A well-designed and enjoyable puzzler. However, control issues, repetitive music and a lack of tactical freedom mean🌱 it's unlikely you'd choose to play this over real Hitman on🐈 your console.
Pros
+
All the content from the iOS game
+
and no microtransactions
+
Brilliant puzzle design
+
Your parents may not disapprove for once
Cons
-
Sometimes the controls don't work
-
Annoying load screen when you hit restart
-
You're morౠe or less forced to do it 'the correct way'
Cute isn't a word I'd normally use to describe a Hitman game, but there are definitely elements of cuteness in Hitman Go. It's presented like a board game, with every set of levels shown in a cardboard box (complete with a barcode – how approp🅠riate). You control an Agent 47 figurine, moving one node at a time on a set grid of possible paths, in an effort to avoid or kill similarly turn-based guards. Get shot or caught by an inanimate plastic man and your similarly inanimate self gets upended like a chess piece. It's rare to laugh at Agent 47's demise, but I couldn't help it. It's so undignified.
If you're wonde🌄ring where you've heard the name before, Hitman Go was initially released on iOS. What you're getting here on PS4, Vita and PC is the full iOS game plus its Opera, Airport and St. Petersburg add-ons. It's fundamentally very similar to Lara Croft Go, if a little more static-feeling than Lara's beautifully-animated puzzle adventu๊re.
Still, the same basic principles apply. You navigate a grid of set pathways around a small, enclosed diorama. If you can work the sequences so that 47 approaches an enemy from the side or behind (or the front if it's a knife guy), you kill them. Get caught by an enemy and you die. Such clearly-defined rules make the game easy to understand, and ༒allow you to think several turns ahead, which is wheꦰre the puzzles really come to life.
New ideas are deftly drip-fed into the gameplay and you can tell when a board is th🅰ere simply as a tutorial. Aside from the pseudo-stealth, you'll get to throw items as distractions, use manholes to travel across the board, or fire single-use weapons. You even get to wear different costumes, to allow you to pass one colour of guards without trouble. But there's no real freedom to such devices. Every level has been designed with a set route for completion, so it's more about working out what you're meant to do, then duly inputting the correct sequence of button presses, rather than using your own devious, freeform tacti🎉cs like you would in a regular Hitman game.
The Vita version
The game is identical on PlayStation Vita𒅌, although the frame rate isn't quite as silky-smooth as it is on PS4. The comparatively basic graphics look good on the smaller screen, and the ability to use 🥀the touchscreen like you would on a phone means the Vita version is much closer to the original vision. The best of both worlds.
We check over 250 million products every day for the best prices
powered by
More info
Genre
Puzzle
Description
Hitman Go is a turn-based, board-game styled puzzle game based on Square-Enix's much-loved franchise. Having already been well-received on mobile, it's now available on PS4, PS Vita and PC - and it's lost its microtransactions too.
Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as r🅰unning his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.