GamesRadar+ Verdict
Pros
- +
Bright
- +
stylish and sharp visuals
- +
Joyous selection of zippy tunes
- +
Well-executed
- +
innovative controls
Cons
- -
2 out of the 5 games kinda suck
- -
Remote shuffles off the box
- -
Hard to finesse light and medium taps
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It’s a good sign when a game controlled with finger taps has music we’d happily tap our fingers🌄 to. Yes, Let’s Tap’s big ‘thing’ is the fact that it’s a game played with a single finger. On a technical level it works. You navigate menus in Morse code style – one tap for next, 𓆏two taps for select – while setting the thing up is as simple as placing the remote face down on a surface.
Above: How it's done
There are five games within Let’s Tap, and Rhythm Tap is where the musical marvels are heard. Looking like a simplified Don🐽key Konga and playing like Guitar Hero reinvented for a one-fingered man, it has you tapping a conveyor belt of colored blobs. Hitting the blobs wouldn’t trouble a nodding desk toy, but hitting with the right intensity – soft, medium or hard – takes superhuman control. It never feels exact differentiating between soft and medium, but patience sees those high scores gradually climb.
It makes more sense with multiple players. Alth♕ough you compete for the highest scores, by giving each tapper a different ‘blob belt’ there’s a hint of co-operation in bringing a track to life with your choreographed finger work. Not unlike the late ’90s tap sensation Tap Dogs (or Stig-of-the-Dump-meets-fresh-out-of-drama-school-nightmare Stomp), the four tapping fingers layer into another music track. It’s homemade Dolby surround sound, albeit a fleshy 3.1.
Tap Runner is the most traditionally ‘gamey’ of the five activities. Gentle taps run, a hard tap ju🔜mps. New furniture is added to each successive track – tightropes, electro barriers, escalators, slides – making sure that the 16 races don’t gr♛ow old fast. It helps that the racers themselves are an endearing bunch – a gang of neon-colored Morph lookalikes that trip, stumble and get electrocuted with comic gusto. And the robo-voice that begins the race with an angry “DON’T MOVE!”? Absolutely terrifying.
Playing Tap Runner you begin to get a strange vibe off Let’s Tap – it feels light, froth✅y and throwaway, yet somehow maintains an addictive one-more-go quality. We’d liken it to WarioWare’s bonus minigames: often trifling asides, but also often the reason those games are played for 50+ hours. In effect, Let’s Tap trims back WarioWare’s girth and hedges its bets on these asides.
More info
Genre | Other Games/Compilations |
Description | Using the Wii Remote in the unique ways you don't touch it, this new property is almost there but has a few subpar play modes holding it back. |
Platform | "Wii" |
US censor rating | "Everyone" |
UK censor rating | "3+" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |