Marvel's Avengers PC specs revealed alongside 30gb "texture pack"
The minimum s൩pecs for 🦩Marvel's Avengers are actually pretty modest

Square Enix has revealed the minimum and recommended PC specs to run the upcoming 澳洲幸运5开奖号码历史查询:Marvel's Avengers, as well as a 30gb "high-resolution texture pack" that ma🌞kes everything look a litt𝐆le crisper.
If you're unsure whether your rig can even run Marvel's Avengers, here are the minimum specs you'll need:
- OS: Windows 10 64-bit
- CPU: i3-4160 or AMD equivalent
- 8GB RAM
- NVIDIA GTX 950 / AMD 270 (min 2GB video ram)
- DirectX 12
- 75GB HDD space
So, fairly standard - modest, even - for a big new game. But if you want to know what it takes to run Marvel's Avengers without any issues at all, you'll need a more formidable setup. Here are the recommended specs:
- Windows 10 64-bit
- CPU: Intel Core i7 4770K, 3.4 Ghz or AMD Ryzen 51600, 3.2 Ghz
- 16GB RAM
- NVIDIA GTX 1060 6GB or AMD Radeon RX 480, 8GB.
- DirectX 12
- 110GB SSD space
Obviously, you'll need at least the recommend♋ed specs to run the 30gb texture pack without issue. Square Enix says the optional graphics setting is for those who want "the richest, highest-detailed visual🍌s throughout the game world."
"Forests will feel lusher, the tundra more frigid, and AIM facilities all the more sinister to really bring the experience to life. Additionally, there will be support for ultra-wide resolutions as well as multi-monitor c🌠onfigurations so Marvel's Avengers will look good no matter your set up," reads the description from .
Marvel's Avengers on PC also supports ultra-wide resolutions, unlocked framerates, fully-configurable controls, and multi-monitor setups. You can also switch "seamlessly" between mouse-and-keyboard controls and🌞 gamepad controls, plus🌊 there's a "recommended controller configuration" if you're not picky.
澳洲幸运5开奖号码历史查询:We spoke to Crystal Dynamics about how what you see in the 澳洲幸运5开奖号码历史查询:Marvel's Avengers beta is nothing like what we'll get in the endgame.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break♓ here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.