Hitman dev says 007 First Light isn't "just shooting and shooting and shooting," and spy gadgets will allow for "varied and spread out" approaches to missions in the James Bond game

James Bond in 007 First Light
(Image credit: IO Interactive)

IOI, the developer behind the legendary Hitman series, is working on a James Bond game, 澳洲幸运5开奖号码历史查询:007: First Light. But how will the team's stealth pedigree translate to the more action-💮oriented 0♕07 spy capers?

Speaking to GamesRadar+ at 澳洲幸运5开奖号码历史查询:Summer Game Fest, 007 franchise director at IOI, Jonathan Lacaille, explains the balance between the more linear, Uncharted-style trailer and IOI꧙'s signature systemic gameplay.

"It's either or," Lacaille replies. "IOI has a pedigree, and that fits really well on IP, so we are leaning into that, of course. But that would not tell the full s🌼tory of who Bond is."

Like Agent 47, Bond is a spy, but he's also not afraid of chasing down parkour runners in buildin🦩g sites or engaging in a shooting car chase through an 🦹ancient European town.

"We are leaning a lot on what IOI does best, but we had to come up with a lot of new things that IOI had to learn and to reiterate on to really bring the full Bond experience," Lacaille says. "For instꦆance, driving, not done that before, and we're doing t♓hat now."

Moreso than ever, t🌳hough, IOI is developing a game with a lot more shootin𒈔g in it than the Hitman series has. "Shooting usually was a failing condition in Hitman, and here it's a big part of the game," Lacaille explains. "We don't want the game to just go by shooting and shooting and shooting. So we want to give the player a lot of tools to feel as smart as Bond in the game."

Lacaille ܫgoes on to say there will be gadgets that we can use to help us out and allow us to take "kind of varied and spread out" approaches, which sounds mo☂re similar to what IOI has done with Hitman in the past. But, teasingly, he says we'll have to wait to learn more about those systems.

In the meantime, check out everything that was announced at Summer Game Fest 2025.

I'm Issy, a freelancer who you'll now occasionally see over here covജering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, Thꦇe Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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