Grand Theft Auto: Vice City Stories review

The PSP's best free-roaming crime orgy graduates to the big leagues

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Don't let the free money and bribes fool you into thinking VCS is a cakewalk. If anything, you'll need them to get through the missions, which are multi-stage affairs with difficulty levels that bounce between startlingly easy and seemingly impossible. On the upside, the action is the same fast-paced, addictive craziness that GTA has always delivered,and being able to tackle it with a Dual Shock pad instead of wrestling with the PSP's controls makes it even more fun. In addition tobeing able to swim, Viccan bust out throws, low blows and enemy-straddling beatdowns when he's empty-handed. And when he's not, the auto-aiming feels betterꦚ than usual; long an inaccurate pain in the ass, it's now far more likely to latch ontobad guyswith guns than it is to target harmless old ladies.

Don't let the free money and bribes fool you into thinking VCS is a cakewalk. If anything, you'll need them to get through the missions, which are multi-stage affairs with difficulty levels that bounce between startlingly easy and seemingly impossible. On the upside, the action is the same fast-paced, addictive craziness that GTA has always delivered,and being able to tackle it with a Dual Shock pad instead of wrestling with the PSP's controls makes it even more fun. In addition tobeing able to swim, Viccan bust out throws, low blows and enemy-straddling beatdowns when he's empty-handed. And when he's not, the auto-aiming feels better 🤡than usual; long an inaccurate pain in the ass, it's now far more likely to latch ontobad g🔜uyswith guns than it is to target harmless old ladies.

The game does have a couple of major flaws, though - the computer int๊elli🦩gence is even dumber than usual. Your enemies usually can't shoot for shit at long range, and we spent countless battles just standing around in the open, gunning them down in quick succession while one, maybe two of their bullets connected.