Lost Planet 2 boss guide
Topple the massive Type G Akrids with our gui🐈de to LP2's boss battles
This battle can be over quickly if you🦂 carried over a rocket launcher from the previous mission. Fire away from behind cover, and after about 10 rockets the Akrid will die. If you haven’t got rockets, aim for the orange spots on its legs to bring it down. There will be one more of these Akrid type later on in the mission.
Episode 4 Chapter 5 Boss Experimental Weapon
You’ll need only two w𒊎eapons: the machine gun and a rocket launcher. Use the bubble jets or your grapple hook to get a vantage point above the height of the boss. It will circle around the platform in only one direction so if it moves out of range, run in the opposite direc🍸tion to cut it off.
Aim your rocke🍒ts at the rear fins of the boss to destroy its armor. This can be very frustrating and time consuming, so an alternat♏ive method is to simply grind the boss down with rockets and bullets aimed right at its head. Switch to your machine gun to shoot down any torpedoes fired at you. There are three types: homing explosives, spiky mines, and electric traps. All three can be easily destroyed with just a few bullets. Just remember to try and keep the high ground throughout the fight and you’ll emerge victorious.
Episode 5 Chapter 2 Boss Akrid
This one is oddly easy to defeat. Jump into the seat✱ at the bottom of the gigantic cannon (as shown in the screenshot) and press fire to start charging. Once charged up, aim for one of the Akrid’s legs and fire.
The cannon will shoot a pulse beam that l෴asts abo💛ut six seconds, so keep it trained on the weak spots. When the Akrid gives you an opening, shoot it in the mouth.
During the final stage of the battleღ the Akrid will latch onto your ship. Keep the cannon firing at its mouth to finish it off.
Episode 5 Chapter 3 Boss Ship
As soon as the mission begins ma🍌ke your way for the giant cannon seat. You’ll be spending most of your time here, so let your allies deal with the enemy 🌳troops.
You have five main targets, the two horizontal wings, the two vertical wings near th𝕴e back, and the enemy cannon. Because t𒁃his is not an Akrid, don’t bother searching for weak spots. Firing at any part of these five targets will destroy them.
Your cannon𝓡 sucks up T-ENG quickly, fortunately there is a T-ENG recharge station nearby. Jump out of the cannon and refill as needed. When the enemy cannon opens up, a good way to stop it from firing is to shoot your own cannon at its opening. When you aren’t under threat from the enemy cannon, use you🎃r own to take out any enemy choppers and mounted turrets you see on the side of the enemy ship.
After you des🔴troy the five main targets, your objective is to board the enemy ship on foot and capture their control console. Use the main cannon and/or handheld rocket launchers to take out any remaining enemy turrets before boarding. This makes things much easier.
Also make sure to activate the data post at th🍷e lower level where the ships are touching so you 🅺have a good respawn point.
The easiest way to reach the enemy console is by dropping right through the huge cargo hole on the top level of the ship. Use a rocket launcher to clear out the cargo hold of troops and VSs befor🐎e dropping down.
Once you activate the console, take cover behind a nearby wall. As the eꦛnemy troops get near the console, peek out and blow them away with rockets. After the one minute is up, the enemy ship will start a self destruct sequence. You’ll have one and a halꦐf minutes to get back to your ship and survive the last-ditch enemy offensive.
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