L.A. Noire's Team Bondi under investigation for "harmful" working conditions
IGDA m༒otivated by developers to take on The Case of the Shoddily Run Studio
L.A. Noire studio 𒁏Team Bondi will soon be at the center of its own investigation, as the International Game Developers Association has confirmed it will be looking into allegations that the studio ꦗenforced “absolutely unacceptable” working conditions upon L.A. Noire staffers in order to push the sandbox detective game out the door.
(Psst -a word of advice to Team Bondi's founder Brian McNamara: avoid looking to the left during questioning).
The investigation follows claims from Team Bondi employees that management kept developers under a persistent “crunch time”, strong-arming staff to work upwards of 110 hours per week without adequate compensation. Insider sources have also accused Team Bondi higher-ups of being unnecessarily hostile, and fostering an intimidating work environment. Although IGDA said it will not comment specifically on theallegations until it speaks to Team Bondi itself, Brian Robbins, chair of the IGDA Board of Directors,: “Certainly reports of 12-hour a day, lengthy crunch time, if true, are absolutely unacceptable and harmful to the individuals involved, the final product, and the industry as a whole ...We encourage any Team Bondi employee and/or family member to email 澳洲幸运5开奖号码历史查询:qol@igda.org with comments about the recent past and current situation - positive or negative.”
Above: A typical Team Bondi staff meeting?
A complete run down of grievances was, where McNamara oferred his perspectiveon the accusations, saying, "I'm not in any way upset or disappointed by what I've done, and what I've achieved … I'm not even remotely defensive about it. I think, if people want to do what I've done – to come here and do that – then good luck to them. If people who've left the company want to go out there and have some succ🌌ess, then good luck to them. If they don't want to do that with me, that's fine, too. It's like musical differences in a rock and roll band, right? People say they do want to do it; some don't."
Jun 28, 2011
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Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy acro🍰ss 🅘a multitude of industries.