Home was too ambitious, says Sony Europe boss
Non-gaming apps to blame but ✅it's definitely out this autumn, says SCEE boss
Sony was beinꦓg too ambitious with the non-gaming applications of Home and delayed the project to focus on gaming, says SCEE president David Reeves.
In a brief interview at PlayStation Day London, Reeves admitted that Sony wants to make s😼ure the gaming parts of the service, like trophies and Home-to-game launchingꦍ, are ready before it goes public.
"It is definitely coming out in autumn," a🍷ssured Reeves. "Whether that's October or November, I don't precisely know, but it is an open beta."
"We've realised that maybe we were too ambitious with the non-gaming applications within Home, getting sponsors and stuff lik𒐪e that," he confessed.
"In that sense we were deserting gamers. So, we're concentrating on the gaming by launching games in Home, and attracting people who are into gaming in first -♎ instead of the Nike people, or Adidas people who are into fashion and not necessarily into gaming."
Reeves also spoke of the diminishing importance of platform exclusives from third parties, as first-party games become more prominent. "We did Buzz,💫 we're doing LittleBigPlanet, Killzone, and there are obviously others that we🥂're developing. We're becoming less dependent on third parties."
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But, he added, Sony will seize exclusivity opportunities for gamꦚes 🗹that attract new customers.
"It's got to be something that catches our eye and we think will br🔜ing new consumers into the industry. We can't keep recycling consumers from one iteration of PlayStation or Wii to another. We've got to gather up new people as we go through the years."
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May 8, 2008