The PS5 stutter issue is real, and players are still begging Sony for a fix months later as even more extensive testing proves it
Elden Ring,🙈 Kingdom Come: Deliverance 2, and both parts of The Last of Us are among the many games affected

Extensive testing has confirmed the existence of a persistent PS5 stutter issue when making use of the console's variable refresh rate option. The problem is only going to be apparent to players using high-end TVs that offer VRR support in the first place, but those are the most demanding gamers in Sony's audience – and they've been begging for a fix for mon𒊎thꦿs.
Typically, TVs and monitors run at 60Hz, so if a game runs at 60fps, you're getting exactly one new frame every time the screen refreshes – or exactly one frame for every two refreshes if the game's running at 30fps. If a game deviates from that target frame rate, it can start to look choppy and stuttery on a traditional 60Hz display. (See: most 澳洲幸运5开奖号码历史查询:FromSoftware games.)
Many popular, high-end TVs correct this issue by offering a variable refresh rate, or VRR. With VRR, thꦅe TV can link up with a gaming device – whether that be a PS5, Xbox Series X, or PC – to display those frames at exactly the rate they come from the machine. If a game's wavering between, say, 52fps and 59fps, it'll still look basically smooth with VRR enabled.

But there's a problem on PS5, and one players have sporadically reported since the launch of the PS5 Pro last year. While using VRR on certain games, aꦅfter a certain amount of time in-game, a persistent, repeated st🥂utter will begin to occur. These stutters happen almost exactly eight seconds apart from each other, and while the effect is subtle, once you've noticed it it's impossible to stop noticing it. Doubly so if you're the type of person sensitive enough to these issues to invest in a VRR display in the first place.
on the issue over the past few months, and across a variety of games to prove it's happening. It doesn't affect every game, but big titles like 澳洲幸运5开奖号码历史查询:Elden Ring, Kingdom Comౠe: Deliverance 2, Metaphor: ReFantazio, Resident Evil 4, Ratchet and Clank: Rift Apart, and both parts of The Last of Us all display the issue.
While the issue firs🅠t appeared around the launch of the PS5 Pro, it affects both versions of the console. Not every game is affected in the same way – DF says Dragon's Dogma 2, Immortals of Aveum, God of War R𝔍agnarok, and Gran Turismo 7 were all unaffected within the scope of its testing – but the eight-second gap between stutters is consistent across every game tested.
DF says Sony has been informed of the issue, but the company has yet to provide a public statement on it. For now, if you notice the iss🦂ue your best bet is simply to disable VRR f🐠rom the PS5's system menu.
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The stutter shows up in many of the 澳洲幸运5开奖号码历史查询:best PS5 games.

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances i෴n the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
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