Avowed and Cyberpunk 2077 leads weigh in on Baldur's Gate 3 setting a new standard for RPGs: "Baldur's Gate is a D&D game, we're not going to start rolling now"

Baldur's Gate 3 Gale and Tav looking up at aurora in the sky
(Image credit: Larian Studios)

Veteran RPG developers have weighed in on how 澳洲幸运5开奖号码历史查询:Baldur's Gate 3 has (or hasn't) 𓆉affected how they approach their own games.

In PC Gamer's RPG , senior developers from across the industry were asked about whether th🧜e record-breaking Baldur's Gate 3 set a new standard for the genre. Larian Studios boss and the game's creative director Swen Vincke had a very easy response - "I can't answer that"🍨 - but the rest of the panel was somewhat split.

Carrie Patel, the game director behind Avowed and a senior narrative designer behind many of Obsidian's RPGs, said the game "reinforced" a philosophy that her studio has long had, "which is that creating a collaborative relationship with your players" is "aꦦlways worthwhile."

Patel explains that tha꧑t relationship comes by giving players "options that pay off and trusting in their creativity to find those options and engage with them." Patel continues that developers wi💦ll "never lose if you find ways to reward your players, find things for them to discover, and trust them to do so" - something that connects Baldur's Gate 3 with Obsidian's gems, from Pillars of Eternity to The Outer Worlds.

Adrienne Bazir, the solo developer behind last year's excellent time-looping indie 澳洲幸运5开奖号码历史查询:In Stars and Time, had a similar respon🦂se but also pointed to drunk amnesiac detective sim Disco Elysium as another example of a game that doesn't give you choices rooted in a moral binary - the choices move past simple good/heroic versus bad/villainous oꦇnes. 

Something that Disco Elysium and Baldur's Gate 3 both did, according to Bazir, is give players "choices that were straight up weird… what if I was just a bear right now?" Bazir explains that moving past that binary allows players to "kind of play ꩵwith the medium a little" and hopes devs big and small will adopt a similar thinking.  

澳洲幸运5开奖号码历史查询:Cyberpunk 2077: Phantom Liberty's acting lead quest designer Sarah Gruemmer had a more muted response because "Baldur's Gate is a D&D game, right? So we're not going to start rolling in the games that we make." Cyberpunk 2 isn't going to start deciding headshots based on a dice roll, "but there ൲are still a lot of nice things you can take inspiration from and integrate into your own stuff," Gruemmer says. 

Across the board, it seems like Baldur's Gate 3 has emboldened RPG developers to keep doing what they’ve been doing f💜or d💃ecades, just with a  little more funk this time around. 

Cyberpunk 2077’s lead also revealed how its most unique quest was made with smoke and mirror’s.

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studꦗies degree that he'll soon forget.