Playstation RPG Games
Latest about Playstation RPG Games

Fallout New Vegas designer and noted RPG romance cynic Josh Sawyer was sold on Cyberpunk 2077's love stories: "If I were gonna base romances on anything, I'd probably do something like that"
By Jordan Gerblick published
news Josh Sa♏wyer doesn't hate romance in games, he just doesn't like when it's party ꦺbased

Clair Obscur: Expedition 33 is even getting praise from within The Witcher 4 studio CD Projekt Red, as community director says "we NEED more games like this"
By Nathan Walters published
News Industry veterans can't stop talking aᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚbout Clair Obscur: Expedition 33's story, cast and unforgettable sou🍃ndtrack.

Hideo Kojima says size does matter, but smaller is better as he praises Clair Obscur: Expedition 33's team size: "That's my ideal"
By Issy van der Velde published
News You can do a lot with a little

Stellar Blade director promises the sequel will add more narrative substance to the game that received practically a billion "adult" mods as soon as it released on Steam
By Ashley Bardhan published
News Beauty and brains!

Clair Obscur: Expedition 33 devs tease "new content" as they eye up "a wide range of future improvements" for their hit JRPG love letter
By Catherine Lewis published
News "It's very much on our radar"

The Witcher 4 has a "console-first" philosophy and a 60fps target to avoid another Cyberpunk 2077 situation, though the Xbox Series S is "extremely challenging"
By Issy van der Velde published
News The Ser♌ies X's little sibling causing more challenges

With The Outer Worlds 2, Obsidian is dedicated to making sneaky playstyles truly viable: "We have a strike team going room-by-room to see if we can stealth properly through each location"
By Josh West published
Feature Summer Preview | The improvements to stealth in The Outer Worlds 2 reflect the effort Obsidian is p♕utting into creating an RPG that's reactive to your decision🙈s

Years before becoming The Witcher 4's narrative director, Philipp Weber's first job at CDPR was spending days throwing quest ideas into a GDoc for The Witcher 3
By Kaan Serin published
News Things were "a little bit vibe-based"
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