Hotline Miami Collection bundles both games for Switch and you can get it right now
The Hotline Miami gam🍌es (and their soundtracks) fina🦄lly come to Switch
Hotline Miami Collection is live on Switch right now, bringing both the original Hotline Miami and Hotline Miami 2 to Nintendo's home-and-handheld console. The reveal was one of the final bits of news during its recent , and it's something that fans of the hypnotically hyper-violent top-down shooter have been asking🤪 for since Switch was first announced.
The Hotline Miami Collection bundles both of the games in one $24.99 package (UK price TBA, probably around £19.99) which is about right since the first one costs $9.99 and the second one costs $14.99 right now. As far as "Switch taxes" go, a one cent price increase isn't bad. Despite a recent hoax pointing toward a new Hotline Miami announcement, the developers themselves h🤡ave made it clear that the💞y consider Hotline Miami a two-part story that is now finished.
The original Hotline Miami came out in 2012. Its split-second action required both fast reflexes and puzzle-like problem solving, and its distorted visuals and grinding synthwave sou🅷ndtrack left a neon-laced thumbprint on our collective consciousnesses (it didn't hurt that the movie Drive came out a year before, admittedly). Its sequel, fully titled Hotline Miami 2: Wrong Number, followed in 2015 and was more of the 🎐same - though it didn't have quite the same initial impact, it's still an essential part of the experience.
Both games previously appeared on PlayStation Vita, but I think the Switch's bi𝕴gger screen size will probably make for a better handheld experience. Or you can just play it on the big screen at home, if you're worried about people in public se✅eing you play a game where you wear a horse mask and use its strength to door-slam bad guys into bloody pulp.
Find more to play in our list of the 澳洲幸运5开奖号码历史查询:best Nintendo Switch games.
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I got a BA in journalism from Central Michigan University - 💖though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.