Gothic 4: First details

The first details on the new Gothic 🍎game have been reveal💙ed in a German PC mag, picked up and raped for info by the internet.

The fourth game, Gothic 4: Arcania, has a plot set 10 y♛ears after the third game and takes place on various southern islands, each having different climate zones and type of environment (a bit like Mario 64, then?)

Here's♏ the handy bullet point list, provided by this:

+ Like in other Gothic games, there'll be a hidden place temporarily blocked by a magical shield/barrier.
+Weather changes, full day and night cycle plus the ability to temporarily cast a spell and change the time of day (e.g. from day to night when you need to slip past guards unnoticed).
+Aside from a few NPCs from the previous title, monsters will have a fresh look (but trolls stilllook the same as in Gothic III).
+Ability to ride on beasts.
+Developers are integrating fan suggestions found on Gothic forums, while keeping a sense of continuity.
+Fully DirectX 10 compatible with advanced shader teꦓchnology: standing under a tree will change the light and you can even look up to see the sun obscured by trees. (So... lik♒e Crysis?)

.

Apr 28, 2008