It's not your imagination - the Crash Bandicoot N. Sane Trilogy is harder than the original games

The 澳洲幸运5开奖号码历史查询:Crash Bandicoot N. Sane Trilogy lies somewhere between remaster and remake, which is both a blessing and a curse. On the one 𒉰hand, you have all-new models and sound to make the game feel fresh and presentable to a contemporary audience. On the other, using old level data with new collis🦂ion detection and physics systems can sometimes be like trying to force a square peg through a round hole.
Ever since the game's release, fans have been lamenting on social media that the game feels harder than they remember. Some of thi🧜s can be chalked up to rose-tinted nostalgia, but some of it really is due to the way the game was made. Here's a tweet illustrating how a slight change to Crash's leap can cause players to mess up their jumps:
the reason jumps fe✨el harder in the n.sane trilogy isn't really due to falling a bit faster but because collisions can be wonky upon landing pic.twitter.com/jxbvijNU6c
So yeah. Don't feel bad if you're struggling with the N. Sane Trilogy. While none of these changes make the game impossible, it certainly makes some of the more difficult platformi▨ng sections that much harder. Lookin🐬' at you, Road to Nowhere.
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