Martha is Dead explores the darkness of life in the shadow of WW2
Luca Dalco of L🤪KA talks about the psychological thriller game for PS5, Xbox Series X and PC
Martha is Dead is a psychological thriller that isn't scared to tackle the big stuff. Set in 1940's Tuscany, the turmoil of the second world war hanging over everything like an impending storm, the upcoming horror game tells𒐪 the story of Giulia, a twin mourning the loss of her sister. We spoke to Martha is Dead's creative director, Luca Dalco of LKA, to find out more about this intrigui༺ng-looking indie. "Martha is Dead is a psychological thriller that explores the life and the trauma of Martha’s sister," he explains.
"What happened? How and when? [These] are just some of the questions we should ask ourselves, but playing a game that shows the historic﷽al reality of a country trying to survive the second world war – and the way it can ravage not just a place, but its people and their actions – is incredibly important."
Buy the farm
From what we've seen so far, the game will play with the contrast between the beauty of the Italian countryside where the twins lived, an൩d the potential horror thatꦓ lurks in the darkness. A sweet scene of a livestock pen flashes to the corpses of farm animals, there are sun-soaked buildings but also dark woods. We see a dark room where Giulia develops a photo of a smiling woman, but are quickly transported to a world of dark corridors, dead bodies, and apparitions. It's jarring, evocative, and catnip to horror fans.
Beyond the supernatural elements, Dalco also describes the effect of the war on Italy and how that's a key element of the game. This isn't the first studio to use WW2 as a backdrop but Martha is Dead stands out because you're seeing it 🅰through the eyes of a young, female civilian, rather than a soldier.
"The last world war is something that happened to the people of Italy, amplified through the eye🐻s of a teenager who doesn’t really understand what is happening around her. I find this incr♏edibly interesting, and you’ll see this as a thread throughout the stories we tell; they’re deeply personal, as you’ll discover when you play Martha Is Dead for the first time."
Light years
The studio's previous game, Town of Light, also looked to history for inspiration, telling the story of 16-year-old Renée and the trauma she suffered at an asylum. "Martha is Dead is a completely different ga🉐me but they do have similar elements in common," says Dalco. "About the historical context of a country devastated by war – Italy in the 1940s – and the main character, who experiences real-life horrific events. It’s also about realizing the beauty of Tuscany."
Town of Light also gives the studio a chance to see how far it has come since 2016, both visually and in terms of gameplay. "It'❀s been a real journey since the first build of Town of Light," reveals Dalco. "I just had a look at the code last week and I put my hands in my head thinking about how much we’ve learned since then."
Weekly digest𓆏s, tales from the communit♛ies you love, and more
"Technology and programming have seen the biggest advancements as we evolved as a studio. You can see that in our visuals and our marketing, but we’ve not let gameplay fall behind. We’re far above where we were with The Town of Light, and we’re using that knowledge to produce variety in design, gameplay, and storytelling that is necessary to deliver on the expectations of a leading 澳洲幸运5开奖号码历史查询:indie game in 2021."
Martha is Dead will be released on PS4, PS5, Xbox One, Xbox Series X, and PC later this year. The power of the new generation of machines has been key to creati✃ng the world of the game, according to Dalco.
"Both Xbox Series X and PlayStation 5 allowed us to realize our vision, by focusing on the power available to create a vibrant, realistic world to explore. We’re creating a photorealistic game using photogrammetry techniques, allowing us to deliver crisp 4K resolution and beyond. Fast loading times and ray tracing increases the immersion of the player, and 🎃without these new consoles, we’d be limited to what we could achieve."
For more exciting titles to look forward to, check out our round-up of the 澳洲幸运5开奖号码历史查询:new games of 2021 and beyond

Rachel Weber is the former US Managing Editor of GamesRadar+ and lives in Brooklyn, New York🉐. She joined GamesRadar+ in 2017, revitalizing the news coverage and building new processes and strategies ꦗfor the US team.