Half-Life Alyx mod ‘Levitation’ adds new story and 5-hour campaign

Half-Life: Alyx
(Image credit: Valve / CoreyLaddo)

Half-Life: Alyx is getting extra content ꦬcourtesy of a new mod.

It might not have been the follow-up to Half-Life 2 that fans were expecting, but Valve did eventually return to Half-Life over 15 years after the launch of the series' iconic second ꦏinstalment with virtual reality prequel Half-Life: Alyx. And while the wait for the next entry in the Half-Life series could be a long one, this impressive new mod for the acclaimed VRꦬ title will surely make it a little easier to bear.

Half-🎃Life Alyx: Levitation sees you investigate a mysterious levitating building, and judging by the announcement trailer, there'll be a heavy focus on action. The fan-made mod will be available for free to those who o☂wn Half-Life: Alyx, and its creators estimate that it will provide somewhere between four and five hours of gameplay for the average player.

The trailer, which you can seeಞ below, features some Half-Life favourites, including Russell and G-Man.

Half-Life Alyxඣ: Levitation is a collaboration between animator Corꦛey Laddo and level designer and artist Shawn Snelling, arguably best-known as CS:GO map creator FMPONE. According to the trailer's description, they are aiming to release the mod this summer.

No official follow-up for Half-Life: Alyx has yet been announced. Although one could be on the way as a datamine of Valve's recent Aperture Desk Job tech demo found traces of a Half-Life: Alyx follow-up and a ca꧋ncelled Port🧸al game.

In her 澳洲幸运5开奖号码历史查询:Half-Life: Alyx review, Rachel calls the game as "A love letter to Half-Life", describing it as "a technological marvel, and "the best game you can play in VR right now". If you're wondering which VR device is for you, check out our guide to the best VR headset in 2022: all the latest devices compared.

Freelance Writer

Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games T🧔M, Official PlayStation Magazine and, more recently, Play and Games Radar. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.