Mass Effect: Andromeda producer says it isn't an open-world game, but it is "exploration-based"

Don't let those wide open vistas and free-roaming rover moments give you the wrong idea - 澳洲幸运5开奖号码历史查询:Mass Effect: Andromeda isn't an open-world game. At least not in the traditional sense. In an interview with OXM, producer Michael Gamble clarified some of the terminology that has cropped up around the sci-fi RPG since BioWare started opening the information floodgates.

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"I definitely wouldn't call Andromeda an open-world game," Gamble said. "We like to use the term 'exploration-base𓃲d game'. You still have the concept of tight story deliverance and all the great things you come to expect with Mass Effect. The layer on top of that is a layer of exploration. Sometimes that happens in open spaces, but not always. You can cruise around some of these planets in the Nomad, but it's not the traditional sandbox-type game."

That sounds a lot like the original Mass Effect, where you were free to roam around a bunch of different worlds by Mako or by foot, but the main story and side missions were wo♒ven thro𒀰ugh more linear moments. Just because the Nomad has better handling than the Mako doesn't mean Mass Effect has suddenly become Grand Theft Auto In Space

Not saying I wouldn't play Grand Theft Auto In Space. I would definitely play that. But it's not really Mass ꦇEffect or BioWare's cu🔯p of tea.

Read more about Mass Effect: Andromeda and the future of BioWare in the latest issue of Official Xbox Magazine, on sale now. .

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