Konami: 'Don't mention MGS4 cutscene length'
Publisher tries💫 to silence cinematic talk says MTV
Konami asked games press to keep quiet about the massive length of Metal Gear Solid⭕ 4's cutscenes, claims.
It emerged e💫arlier this month that the PS3 sequel has at least two cinematics "approaching" 90 minutes long, as reported by UK mag PlayStation Worldand now in the new issue ofEdge as well.
Apparently, Konami was꧒ keen to keep these huge cinematics under wraps from print reviews.
"I've been told by two gaming media sources who asked to remain anonymous that Konami representativ⛎es had been asking print reviewers to keep some tꦇechnical details out of their reviews, namely the length of the game's cut-scenes and the size of the game's installation on the PlayStation 3," reads the MTV blog.
"Such details wouldn't have been plot sp൲oilers, but perhaps the publisher was concerned t༺hat they would be viewed as negatives?"
PSW called the game's story, "the videogame equivalent of all three Godfather movies on one disc," and "if you found previous games' story exp𓃲osition laborious, then you'd better find yourself a nice cushion and plenty of teabags in readiness for MGS4's.
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"They can be skipped, but you'll be missing out o🐎n some of the most finely crafted examples of FMV footage anywhere in gaming," the article boldly proclaims.
ETA: US magazine Electronic Gaming Monthly hasMetal Gear Solid 4 until the retail release so as to avoid having to bow to Konami's restrictions. Kudos, EGM!
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Jun 2, 2008