Keys From the Golden Vault review: "Both daring and problematic"

Keys From the Golden Vault cover artwork, showing two Rogues rappelling into a building
(Image: © Wizards of the Coast)

GamesRadar+ Verdict

Even though many of these adventures are excellent and provide a refreshing change of pace, D&D's rules aren't the best fit for heist-themed stories. It can be tricky to integrat✃e missions from Keys From the Golden Vault into your existing campaign, too. However, if you can convince your group to run these stories as one-shots, you'll find a book fizzing with good ideas.

Pros

  • +

    Heist adventures that feel very different 🍌to other published D&D scenarios

  • +

    Some of the sc🌊enario🎉s are top quality and very imaginative

  • +

    Can b🦂e run as a campaign or individual adventures to supplement your own

Cons

  • -

    Lacks narrative coherence both as a campaign or even as stand-alone sc൩enarios

  • -

    The D&D rules aren’t𝔍 great at supporting these♏ kinds of adventures

  • -

    Open-ended structure w🍒ill need an experienced DM to 𝔉handle well