GamesRadar+ Verdict
Pros
- +
Brutally intense campaigns
- +
Far deeper than it lets on
- +
Ellis and his buddy Keith
Cons
- -
Solo AI is awful
- -
New weapons not new enough
- -
Some glitchy moments here and there
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Unlike most other shooters, Left 4 Dead hinges on cooperative multiplayer. You and three friends must shoot, tear and slash through an unrelenting mass of raging zombies. From the moment you leave the safe house to the final rescue chopper, you are completely dependent on each other and constantly hunted by special boss zombies that behave with their own aggressive, strategizing intelligence. Thanks to Valve’s omniscient “AI Director,” the zombies spawn differently every time, the special infected try alternative attacks, and even weapon drops are changed based on your performance. This makes every single playthrough slightly diff𒈔erent, and the resultant strategy to survive much more organic and integral than any other FPS on the market. Just like Street Fighter is much more than mashing on buttons, Left 4 Dead is far more than mindless shooting. Played properly, L4D offers 100+ hours of unrivaled co-op insanity.
Above: Ellis, Coach, Rochelle and Nick, just trying to stay alive
Surprisingly, Left 4 Dead 2 is able to out-gore, out-scare and out-explode the original in just about every way. Instead of a very grey, kinda boring cityscape, you’re running through hotels, swamps, plantations, riverfronts, malls, abandoned highways, amusement parks… we could go on. The diversity is staggering and ultimately makes each꧂ movie-like campaign more exciting, tense and memorable than the first ཧgame.
Above: Eerie sunsets and daylight make the horde even more frightening
More info
Genre | Shooter |
Description | More maps, more enemies, more weapons, more glorious spectacle than the original, and that’s just the co-op. Fresh versus modes and intense violence make this the apocalypse to beat. |
Platform | "PC","Xbox 360" |
US censor rating | "Mature","Mature" |
UK censor rating | "Rating Pending","Rating Pending" |
Alternative names | "Left For Dead 2","" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experieꦿnced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.