How the Hytale Model Maker will let you be a fighting pigeon
Edge magazine given first look at🌟 inteꦍrnet phenomenon Hytale

has had a world ex🧸clusive look at Hytale, and how its Model Maker works in their latest issue, , which goes on sale 🗹today.
In its cover feature on how Hytale is looking to radically evolve the blockgame genre, Edge has spoken to the developer who is (mine)crafting the game, and got a look at its Model Maker in action. Publishing lead Chris Thursten explained to Edge how it works: "This is a kind of a modding interface, functionally, or customisation interface that t🙈ouches almost every aspect of the game and it can be used on the fly to change a hell of a lot of things.”
An example of this is when Thursten's avatar turns into a pigeon. It's not just any silver-winged bird though, but one that has a sword perched underneath♚ the aforementioned wing, which isn't just a cosmetic touch, but actually functional in the game. Content lead Sean McCafferty expanded on how weapons working with any character is possible, as the engine can share animations across different models due to a naming convention it♚ uses.
It's more than just models t൩hat you can tinker with in Hytale's world, as you'll also be able to change the weather, time of day, and 🍒so much more. Plus, if you have the permission of the owner of the server you're playing on, all of this can be done without reloading in the game. Thurtsen explained: “What this means functionally is that there’s no sending files between modders as they work on a custom game.”
To discover more about Hytale, from its evolution from a Minecraft server called Hypixel to a standalone game built from scratch with a custom engine and a launch trailer with over 54 million views, make sure you pick your copy of Edge 342. Or, why not subscribe t𓆉o get it delivered🐽 to your door every month? It even comes with a gorgeous variant cover to boot.
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Ben Tyrer is a freelance games journalist with ov൲er ten years experience of writing about games. After graduating from Bournemouth University with a degree in multimedia journalism he's worked for Official PlayStation Magazine as a staff writer and games editor, as well as GamesRadar+ (hey, that's this website!) as a news editor. He's also contributed to Official Xbox Magazine, Edge, PC Gamer, GamesMaster, PC Games꧅ N, and more. His game of the year - no matter the year - is Rocket League.