LA Noire on Switch is so big it can't fit on your system memory

The version of 澳洲幸运5开奖号码历史查询:LA Noire coming to Nintendo Switch doesn't have the same 4K assets as its cousins on PS4 Pro and Xbox One X, but it's still pretty sizable. An official 🌠 revealed that the updated game of driving classic cars and scrutinizing faces will take up 29GB as a download on Nintendo Switch. The system technically has 32GB of internal storage, but a chunk of that is taken up by the operating system and built-in applications, so Rockstar says you will need a MicroSD card to buy it digitally.

Even if you plan on purchasing a physical copy of LA Noire, you'll still need a healthy amount of storage free. According to Rockstar, a 14GB day-one update will be required to play the game (this includes "required gameplay data as well as general bug fixes and improvements"). For perspective, 澳洲幸运5开奖号码历史查询:The Legend of Z🎐elda: Breath of the Wild takes up 13.4GB of space on Nintendo Switch. That sprawling adventure requires less space than just the extra download for LA Noire's retail version. All for a game that first came out in 2011!

I mean, yeah, that's the difference between stylized, cartoonish visuals and a near-photo-realistic recreation of post-WW2 Los Angeles, populated by intricately motion-captured characters. And in fairness, LA Noire isn't the first Switch game to flat-out require an SD card for a download; I believe those honors go to all 32 glorious gigabytes of Dragon Quest Heroes 1 & 2. But stiꦰll.

LA Noire will arrive on Nintendo Switch (and PS4 and Xbox One) on November 14. You might want to consider our recommendations for the 澳洲幸运5开奖号码历史查询:best Nintendo Switch MicroSD cards before then.

I got a🃏 BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.