Buy more indie games, says Balatro developer, as the roguelike card game sails past 5 million copies sold: "There's some amazing stuff out there!"

Balatro Joker plush
(Image credit: PlayStack / Localthunk / Makeship)

Evidently boosted by The Game Awards spotlight, poker roguelike hit Balatro has sold another 1.5 million copies since the start of December to rocket past 5 million copies sold, not counting Apple Arcade plays. Developer Localthunk rang in the news with a message that will sound familiar to anyone who's been following the 澳洲幸运5开奖号码历史查询:indie game ambassador: buy more indie gamඣes, they're cool. (It's true.)

"The last few weeks have been pretty wild," . "To everyone who picked up Balatro after seeing it at [The Game Awards], we hope you're having an amazin💯g time with it! If this is your first time pickin🌳g up an indie title, try to make it a habit! There's some amazing stuff out there!"

: "We hit 3.5M in the first week of December, this is where we are today. Love it when hard work pays off!"

When Balatro was first nominated at The Game Awards, Localthunk was♏ quick to champion his fellow indies. "I feel uncomfortable treating the nominations and awards for Balatro as 'my' awards or nominations because I feel like my game just happens to be the current face of this beautiful and passionate corner of the industry," he wrote in November. "I just happen to be the lucky one to be propped up." His post concluded with a "go support an indie" rallying cry featuring Arco, 澳洲幸运5开奖号码历史查询:Ballionaire, Nova Drift, 澳洲幸运5开奖号码历史查询:Animal Well,𝔉 StarVaderꦓs, Dungeons and Degenerate Gamblers, and Rack and Slay.

Many of these games also appeared in 澳洲幸运5开奖号✃码历史查询:Localthunk's🍰 own personal "Golden Thunk" awards, with cryptic Metroidvania Animal Well taking the top honor for being so good🧔 that it made the wildly🌳 successful dev "feel like an imposter in this industry."

"These indies deserve some🌳♏ more attention!" he added in .

After winning two awards, Balatro dev reveals they only started making their hit roguelike "because I had a few weeks of vacation to burn" and thought it would be "a fun little project."

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his jou♚rnalism degree. He's been wi🌊th GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.