Is Braid pretentious? Creator Jonathan Blow answers his critics
‘I don’t think any of my games are pretentious, because I’m not preteಌnding’
For a pretty little puzzler that costs less than $15, Braid is shockingly divisive. While many love the time-twisting gameplay, ethereal music and deeply philosophical story, a vocal group of gamers dismiss indie developer Jonathan B♓low’s claim to fame as “pretentious.”
Why? Every title has haters, of course, but why has that one word become so strongly associated with criticism of Braid? I recently sat down with Jonathan Blow (澳洲幸运5开奖号码历史查询:interview here) to play his new game The Witness (澳洲幸运5开奖号码历史查询:preview here)൲ and discuss his design pꦰhilosophy. When asked if Braid was pretentious, here’s how he responded:
Jonathan Blow’s next game, The Witness, will release sometime in 2012. For more thoughts and impressions, read our澳洲幸运5开奖号码历史查询:hands-on previewnow or our澳洲幸运5开奖号码历史查询:full interviewwith Blow later today.
Aug 9, 2011
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love,✤ and more