During the Virmire Mission speak wit𝐆h Captian Kirrahe

regarding the Genophage. 

***Note: You need either 8 Charm and 8 intimidate to see all꧃ possible 

outcomes. Its very important you have sufficiant poin🅠ts in one of these

pers😼uasions othe♔rwise it could end in you losing Wrex.***

What needs to be done?--- Wrex is upset withܫ the current sitation and is 

popping caps into the water. Approach Wrex and the ܫheated showdown begins.

No matter whꦏat you say at first it🌜 eventually leads to Wrex waving his piece

in your face (that came🅷 out wrong). At this point you have three possible

options.

1. "I wouldnt do this otherw♒ise/ "We are": Boꦏth get Wrex to calm down

and back off. Though you have had to previously completed the ♏"Wrex: 

Wrex's Armor" mission.🌳 This completes t🌠he assignment and gets you a huge

Paragon bonus.

2. "This isn't up forꦦ debate": This causes the situation to hea♋t up and

you now hav🅰e six possible options. Two of these are persuasions.

A. "These aren't you people"/ "Don't be so Naive": Use the appropriate🎐 

persuasions to see these outcomes which ca💮uses Wrex to lower his gun

and agree to help you stop Saren.

B. "Sign💧al Ashley to kill Wrex"/ "Kill Wrex":  🐽By choosing either of 

these Wrex dies and is obviously no longer available on your sqܫuad.

you also receive a huge Renegade bonus for ⭕doing this.

C. "We can work this out"/ "Calm down": By choosing either of 💟these two

As🦹hley shoots Wrex in the back of the 🥀head. This kills Wrex and you are

left dealing🐠 with Ashley's behavior. you ca💯n respond in a paragon or

Renegade manor and ea♎ch will give you the appropriate bonus.

B.---Virmire: Assisting The Team---

(Just like ཧthe above mission, its difficult to classify this mission

as a side quest. Though, with this particular mission its a bit ꧑easier

because while you are forced ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱🍰ᩚᩚᩚto take this mission, its up to you

if you even want to do it.)

How do you get it?--- This mission is automatically given to 𝓡you when you

🎃leave the Salarian camp to begin the infiltration mission.

What needs to be done?--- The Captain asked you to be on th❀e lookout on how

to make his job a bit easier. first of a♔ll we need to find a way to weaken

the Geth's Defenses. At the northeast corner of t🗹he map is com𒁃munications

tower. Be ready for 🌠aꦗ group of defending Geth, once you've taken care of them

head t🐠o the second floor and locate the "triangulation tower". Use it to slow

down the Geth.

Looks like we need to disrꦿupt communications now, in the middle of the

base sitsthe satellite uplink tower. You will not only be facingꦑ Geth 

this time but also Krogan, so be🍃 prepared. Once you have cleared out 

any enemies ta💛ke aim at the top of the uplink tower and unload bullets

into it. Once th🌃at is destroyed we only have one thing left ꦕto do.

***Note: If your toꦦ lazy too clear all the Geth and Krogan out of the

Satellite u൲plink tower you can also shoot the to✃wer from a distance 

though I wouldn't recommend doing it, you'll never get the lꦯadies 

that way.***

Okay, now we need to take 🌜care of some Gജeth Flyers. We need to head

directly north ofཧ the uplink tower. You can approach this are from the

southwe🌜st or northwest. Once your 𒐪there you will encounter five Geth drones,

killing them all completes that portioಌn of the mission. Also If you want 

to takeꦉ the Flyers out in a hurry, shoot the huge gas tanks their 𝓰defending.

Lastly, were gonna draw the attention away from Kirrahe's tꦓeam a🤡nd make it a

bit easier for ℱthem. On the western end of the base is a security console.

Accessing it allows you t🥂o shut off the security alarms for the base. I 

sh꧟ould mention that you can also trigger alarms on the base to draw attention

away fro♑m your ꧂team but that would make things harder for Kirrahe. Choose

"They've got eno💫ugh trouble" to complete this mission.

***Note:꧅ For all you jerks ღout there, triggering the alarms on Kirrahe

doesn't get you anything...unless you find✱ that kind of thing funny.***

========================================

11.---Citadel Lockdown---

***Note: The next two missions take place durin👍g the lockdown in the 

"Race Against Time" mission, in the Citadel. They are🐼 both done during

your walk from the docking bay to your meet﷽ing with Captain Anderson.***

A.---Citadel: Our Own Worst Enemy---

How do you get it?--- During the "Race A𝓰gainst Time" lockdown this mission

is ܫavꦿailable. It cannot be activated after you leave the Citadel after being

locked down. Speak𒀰 with Charles Saracino in the Upper Wards.

What needs to be done?--- A Human named Charles is asking for youღr support

in a movement. Its up to you on how you feel🌱 with this issue, with this

come a Paragon/ Renegade choice.

If you gi☂ve Charl🍸es a Paragon response you will end up debating

him and telling the bigot you wont support his ca🅺use. This will give you a 

small Paragon bonus.

If you give Charles a renegade re🍃sponse you will agree with his

anti🦩-everyone ideals and get yourself a Renegade bonus.&nb🔴sp;

If you give a neutral answer it wil♑l end the conversation without finishing

the mission. You c𒐪an start it again though, and decide which stance you🏅 want

to take.

Whichev💜er side you take on this doesnt matter, choose one to finish

the mission.

B.---Citadel: Negotiator's Request---

How do you get it?---During the "Race Against Time" 🐎lockdown this mission

is available. It cannot be activate♑d after you leave🍃 the Citadel after being

locked ⛄down. Speak with Elias Keeler, outside Flux.

What needs t𓃲o be done?--- Elias needs a little "boost" and wants your help

in getting it. you have a few choices on how you want to handle this issueꦿ.

If you want nothing to do with the addict and wish to resolv⭕e

it ꦫright away choose "Your an addict" Then choose one o💮f the available

persuasions. You need a Charm of 8🧜 or and Intimidate of 7 to do this.

*If you wiꦺsh to help him get the drug choose one of the non persua🦂sion

dialogue opti🌠ons. Head towards the Med Cꦍlinic in the Upper Wards and 

speak with Dr. Michel. She has two things for sale. On🔜e🍒 is a non addictive 

narcotic and the other is the s𝔉timulant that Elias🌳 wants. Purchase both or 

just the one you plan to use.

1. If you decide to gꦏive the tweaker his stuffཧ he will pay you back and give

you a nice chunk of creditꦯs as well. Pe♛ddling drugs never felt so good.

2. If you give Elias the narcotic he will pay y🌼ou back and give you the

bonus then take the drug on the spot. He will rea🅺lize its not the drug

he wants and will question you on it. 

No matter how you choose to complete this ♋mission, its now complete.

========================================

12.---Uncharted Worlds---

(The following missions are m💃issions that don't fit into any

other cate𒊎go❀ry. They are missions that aren't triggered on any plot 

world, aren't related to anyone personal 🐻histories, and are not part

of any collection assignment.)

A.---UNC: Rogue VI---

(This is o🍃ne of the best missions in the game not only because it allows

you to sp▨ecialize afterwards but it also takes place on Luna. I about

had an awegasm when I first saw 𒉰Earth from Luna.📖..until...take a look

at Earth. Does something look backwards to you?)

How do you get it?---After reaching level 20 travel to any new s♔𒆙ystem and 

you will receive a urgent me💞ssage from Admiral Hackett𒉰. Looks like we need to

travel to Luna, in the Sol System, located ♔in the Local cluster.

On❀ce you have landed on Luna head southwest towards the Alliance Traini🤡ng

Grounds. You will 🔯be dealing with synthetic and mech🌠anized chaps so prepare

appropriately.

The training grounds consist of three diff💎erent buildings 🌄all next to

each ෴o🐻ther. They also happen to each be protected by two heavy turrets.

Take them out with the Mako's Cannon from a distance and lets begi🌸n.

Inside of every base is the same, you need to go 🍸inside and deal with nine

drones before destroying th🗹e VI conduits. It seems simple enough

but its not, these drones are ꩵincredibly tough, agile, and love to 

swarm you. Plan your moves wisely here.

🌳It doesnt matter whi🧸ch building you go in last because whichever one

that is will be considerably harder than the first two.🤪 why? Because you

will be facing off against five rocket drones and four assault droneꦉs. You

also have to deal with Kinꦗetic barriers in front of every door.

After🎃 you haꦫve cleared all the drones. rest and recharge before destroying

the last of the VI conduits. Your doing this�𝕴� because once you start shooting

at it a back up unit of drones will power up.

👍Once every VI conduit is destroyed you completed the mission and earned 

yourself a specialized class.

B.---UNC: Cerberus---

Hไow do you get it?--- Speak with Rear Admiral Kahoku after completing 

the mission "UNC: Missing Marines".

***Note: Weapon mods that do incr🐎eased d🌳amage to organics work great here.***

What needs to be done?--- The🧜 Admiral is upset from before 𝐆and believes

he kno✨ws who did it. He sends you on your way to investigate.

You need to s꧑et a course for the Yangཧtze System, located in the the

Voyager cluster. Once th🅰ere land on the planet Binthu.

Once you've landౠed ඣyou will need to wipe out three facilities. 

It really doesn't matter which one you go for first but I ꦐwill give you

a mini rundown of what you will be facing at 🦹each.

1. This o🃏ne is located due south of your landing spot. Its defended outside

by two heavy turrets and protected inside by a bunch of soldiers. Tak𒁃e them

out first and then wipe out the🎐 Rachni which is being held captive.

2. Loc💝ated due east of your landing point this facility is prote🍷cted by two

heavy t🎐urrets outside. The only difference inside of this base is that 

instead of holding a R✤a🍃chni captive these guys are holding three Thorian

Creepers captive. Wipe out the soldiers, wipe out the Creepe🍬rs, and

your done here.

3. This final base is located north/ northwest o𒅌f your drop point. Like

its counterparts its protected ༺by two turrets. Inside its the same as before,

the only difference now is we got three Rachni worker𒆙s to wipe out. After

your have cleared the area examౠine the body in the middle of the room.

Once you have examined the b🌠ody you wi𒊎ll not only complete this mission but

also get the assignment "UNC: Hades' Dogs".

C.---UNC: Hades' Dogs---

How do yo☂u get it?--- Examine Kahoku's corps𒁃e at the end of the mission

"UNC: Cerberus"

***Note: Weapon mods that do increased damage to organics ♓work great here.***

What needs to 💮be done?---We are 𝓰going to be getting a little revenge

here, well actually alot of ꦅrevenge. First though, we need to head to 

the planet Nephero𝔉n in the Columbia System, located in the Voyager Clus♌ter.

Once you've landed head southwest 🦹of your landing point and be prepared for

combat. Once you come upon the base you will need to kilꦉl four commandos 

the outside. After that ♍is completed head inside and be ready.

The base is the exact same layout as every other Cerberus🅷 base and you've

got eight ꦐsoldiers to deal with here jusಞt use the same strategies you've

used so far and you'll be ok. 

Once every soldier is dead head into th🌞e southeast room and access the

terminal to receive encrypted files. Afꦐter you have r🐽eceived the files 

the assignment is complete.

...Or is it? Once you access the Galaxy🦋 Map on the Normandy you wi🦋ll get

a message from a man representing the "Shadow Broker" you mayꦡ have heard

about him 🃏already. In any case, you have three options hꦯere.

1. "That's Treason!": By taking this Paragon choice y♛ou will refuse giving

up the cl🐈assified Intel and receive a Paragon Bonus.

2.ꩵ "What's in it for me✤?" By striking a deal with the representative you

will get a sum of credits and Renegade points.

3. "Forget it": This ends exactly t🥀he same as the Paragon route ex🌱cept

you get no Paragon bonus. 

D.---UNC: Derelict Freighter---

How do you get🌊 it? This missi🌳on is available after completing Feros.

You need to travel to the Caspian System located in the Maro𓆏on cluster.

Look for the MSV Cornucopia.

What needs to be done?--- Once you board the shi🌳p all seem🍒s quiet. The

silence is broken as you get attacked by a la♐rge poss🌸e of Husks. They have

high numbers but are no match for your team.

Proceed to the cockpit to ✃learn the fate of this ships crew. doing so

ends this small mission.

E.---UNC: Lost Freighter---

How do you get it?--- In th🗹e Ming System, located in the Gemini Sigma cluster

is the MSV W🌄orthington. Scan for it now, once you have done so board it and

be prepared to handle a human biotic.

What💃 needs to be done?---The only area of concern here is that the whole ship

is rigged up with fusion containment cells that e♎xplode when you get&n𝐆bsp;

to close. Shoot them from a distance to avoid unne𒁏๊cessary damage.

Enter the ships northeastern room and discover a medical comp𝕴uter. Play the 

logsnow to fig♏ure out what the heck is going on here. By now that man on the

table pr👍obably makes a☂ little more sense to you. Its your choice if you want

to pull the plug on him or not. The so𝔉utheast room of the ship g🔜ives you 

some more logs to listen tಞo you and a little more insওight on what's going on. 

Finally proceed to the cockpit💜 to hear one final log. as soon as the log is 

finished tur🐷n🌌 around to see some crazy lady running at you. At this point

you probably have a good ide꧂a who it is. Julia has powerful Biotic 

abilities and will try to knock your squad out right away. If prepare♔d

she is no trouble at all. With Julia dead, this mis♑sion is over.

F.---Geth Incursions---

What needs to be do♛ne?--- After completing any of the three post-Citade🌟l

main st🌟ory worlds (Feros, Noveria, and Therum) this mission becomes 

obtainable. What you needs to do is travel to the Armstrong Nebula💯 cluster.

Once there, you will receive a message from General Hacket infor❀༒ming you

of the situation.

What needs🥀 to be done?--- You need to wipe out four Geth outpoꦕsts on four

different planet🍨s as well as a Geth main base. Youꦰ will be fighting Geth 

so prepare an appropriate team.

***Note: You ℱcan wipe these ༒bases out in any order you wish.***

🌳Rayingri- Head south from your drop zone until you reach a mou🌺ntain. The

only way to the base is up aౠ path spiraling around the mountain. Inside the

station are Geth and some Husks, easy enough. Just cleaไr the base of any 

enemies and your finished he🍌re. Once outඣside though you will be ambushed by

a Geth Dropship. Run and g♐un them or hop in🐲 the Mako and make 

quick work of them.

Maji- Maji is located i𓃲n the Vamshi System. The Geth outpost here is 

north of your ꩲdrop point. Here all your enemies are🦄 outside which makes

this much easier. Your only concern here is that your rꦐadar becomes 

jammed as ജyou approach the base. The best strategy here is to keep 

▨your distance, 🎀allowing you to dodge incoming missiles and other 

gunfire while also being able to take each Geth out on𒀰e by one.

Once you've wip𓆉eꦐd this place out its time to move on.

Antibaar- This planet is located in the Tereshkova System. The Geth🍃 base

on this plane♋t is located noꦛrtheast of your drop point. The good thing

about this base is ev♔erything is located outside, which makes for an 

easy fight. The bad thing is, ♋your radar becomes jammed as you n🧔ear the

base. Useꦍ the same strategy you used on Maji and you'll be fine. 

𒐪After each Ge♋th is wasted a Geth Dropship  will unleash reinforcements.

Use the same strategy before and you'll be finished🦩 here in no time.

Casbin- This planet is l♏ocated in the Hong System. Theꦇ base is northeast

of your drop point. Though you will ha𓆉ve to drive n﷽orth along the valley 

and make a wide left turn. Along the northern mountains which ❀surround 

the base you will find and opening. The base is basicallඣ🍨y the same

thing we have dea💦lt with before. Only this time when the Dropship comes

you need to destroy it ASAP, if you don't it will continue to dro♓p 

reinforcements. 🎶Unless yo♊u want that to happen...for the exp.

In the Grissom System is theᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤ꦑ⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ Planet Solcrum. We need to go here

and finish this mission once and for all. The base here is 🅺located

east of your drop point. The exterior of this base is defended🌄 by two

Geth Colossi. Use distan🌊ce to make t🔴his battle easier. Once the base's

♎outer defenses are shut down its time to head inside.

💙Inside you have a few problems. First of all, your radar is jammed

and lu꧅cky for you, there is a Geth Juggernaut lurking around. Not to

mention t🐻he many numbers of other ticked off Geth. Your in for a real

treat here.

Once you ave killed all Geth in th🤪e area you will completed the mission

butꦐ there is something you may wish to do here. On the base's first floor

is a terminal in the southern room. Overr🎶iding this terminal will give

you some interesting informatiไon and also activates the miss🤡ion "Tali

and The Geth". Mission complete.

G.---UNC: Lost Module---

How do you get it🌠?--- This mission is available right after you gainꦦ control

of the Normandy. All you need to do is enter the Attic🌠an Be🦩ta cluster for the

first time💮. Admiral Hackett will contact you with all the details.

What needs to be done?---You need ꩲto travel to the planet Eletania in the 

Hercules System, located in the Attican Beta cluster. L🏅ooks like an 

important piece of equipment with mis🍸sing and you need to find it quickly.

The downed probe is northea𓆉st of the Mako's drop point. Once your there

inspect the probe to learn t𒆙hat the module has been taken out. Qui✤ckly return

to the Mako to see that 💧your in game map has been updated with the locations

of four monkey colonies.

Here you need to make a Paragon/ Renegade choice. You ෴can either get out of

th𒐪e Mako and inspect each monkey for the module which is a Paragon act. 

Otherwise you can shoot eve💎ry monkey which is considered Renegade.

You must now begin your💟 search of each and every colony for the module. Well

how about I tell you where its at🍰? There is a monkey colony north of the

downed probe. There you will find a mine entrance. Once inside go to th🌞e

eastern cave alcove,🔥 in that spot one of the monkeys has the module.

Once y𝕴ou have thꦓe module in your hands the cave fills up with Geth.

Ten to be exact. You must🌊 fight them in order to advance, though

they pose little threat.

On♐ce you return to the Normandy♒ this mission is complete.

H.---UNC: Depot Sigma-23---

How do you get it?---This mission is avaꦺilable𒅌 after completing Noveria.

Coordinates are given in Listeܫning Post Theta. See the mission

"UNC: Listening Post Theta" for more details.

What needs ❀to be done?--- In the Gorgon System, located in the Argus Rho

cluster is a unidentified f൲reigh🦹ter. Of course you need to board

i♒t. Be prepared to fight Rachni so using mods that do increased damage 

against organics would be a good idea. These 🌌Rachni want to rush you

and explode a toxic cloud up in your grill. Use you𝓡r surroundings and

keep a safe distance and you will be fine. 

Af💟ter every Rachni is dead, head to the northeastern room of the ship

and access the Terminal to༒ learn what happened here. Looks like Cerberus

screwe🌃d up again, for b✱eing such "Elites" those dudes really get careless.

***Note: Having Wrex in your party during this discoveℱry triggers a nice

little rant by our buddy Wrex. Also remember that show "Dinosaurs" back&꧂nbsp;

in the 90's? I heard Wrex was an extra in that🅘.***

After you are finished listening t📖o the audio logs it's time to blow this

ship up which by doing so conveniently makes a ton more Rachn💛i sho🃏w up.

Eh, forget fighting them⛎ just make a run for ♓the exit.

Once you make it out of there, your mission here is 🌠finished.

***Not♏e: The next two missions "UNC: Listening Post A🔯lpha" 

and "UNC: Listening Post Theta" are linked together. Y🥃ou can do 

either one first and still get the other co♛rresponding mission.***

I.--- UNC: Listening Post Alpha---

How do you get it?---This mission becomes ava♈ilabꦑle after completing

Noveria and has two possible ways of obtaining🎀. One you can go directly

to tཧhe Erebus System located in the Styx Theta cluster to here a distress

call or you cꩲan hear a similar distress call if you activate the comm 

on Listening Post Theta.

What needs to be done?-- No mat🎀ter which w🌺ay you obtained this mission there

is a👍 distress call coming from the Erabus System located in the Styx Theta 

cluster, head there now. Some fellow marines 💫need your help, land on the 

planet Nepmos to assist them. You will be facing of against Rachni so&nb🎀sp;

equip mods that do increased damage🍰 against organic and unshielded enemies.

After landing on the planet head sou🔯theast and meet a group of marin🦋es being

swarmed by Raꦕchni, assist them by taking out every one. After a bit a🉐 timer

begins to countdown ✅to the next Rachni swarm. Use this time to inspect the

Generator𒐪 to the Lis♓tening Post. It has been heavily damaged and you have the

option꧅ of hooking the Mako up to it. While doing this will lea💮ve the Mako

inoperable it💮 will also reactivate the local defense turrets, which are a

great help. It's u🍌p to you if you want to do this or not but I found that

the turrets offer more he🐈lp than the Mako in this situation.

Once the second wave arrives as♋sist the marine♉s and you will notice one

final time counting down. This🃏 is the coming of the last swarm, once this

final attack is repeꦉlled speak with Lt. Durand about the current situation.

***Note: Here you 🐼can also speak with the Lt. about anothᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚer listening post

which happens to be Listening Post Theta. It wont get you the mission 🐷but

will send you in the right direction.***

🗹A marine will inform you and the ౠLt. of a hollow cavern near your location.

Chances are that's where𒐪 the Rachni are coming from. Chances are even better

that your going to be the o♍ne stuck cleaning i🎃t out.

The cavern is west of your current 🔯location, hop into your whip and he༒ad out.

Once you 🐻arrive on location leave the Mako behind and enter the minꦚe. After

entering the m🏅ine (about 1/3 of the way in) you will be swarmed from 

allꦍ directions by Rachni. Cont🃏inue on bagging any Rachni you see. Once 

you 🍃have wiped out all th♔e Rachni here, the marines are safe and your mission

is over.

J.---UNC: Listening Post Theta---

How do you get i♕t?---This mission becomes available after completing

Noveria and has two possible ways oꦜf obtaining. F🍒irst, you can get the

info from the Marines in the "UඣNC: Listening Post Alpha" mission. Or you

can j♔ust head directly to planet Altahe in the Acheron System, locatꦍed in

the Styx Theta cluster.

What needs to be done?--- An Alliance listening post went silent a few 💞days

ago and you n🌺eꦉed to check it out. Head to the planet Altahe in the Acheron

System, located in the Sꦛtyx Theta cluster. You will be facing off agai🐼nst 

Rachni enemies so equip weapon mods that do incre𝓰ased d🥃amage to unshielded

and organic enemies.

The listening post is soꦗutꩲh of your drop point. Once there clear away all

enemies outsid♌e and begin your assault on theꦍ interior of this base. The 

base is riddled with corpses and understandably so, it's also swa🌠rmi๊ng

with Rac🐟hni. Blast away🐟 any alien scum you see while screaming

Duke N🧸ukem quotes at the screen (Nobody steals our chicks...and lives!).

E🍨nter the bases southwestern room and inspect the FTL comm. After doing this

inspect the terminal next to it. Inspectꦬing both of these things not

only gives you a little insight into what ꧋happened here but it also completes

the mission.

K.---UNC: Lost Module---

How do you get it?--- This mission is available right afterꦍ you gain control

of the Normandy. All you need to൲ do is enter the Attican Beta cluster for the

first time. Admiral Hackett will contact you with all theꦿ details.

W🌼hat needs ♏to be done?---You need to travel to the planet Eletania in the 

Hercules System, located iඣn the Atಌtican Beta cluster. Looks like an 

important piece of equipment🎶 with missing and you need tܫo find it quickly.

The downed probe is no☂rtheast of the Mako's drop point.༺ Once your there

inspect the probe to💎 learn that the module has been taken 🔜out. Quickly return

to the Mako to see that your෴ in game map has been updated with the locations

of four monkey colonies.

Hꦺere you need to make a Paragon/ Renegade choice. You can either get out of

the Mako and inspec🌺t each monkey for the module which is a Paragon 🌳act. 

Other💃wise you canඣ shoot every monkey which is considered Renegade.

Y👍ou must now begin your search of each and every colony for the module. Well

how about I 𝓀tell you where it's at? There is a monkey colony north of the

downed probe. There you w💎ill find a mine entrance. Once♊ inside go to the

east൩ern cave𒅌 alcove, in that spot one of the monkeys has the module.

Once you have 🐎t🉐he module in your hands the cave fills up with Geth,

Ten to be exact💯. You must fight them in﷽ order to advance, though

they pose little threat.

Once you return to the Normandy this mis🎶sionඣ is complete.

========================================

13.---Squad Member Sidequests---

A.---Tali: Tali's Pilgrimage---

How do you get it?--- This 🤡mission becomes available after completing the

mission "U💝NC: ꦑGeth Incursions" see said mission for more details.

What needs to be done?--- At the end of "UNC:Geth Incurs💛ions" you have ▨the

option💞 of hacking a terminal and receiving a large amount of info on the 

Geth. Down in༒ the engineering level of the Normandy Tali requests that

you le♑t her copy this data as it would be of use to th💯e Quarians. Letting

her do so completes this small mission.

B.---Garrus: Find Dr. Saleon---

How do you get it?--- This interesting little 🍌mission becomes availabဣle

after completin꧋g three of the four post-Citadel worlds (F🌼eros, Noveria,

Therum, or Virmir🅰e). You must also have completed at least🥃 three UNC 

a༒ssignments. One last thing, you must have also had three personal 

conversations with 🌳Garrus while he is onboard the Normandy. Afte꧙r

me🌃e✅ting all these requirements speak with Garrus and make a "personal

inquiry". Follow all the dialogue line🌄s to learn abou🅺t a previous mission

Garrus undertook.

What needs to be ♕done?---Garrus ha🤪s a history with a certian organ doc and he

wants your help in tracking him down. Garrus gives you the co🅰ordinates to his

last known lo🍰cation. Go to the Herchel🍃 System in the Kepler Verge cluster and

search for the MSV Fedele. You will be facing six orga♐nic enemies so prepare

for this. 

After you꧂ have cleared the ship of any threats hea💮d towards the

front of the ship and in the room on the right is Dr. Saleon. When speakin⛎g

with the Doc you have some dialogue choices to make 𝓰but none are of any

conไsequence because it all ends in the same way. Dr. Saleon decides to go

down with a fight, and it's🌌 not much of one. The doc is easily wasted with

one or two shots. Mission complete.

C.---Wrex: Family Armor---

How do 𝄹you get it?--- This mission becomes available🌊 after completing three 

of the four post-Citadel worlds (Fer෴os, Nove🌊ria, Therum, or Virmire). 

You must also have completed at least three🐼 UNC assignments. One las🦋t 

thing, you must have also had three🦂 personal conversations with Wrex 

while he is on༒board the Normandy. Speak to Wrex about his father, follow

all the dialogue and learn about Wrex's grandfather. By doing so, Wre💟x

gi🌃ves you a little insight about a suit of ancestral armor. 

There is also another, easier way of obtaining thi✤s mis🅷sion. With Wrex

in your pꦡarty head right to the planet Tuntau and this mission will be 

triggered🐼. You can even do it right after leaving the Citadel for

the first time. Wrex must be in the party though.

Wha🧜t needs to be done?---🃏 Wrex gives you the coordinates to the man who

has his armor, lets get it🌊 back🙈. Head to the planet Tuntau in the Phoenix

System, located in the Argus Rho cluster.

***Note: You will be fighting organics with 🏅biotic abilities and shields

so prepare appropriately.***

Once you have lande💯d Tuntau head due south and engage the enemies at

the small base and head inside. Insꦺide you will be facing off against

seven well trainꦏed enemies. Your enemies wont Zerg r𝕴ush you so you

can pick them o🍸ff slowly and avoid any unnecessary damage. Once

you have wiped the place clean proceed to the souther🍌n room upstairs

and open the wall🗹 safe to receive Wrex's Armor. If Wrex happe🌟ns to

b⭕e in your party the mission is complete if not find Wrex on the

Normandy and give him back his families armor 𒁃to complete this

mission.

***Note: If you have any tr🤡ouble with opening the safe you꧃ can

go back to the Normandy and bring back a crew with a hi🔯gher𓃲 decryption

skill or you can always return later when 🐷y𓄧our higher level.***

========================================

14.---Background Sidequests---

A.---Citadel: Old, Unhappy, Far-Off Things---

***Note: Must have the Spacer Background.***

How do ꦚyou get it?---This mission is available after completing

any of the first three post-Citadel🃏 worlds (Noveria, Feros, or Ther☂um).

This mission ca🧔nnot be activated aft🃏er you leave the Citadel after the

Nor🐷mandy is grounded.ꦯ Return to the Wards area in the Citadel to meet

Zabaleta, who happens to be a drunk.

What needs to be done?--- T꧃his man claims to know your mom and you neeওd

to head to the Normandy and co꧂ntact your mother to confirm his story.

Head to the co꧙mm room of the N✤ormandy and contact your mum, looks like 

your mother wants you to 🏅help Zab get the help he needs. Return to the 

Wards area and lets finish this.

You have a few options on how to deal with th🐬is man. Wౠhen speaking to him

wait until persuasions become available. Using eithജer Charm (level4) or 

Intimidate(level 5) gets you the same resul🎐t, Zeb will agree to seek out 

help. Though there is a few other non persuasion options you canꦫ take.

"I'll give you 20 for food"--✅- You will help Zeb by getting him the food he

needs. This will get you a Paragon bonus.

"Take the money"---This completes the assignment, no b༒onus awarded.

"Screw you"--- You don't care about Zebs 🍸whining. This gets you

a well deserved Renega𓆏de bonus. I hope you feel bad.

B.---Citadel: I Remember Me---

***Note: Must have the Colonist Background.***

How do you g🐓et it?--- Thꦚis mission is available after completing

any of the first three post-Ci🌄tadel worlds (Noveria, Feros, or Ther🍎um).

This missionﷺ cannot be activated after you leave the Cita🎃del after the 

Normandy is grounded. You must return to the Citadal, ride t🍎he elevators

d🤡own to C-Sec there you will receive a transmission with🦂 some scary news.

What needs to be done?---Looks like you need to give someone a sedat🐷ive

𒊎so medical personal can give her the help she needs. You need to get as close

as possible so you can give her the sedati๊ve or administer it yourself. 

Talitha is 💞a total nut, if sh🔯e becomes ticked off, step back.

Speak with Talitha until persuasions bec✨ome available. You need a Charm

of s𒆙even of a intiꦜmidate of seven to succeed here. No matter which way you

take in this situation🌌 report backꦐ to Girard to complete this quest.

C.---Citadel: Old Friends---

***Note: Must have the Earthborn Background.***

How d🐼o you get it?---This mission is available after completing

any of the first🍌 three post-Citadel wo𝄹rlds (Noveria, Feros, or Therum).

This mission cannot be activated after you🐼 leave 🎃the Citadel after the

Normandyℱ is grounded. Meet Finch in the Lower Ward💦s.

***Note: In this mission you need a Cha﷽rm of 8 or and Intimidate of 8 to

persuade a Turian guard. If pܫersuading Finch you need a Charm of 6 or an

Intimidate of 6.***

What needs to be done?--- Finch remembers you from your༒ old skool dayz in 

da hood. Which is something you🐽 probably wish to keep quiet. Finch proceed🌜s

🦹to blackmail you with this information unless you help him spring another

🍸gang member from the klink. ♓You need to search out a Turian guard who is

located in Chora's Den.

After speaking a bit with the gua🐎rd you will learn that the crime committed

was much ཧmore serious than your were previously told. When speaking with the

guard you have a few options on what to say.

"I need your help"---🌜 You lie to the guard by saying your going to use the

prisoner as a type of bait. this gets the man re🌳leased and completes the

aꦇssignment.  This earns you a Renegade bonus.

"Make ಌit negotiable"--- You threaten the guard and every other guard in the

area unless the man is released. This♈ gets you a Renegade bonus.

Non-Persuasion--- The first 🙈two options were p🦂ersuasions, if you decided not

to us⛎e them Finch will show up in Chora's Den and flip out. He promises to

use your past against you, whi💙ch brings up a few more options. 

"This wont help you"---This is the charm response an🌳d causes Finch to back 

down. Earns you a Paragon bonus.

"So what?"--- This is the intimidate response and causes Finch 🎉to back 

down. Earns you a Renegade bonus.

"You can💫t do this"/ "This is pointless!"--- Both lead to Finch asking you

to pay him 500 credits. You can do so...or...

Shoot him--- You whip your🌳 piece out a bu💧st a cap in Finch's braincase. 

Funny thing, it seems to🎃 impress the Turian guard. Blood in Blood out 

I guess. This gets you a Renegade bonus.

========================================

15.---Aligment Sidequests---

A.---UNC: Besieged Base---

***Note: Mus♐t have 75% of Paragon gauge filled up.***

How 🐬do you get it?---Thi♉s mission becomes available after completing any

of the first four post-🍰Citadel plot worlds(Noveria, Feros, Virmire, or 

Therum). After getting your Par꧅agon gauge filled up travel any system on 💎the

galaxy map to𝓰 receive a message from the Alliance.

What needs to be donಞe?---Looks like a group of biotics fana෴tics have taken

over a base. Your mission is to enter the base and wipe out the biotics💃 all

why trying to keep the c🅷ivilian d🎐eath rate low. You need to the planet 

Chohe in the Cacus System, locꦚated in the Hades Gaꦺmma cluster.

Once yoꦡu've landed head southeast towardsജ the base. I recommend saving here

because this mission could take a few tries, if you intend tꦦo save all the

civilians that is. 

Inside the base you have💎 your work 🅺cut out for you because not only are

the civilians♕ walking around casually but the base is also littered with

ex𓂃plosive containers. Luckily it's easy to tell the terrorists apart from

the hostages. 🏅When targeting the biotics will come up as a red triangle

while the pris🧸oners will come up as a blue circle.

I really have no✅ strategy here except that if you fai💞l try again. Once

every terrorist is d♑ead you will receive one of three different mesꩵsages

depending on how many hostages were saved.

Afte✤r your work is finished here head back to the Normandy and a🔜ccess

the Galaxy map to report in✨ to Hackett. Giving Admiral Hackett t😼he news

completes this mission.

B.---UNC: The Negotiation---

***Note: Must have 75% of 💝Renegade gauge filled up.***

How do you get it?---This mission becomes available af🔯ter completing any

of the first four post-Citadel plot worlds(Noveria, Feros, Virmire, or&nb♛sp;

Therum). After 𒁃getting your Paragon𒉰 gauge filled up travel any system on the

galaxy map to receive a message from the Alli🐼ance.

What🐲 needs to be done?---Admiral Hackett wants you to negotiate a deal with a

man na𓆏med Darius. It's a little ജstrange that the Alliance would send a 

Renegade soldier on aꦏ negotiation mission...maybe they want you to 

assassinate him?

In 🐠any case, head to the planet Nonuel in the Plutus System which♑ is located

in 🌌the Hades Gamma cluster. Once you have landed on Nonuel head northeast

until you reach the merc camp. Once inside be prepared ﷺfor𝓀 a conversation

with Darius himself. You have two options here.

1. By taking Paragon responses you have to endure this jerks in🐽sults and

demands forꦐ some time. If you c💜an take the verbal abuse you will complete

the current task.

2. If 𝓰you can't handle any more insults and want to waste this guy use

Renegade or Neutral responses. Thi🌳s causes🧔 a fight to break out

between 🌞you and the mercs. The battle starts out with the

mercs surrounding you so find✨ cover ASA🔯P. This is the recommended route

for a number of reasons:

A. Nobody v🍃erbally abuses me like that(except my dad).

B. Your not only a Renegade but a🌟 Spectre too, waste this p🌸unk.

C. Notice how Admira🃏l Hackett presented th🍃is mission to you. The Alliance

wanted him dead and they knew you could do it.

Whic🀅h ever route you decided to go, this mission is over. Head to the 

Normandy 🐓and contact🤪 Admiral Hackett to finish this.

========================================

16.---Collection Sidequests---

(Ok these are seriously the most annoying missions to document and I&nb🌳sp;

considered leavi💝ng them out. Though I cameꦍ to the conclusion that a few

of these missions are the reason y🦩൩our here? Am I right?)

A.---UNC: Locate Signs of Battle---

How do you get it?--- This mission b𒁃ecomes availab🥃le as soon as you

gain access to the Gala𒆙xy map. Once you find a first League Medallion

or a Salarian ID tag this mission starts...yay.

What needs to be done?---There are antique medallions and ID tags ♑scattered

across many uncharted worlds. It should be noted that some of these aren🐬't 

accessible 👍until certain missio💛ns are completed. 

1. Salarian ID Tags-

       &nbs🙈p;   

1. First Citadel Visit     Land    &♔nbsp;   Armstrong 🍰Nebula, Hong, Casbin

2. Fಌirst Citadel Visit    &nওbsp;Land        Atermis Tau, Sparta, Edolus

3. UNC:Hostile Takeover  &♍nbsp; Land        Gemini Sigma, Han, Mavigon

4. UNC:Missing Marines/    Land  🌱      ꧋;Voyager, Columbia, Nepheron

2. League of One Medallions-

    &n𝓰bsp;   ꩵ;  

1.🌃 First Citadel Visit    Survey       Horse Head Nebula, Stenuus, Yunthorl

2. First Cita⛄del Visit    Survey       Artemis Tau, Knossos, Carbo Asteroid

3. First Citadel Visit    Land        ꧂; Hades G꧂amma, Plutus, Nonuel

4. Fi🔥rst Citadel Visit    Survey       Attican Beta, Hercules, Syided

5. First Citadel Visit  &nb🐷sp; Survey       Voyager, Columbia, Gromar

6. First Citadel Visit    Survey       Hawking Eta, Century,🐬 Theropto

7. First Citadel Visit    Land     &nbs𓆉p; 🍸;  Armstrong Nebula, Gagarin, Rayingri

8. First Citadel Visit &nb𝓡sp;  Survey &nꦗbsp;     Armstrong Nebula, Grissom, Benda

9.𓆉 First Citadel Visit    Survey       Armstrong ♔Nebula, Tereshkova, Asteroid

10. UNC:Hostile Takeover  Land        &nbs🅺p;Hades Gamma, Dis, Klensal

11. Complete Noveria &nb▨sp;    Lไand         Styx Theta, Erebus, Nepmos

12. Complete Nove𒆙ria      Survey     &nbs🎀p; Gemini Sigma, Ming, Altanorch

B.---UNC: Turian Insignias---

How do you get it?--- This mission becomes availabl🌠e as soon as you

gain access to the Galaxy map. This mission starts as soon as you ꧟find

your first Turian Insignia.

What ⛦needs to be done?---There is a total of 17 insignia's to be found.

Find at least 13 to complete this annoying mission. It๊ should be noted 

ওthat some of these aren't accessible until certain missions are completed.

      🍬;    

1. Fi♉rst🔯 Citadel Visit    Land          Argus Rho, Hydra, Metgos

2. First Citadel Visit    Survey       🉐 Argus Rho, Hydra, Canrum

3. First Citadel Visit    Land          Horse Head Nebula,☂ Strenuus, Xawin

4. First Citadel Visit  🦩; &♋nbsp;Land          Kepler Verge, Newton, Ontarom

5. First Citadel Visit   𝕴 Survey        Artemis Tau, Athens, Pharos

6. First Citadel Visit   &🍒nbsp;Land          Hades Gamma, Antaeus, Trebin

7. F𓆏irst Citadel Visit    Land          Hawking Eta, Century, Presrop

8. First Citadel Visit    Land  &💃nbsp;    𝔉;   Voyager, Amazon, Agebinium

9🌞. First Citadel Visit    Survey        Voyager, Amazon, Sybin

10. First Citadel Visit   Survey        Armstrong Nebula, 😼Vamshi, Pregel

11. First Citadel Visit   Land   🎃       Armstrong Nebula, Vamshi, Maji

12. UNC:Hostile Takeover  🍃Survey    &nb🌊sp;   Hades Gamma, Dis, Raysha

13. UNC:Hostile Takeover  Survey        Horse Head Nebula, Fortuna, Malgaജnlis

14. UNC:Hostile Takeover  Land          Horse Heaꦬd Neb, Fo🐟rtuna, Amaranthine

15. Compl💃ete Noveria &💎nbsp;    Survey        Styx Theta, Acheron, Carbo Asteroid

16. Complete Feros       ♏; Land          Maroon Sea, Vostok, Nodacrux

17. Complete Feros        Survey        Maroon Sea, Caspian, 𒆙Antida

C.---UNC: Valuable Minerals---

How do you get it?---This missionಌ becomes avail💙able as soon as you

gain access to the Galaxy map. This mission st💦arts as soon as you find

your first mineral.

What needs to be done?---Unlike the other collection missi෴ons you 🅷are able

to finish this mission as soon as you gain𒆙 a♌ccess to the Galaxy map. This

mission requires 🦄nothing besides locating minerals on your journey. You

will most li🥂kely complete this mission as 𓆉you progress throughout the game.

Which is why I'm not goin🐬g to waste our time listing locations of all the 

minerals. Although, if someone really hatesಌ me enough to ask for the 

complete list, I will add it in.

D.---UNC: Prothean Data Discs---

How do you get it?--- This miss🤡ion becomes available as soon as you

gain access to the Galaxy map. T🔜his mission starts as soon as you find

your first data disc.

What needs to be done?--- Finding any Prothean technology takes 🐠top

priority...or some crap. 

 &nbs♍p;        

1🀅. First Citadel Visit    Survey       Artemis Tau, Sparta, Asteroid

2. First Citadel Vi💃sit    Survey     &nbℱsp; Attican Beta, Theseus, Sharring

3.♛ First Citadel Visit    Survey       Argos Rho, Phoenix, Asteroid

4. First Citadel Visit    Survey     &♕nbsp; Hades Gamma, Farinata, Juntauma

5. First 💦Citadꦑel Visit    Land         Armstrong Nebula, Tereshkova, Antibaar

6. UNC: Missing Marine꧙s   Land         Voyager, Yangtze, Binthu

7. UNC: Missing Marin🧸es   Survey       Voyager, Yangtze💖, Alumter

8. Complete Noveria  🍒 &n♕bsp;   Survey       Styx Theta, Erebus, Wermani

9. Complete Feros      🤪   Land   🃏;      Maroon Sea, Matano, Chasca

𓃲10.Complete Feros         Survey &nbs𒊎p;     Maroon Sea, Matano, Asteroid

E.---UNC: Asari Writings---

How do you get it?--- This miss�𝓰�ion becomes available as soon as you

gain access t꧙o the Galaxy map. This mission startsಞ as soon as you find

your first Asari Writing

What needs to be done?--- The Asari Matriarchs were apparently rea🙈lly smart.

Which means your stuck collecting the writings they did. Well don't bla🍷mꦑe

me, that's🌱 what you get for ♋not going to college(or dropping out like I

did). As always some of these aren't 𒉰accessible until certain missions 

are completed.

   &nbs𝓰p;       

1. First Citadel Visit  &nbওsp;   Survey       Hades Gamma, Antaeus, Ploba

2. First Citadel Visit   🍷;   Survey       🔜;Horse Heade Nebula, Pax, Veles

3. First Citadel Visit      Survey       Artemis Ta༒u, M♉acedon, Porolan

4. First Citadel Visit   𒊎   Land &nꦉbsp;       Artemis Tau, Macedon, Sharjila

5. First Cita﷽del Visiꦉt      Survey       Armstrong Nebula, Gagarin, Junthor

6. First Citadel Visꦰit      Survey       Arms🌱trong Nebula, Hong, Matar

7. First Citadel Visit     &♔nbsp;Land         Argus Rho, Phoenix, Tuntau

8. Fir▨st Citadel Visit      Survey       Kepler Verge, Newton, Klencory

9. Ge🥂th Incursions quest  &🧸nbsp; Land         Armstrong Nebula, Grissom, Solcrum

10. Hostile Takeover quest  Survey    🐻   Gemini Sigma, Han, Paravin

11. Complete Noveria        Land       &nbs𒁃p; Styx Theta, Archeron, Altahe

12. Complete Feros &n🎃bsp;        Survey       Aroon Sea, Vostok, Pataiton

13. 75% Par♕agon or Renegade Land         Hades Gamma, Plutus, Nonuel

14. 75% Paragon or Renegade Land         Hades G൩amma, Cacus, Chohe

========================================

17.--Closing Mes🅠sages/ Contact Info/ Thank You's (and a thank you present!)---

Well it seems we have reached the𓆉 end of this guide. I hope everyone who 🌼took

the time to read it enjoyed my sad attempts at joke🌌s. If there is any errors,

missing qu✃ests, wrong information, or something you would like to see added

please don't hesitate to email me. I accept all forms 🌳of positive criticism

and would love to hear 💫how I can make this guide better.

I'd like to first and foremost thank🐼 Bioware fo💛r making such a great game. 

It's hard to think of a♏ny other game that is actually more fun the second (and 

third) timeꦜ through. I'd like to also thank all the people on GameFAQ🌠s who

took the time to ꦅmake full walkthroughs o𒀰f the game, it was your guides who

helped me create this꧅. I'd also like to thank Prima, your guide helped me

incredi🍌bly w🅠ith the collection quests in this game. 

Lastly, I'd l🧔ike to thank Andre The Giant for creating video games. 

If it wasn't for the "Eighth Wonder of The World" I would still b🉐e 

living in my parents basement crying, as my best friends are upsta๊irs

sleeping with my easy sister...oh come on, I had to get one more 𓆏in.

If you would like to contact me to rant, rave, complain, cr🅰y, or

insult me, drop me a line at fish_guts60@hotmail.co🦩m. I love discussing

Mass Effect, RPG's, or just games in general꧋. 

Iain Wilson
Guides Editor

Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have alಞso appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘M▨r Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 800 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.