Indie founders did what most layoff-happy executives won't, totally slashing their own salaries for months, but say they still had to cut staff
The studio behind Deliver Us Ma꧙rs lets go of some dev🃏elopers

The studio behind science fiction thriller Deliver Us The Moon and last year's sequel Deliver Us Mars is laying off four employees, even after its co-founders gave up their salaries for the "past few months" to minimize♓ dama🏅ge.
Developer KeokeN Interactive debuted with 2019's Deliver Us The Moon, an exploration-heavy game that had players escape Earth after its natural resources were depleted. Deliver Us Mars was a similarly moody romp that saw our protagoni𝐆st grapple with alien terrain in a new, dangerous setting. Both were received very warmly, but the market's unending wave of layoffs has affected the team regardless.
. "This was decided after [managing director Paul Deetman] and I, as management, already took significant pay cuts, even to the extent of not taking any salary at all the past few months."Deetman says that the ๊founding duo are "blessed to decide, plan, or do things from the company's top," but are also "burdened with taking the first hit when things get tough." They supposedly "protect the team as long as humanly possible," which is a sentiment that's all ꧒too rare in the games industry.
In 2024 alone, 澳洲幸运5开奖号码历史查询:Mic𒐪rosoft has already slashed almost 2,000 jobs in its video game department, 澳洲幸运5开奖号码历史查询:Sony recently laid off 900 people along with canceling several projects, and conglomerate 澳洲幸运5开奖号码历史查询:Embracer Group has shed talent just as quickly as it acquired studios. Many of those CEOs behind pro𒁃fitable trillion/billion dollar companies didn't take pay cuts.
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. A🍬lso has an English Literature and Film Studies degree that he'll soon forget.