Ultima creator Richard Garriott considered a tabletop version of the pioneering open-world RPG series but isn't sure it would sell: "May be worth finding out"
Garriott has repeatedl🎐y༺ pitched Ultima Online 2 as well

Richard Garriott, creato😼r of the seminal Ultima series of RPGs, has considered giving the series the TTRPG treatment in the past but isn't sure it would make any money.
The outspoken and designer has never been shy to casually comment on hypothetical projects, floating a team-up with fellow game design veteran Brian Fargo back in April 2024 and, a year before that, saying hꦯe wanted to make Ultima Online 2 to my reluctant delight.
Anyway, Garriott's latest non-commꦇittal Twitter pitch is an Ultima TTRPG. He was asked on Twitter if he's ever considered such a thing, and here's his response: "Yes! But… not sure my plan would be commercially successful. May be worth finding out."
Yes! But… not sure ꦜmy plan would be commercially successful. May be worth finding out. //t.co/𓆉olSrFhxUix
Being thematically quite similar to Dungeons & Dragons and Baldur's Gate, Ultima definitely seems like a good fit for a TTRPG adapt♏ation, but unfortunately I do agree with Garriott that it'd be a tough sell to modern markets. TTRPGs are going as strong as ever, but Ultima, as sad as I am to say as someone who did nothing but play Ultima Online between the ages of nine to 13, is another story entire🔴ly.
There hasn't been a new Ultima game since 2012, and there hasn't🔜 been a good one since way further back than that. There have even been a number of Ultima spiri🧔tual successors, including Garriott's own Shroud of the Avatar, and none of them have really taken hold in the same way that the legacy RPGs defined their respective genres.
Maybe I'm wrong and one day there will be an Ultima game on our list of the 澳洲幸运5开奖号码历史查询:best tabletop RPGs.
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