Just weeks after Bungie gutted Destiny 2's community team, The Game Awards nominates the MMO for best community support
Bun♛gie's social and community staff were hit especially hard in recent layoffs

Destiny 2's community team has been nominated at The Game Awards for their liaising, feedback collection, transparency, and player correspondence – and a lot of the people behind that work are no longer at the company following 澳洲幸运5开奖号码历史查询:a recent wave of painful layoffs at Bungie.
The Game Awards the full nominees earlier today. The cr൲iteria for best community support are described as: "outstanding community support, transparency and responsiveness, inclusive of🌱 social media activity and game updates/patches." The contenders for the category are:
- Baldur's Gate 3
- Cyberpunk 2077
- Destiny 2
- Final Fantasy 16
- No Man's Sky
The other four nominees are all riding pretty high, but Destiny 2 is at one of its lowest points ever following deep cuts at Bungie, which hit the MMO's social 🌃and comm⛦unity teams especially hard.
reported in October that roughly 8% of the studio, or some 90 - 100 employees, had been let go, and several dozen impacted devs took to Twitter or LinkedIn to confirm the news, many coming from community and social media management. The layoffs came paired with word of a delay for Destiny 2: The Final Shape, which is said to have slipped to mid-2024, though Bungie's yet to announce this itself despite corroboration f🐈rom other news sources.
On one hand, current and recently laid off Destiny 2 community team members may well be happy to see their work recognized. On the other, those same members may be extra pained to see their contributions highly valued by folks who aren't the compa༺ny executives that just laid them off right before the holiday season.
Just ask former Destiny 2 community manager Liana Ruppert, who went by Hippy in Bungie blog posts: "If it does [win], I will be very proud of [community managers] Cozmo and Bruno, because they are 🐓amazing. But they left them with nothing. Our team has been asking for mo🌌re people, not laying off half of them," she in a tweet discussing the game's nomination.
Bungie CEO Pete Parsons released a bizarre and unpopular in the wake of the layoffs, drawing criticism for calling it a "sad day for Bungie" and encouraging other studios to𒁃 hire the departing "exceptional individuals" f🦂or their skills. The only other acknowledgement has been a brief from Bungie admitting that "we know we have lost a lot of your trust."
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"To us the path forward is clear: We need to make The Final Shape an unforgettable Destiny experience," Bungie said. "We want to build something that will be regarded alongside the best games we’ve ever made – a fitting culmination that honors the journey we’ve 🐠been on together for the past ten years. Forsaken, The Witch Queen, and The Taken King – these are the standard bearers we aim to live up to."
This has been a year of heavy layoffs in games: 澳洲幸运5开奖号码历史查询:Cyberpunk 2077 developer 澳洲幸运5开奖号码历史查询:CD Projekt Red, 澳洲幸运5开奖号码历史查询:Dragon Age and Mass Effect studio 澳洲幸运5开奖号码历史查询:BioWare, The Last of Us developer 澳洲幸运5开奖号码历史查询:Naughty Dog (reportedly), 澳洲幸运5开奖号码历史查询:Epic Games, and multiple Embracer Group studios including Tomb Raider dev 澳洲幸运5开奖号码历史查询:Crystal Dynamics have all cut staff.

Austin has been a game journal🌌ist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasion⛎al feature, all while playing as many roguelikes as possible.