Mass Effect 3 review

BioWare’s sci-fi finale is the most action-packed Mass Effect yet

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Yes, there’s that much pressure on your shoulders, and it’s intense. You’re constantly thrown into fantastic firefights that feel as well-developed as what you see in blockbuster action shooters like Gears of War🐻 or Uncharted.

These firefights still play out like that of a typical cover-based squ🐲ad shooter. Added in to the mix is a new melee “power attack” that knocks enemies off their feet and weapon customization that allows for every gun to be tweaked, upgraded and enhanced. Beyond that, the engine’s improvements are subtle, refining the experience with tiny changes. Cover is better, bounding over objects is faster, powers and abilities have been changed. The modifications aren’t dramatic, and feel so natural and they might go unnoticed if you haven’t played Mass Effect 2 in a while …

Above: Each class has its own, slightly different melee power move

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GenreRole Playing
DescriptionThe final chapter in BioWare's sci-fi series that sees Commander Shepard launching a final attack against the ancient threat.
Franchise nameMass Effect
UK franchise nameMass Effect
Platform"Xbox 360","PS3","PC"
US censor rating"Mature","Rating Pending","Rating Pending"
UK censor rating"Rating Pending","Rating Pending","Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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