HaloRadar: Inside the New Maps
Bung💫ie reveals why their bonus pack is must play materiꦑal
FOUNDRY
GamesRadar: Can you describe how this map looks?
Steve Cotton, Multiplayer Environment Artist: It's a warehouse located on the docks of Voi (as seen in the campaign mission The Storm). Am🃏idst the cranes, crates and spools of cabl꧂e that make up the warehouse floor, some "God rays" shine through the skylights and large fans on the back wall turn slowly to cool the hot, dusty African air.
GamesRadar: Can you describe how Foundry plays?
SC: The trick with this map is that it can play like so many things, since all the innards of the map are made up of Forge objects.𝕴 Of course, the default layout is asymmetrical and plays like a combination of Hang 'Em High, Turf and The Pit. With stair sections and crates that make up most of the routes.
GamesRadar: What size and type of games work best?
Weekly digests, tales from the communꦯities you lovꦫe, and more
SC:ꦓღ 3v3 Team Slayer or FFA. Any game type that I win, I also enjoy.
GamesRadar: What vehicles and weapons will dominate?
SC: Shotgun. And also✨ something I like to call the "Cheap Trick," a Plasma Rifle💛/Mauler combo. Of course, the word on the street is that people aren't ready for it.
GamesRadar: What Halo, Halo 2 or Halo 3 map is Foundry most like?
SC: Turf and The Pit
GamesRadar: How is the map totally unique from anything else in Halo's history?
SC: Totally Forge! This doesn't mean that you have to even use Forge to enjoy the potential this map can offer. It just means that down the road as people are able to create new and cool game types in this space, all it takes is releasing a variant of the map to give people a whole new experience. Of course, we think the default set🤡up is awesome. But Halo Soccer could b🧜e just around the corner.
GamesRadar: What will surprise fans the most about Foundry?
SC: That wܫhꦿen you remove all the objects it's actually a pretty big warehouse. The screenshots also only show one or two possible layouts.
We've added so many new elements to Forge - ramps, walls, shield doors, man cannons - that this really is the ultimate canvas for Halo fan🔯s to create their own un🐬ique multiplayer experience.
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