Marvel's Midnight Suns gameplay reveal shows off deck-building combat
Midnight Suns mix⛦es XCOM-like gameplay with deck-building 𒆙battles

The Marvel's Midnigh🦩t Suns gameplay reveal trailer debuted a new deck-building combat system we hadn't seen in the tactica💖l RPG's cinematic debut.
In case you missed its reveal last week, Marvel's Midnight Suns is an upcoming tactical RPG from Firaxis, the studio behind the Civilization and XCOM games. We recently spoke with creative directo🎀r Jake So🌺lomon, who explained a few ways Midnight Suns gameplay is distinct from XCOM, but the fact that deck-buildinܫg is key to the game's combat is new. Check out the new system in action in IGN's exclusive 𓆏gameplay reveal:
This latest trailer doesn't actually gi🏅ve us a whole lot of gameplay, but what w🍌e can see still looks vaguely XCOM-like, with players and NPCs scattered around a small-ish map with places to find cover and turn-based combat. In a brief snippet of combat footage, we can see Wolverine draw a card called Power Slash and knock back his opponent a good deal.
We also get to see Doctor Strange use a move called Agamotto's Gaze and Magiꦕk use a card that opens up a portal and swallows her enemy whole. Brief cinematics play as characters execute their moves, adding a level of flair not sᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚeen in XCOM and XCOM 2.
Another unique feature of Marvel's Midnight Suns is its hub area, The Abbey, which moves to a traditi🎀onal over-the-shoulder third-person perspective and allows for free movement. The Abbey sections of the game will offer the chance to hang out and get to know the 澳洲幸运5开奖号码历史查询:Midnight Suns characters, though sadly we can confirm your relationships with them🍌 will be strictly platon✅ic.
For everything else on the horizon, check out our extensive guide to 澳洲幸运5开奖号码历史查询:new games of 2021.
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After earning an English degree ൩from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.