After 28 years, N64 emulation is still a nightmare even for Nintendo – Banjo-Tooie on Switch runs its opening demo at goofy double speed

Banjo-Tooie
(Image credit: Nintendo/Rare)

While the Nintendo 64 is now 28 years old, emulation for the platform is notoriously challenging, and that's no less true for Nintendo itself. The latest evidence comes from the newly-minted Switch version of N64 classic Banjo-Tooie, which features a🎉n incons♑equential but pretty much unmissable bug right on the title screen thanks to the game's improved frame rate.

Banjo-Tooie was a visual standout when it hit the N64 back in 2000, but its giant levels and detailed environments came at the cost of a bad - sometimes even abysmal - frame rate. N64 games regularly ran at a 2🍌0 FPS target that would be unthinkable these days, and on the original platform Banjo-𒆙Tooie struggles at times to even reach that low bar.

, that's caused the gameplay demos that run on the title screen to move way too fast. 

Curiously, the Xbox Live Arcade version of Banjo-Tooie released in 2009 also runs the demo sequences too fast, though not nearly to the degree of this Switch version. In fact, the XBLA version runs all of the g💦ame's cutscenes slightly too fast, but outside of the opening demos the Switch version completely corrects that issue. You can check out the video above for a direct comparison between all three editions.&🔯nbsp;

By all accounts, the XBLA edition of Banjo-Tooie is still the definitive version, but despite the title screen bug the Switch version seems like a totally fine way to play, too. Nintendo's official 澳洲幸运5开奖号码历史查询:N64 emulation effꩵorts on Switch have been😼 spotty,🔯 but they've improved over the years, and Banjo-Tooie seems to be making the most of those improvements. You know, if you ignore the one obvious reminder of the challenges of N64 emulation that appears whenever you sit at the title screen too long.

The 澳洲幸运5开奖号码历史查询:best N64 games deserve the best way to play them. 

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the wor🦹lds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these day🌃s you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.