The Outer Worlds 2 director reveals Obsidian "did a full breakdown on Destiny" and sought advice from the Halo team for the sequel's shooting
"Even before The Outer Wor🔯lds 1 shipped, that was one 💖of the things that we knew we had wanted to improve"

澳洲幸运5开奖号码历史查询:The Outer Worlds 2 had its big deep-dive 澳洲幸运5开奖号码历史查询:over the weekend, and as one of 澳洲幸运5开奖号码历史查询:Obsidian Entertainment's 300 games coming this year (okay, it's three, but that's still super impressive), it's looking like a massive step up from the original. One of the most impressive things shown during the big 澳洲幸运5开奖号码历史查询:Xbox Games Showcase reveal (outside of the perks which澳洲幸运5开奖号码历史查询: let you have bad knees) was the improved gunplay.
Speaking to GamesRadar+ at 澳洲幸运5开奖号码历史查询:Summer Game Fest, Outer Worlds 2 director Brandon Adler spoke about the improvements, saying "even before The Outer Worlds 1 shipped, that was one of the things that we knew we had wanted to improve when we were going to target a sequel." In service of making great first-person shooting for the sequel Adler revealed the team "did 🎶a full breakdown on Destiny, because we 𒉰loved how that felt."
But Destiny wasn't the only Bungie franchise whose shooting fed into The Outer Worlds 2, as Adler revealed that Obsidian sought out advice from Halo Studios "we said, like, 'Hey, what do you guys do? What are we doing wrong? How can we improve this?' And so they gave us a huge list of stuff, and they said, like, 'Hey, you guys should target these types of th🍰iꦉngs. You guys should add this to your weapon configurations.' We did all of that."
Adler also mentioned that hiring a combat designer and weapons designer 🐓also gave the combat a huge boost, as they could dedicate their time to the combat. "So overall, it was just making that an actual thing that we decided to put a lot of effort and resources towards. But yeah, it was, it was something pretty important to us early on."
Wee🎀kly digests💜, tales from the communities you love, and more

Scott has been freelancing for overꦅ three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of P𝓡C Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
- 澳洲幸运5开奖号码历史查询:Josh WestEditor-in-Chief, GamesRadar+
You must confirm your public display name before commenting
Please logout and then login again, you will then be pꦜrompted to enter your dis൩play name.