Haze dev shuns resolution criticism
"I don't understand why people𝓀 care," says creative lead, Derek 🔯Littlewood
Free Radical's creative lead, Derek Littlewood has shunned internet hissy-fits over the revelation that Haze 💛on PS3 doesn't run in native 720p.
Haze is the latest of a number ꦛof games to run in a lower resolution than the HD standard 720p, for the benefit of a smoother✃ frame rate.
Littlewood confirmed that the final game will run in a resolution of 1024 x 576, essentially shaving 144 horizontal lines off of a typical 1024 x 720 picture, but he dismisses critics' "not true HD" ꦺcries.
"We 🅠prioritize a nice smooth frame rate over a dif꧂ferent res," Littlewood told.
"Pe🌌rsonally, I don't really buy the whole thing. People did the same with Call of Duty, they did the same with Halo, and they 🍒say with those games 'It's not running at true HD!'
"I don't care. If the game looks good and it runs smoothly, those are the important things to me. I don't understand why people care whether there's 20 pixels, 50 pixels, or 100 pixels ❀more..."
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In case you're not up on this techy babble, developers occasionally reduce the pixels on screen to help free up some processing power for a s♚moother frame rate - as did FPS big wigs Halo 3 and Call of Duty 4.
Did you notice? Do you care?
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May 19, 2008