After 12 years making custom Super Mario 64 levels, dev helps build an N64-style platformer whose demo sold me in seconds

Kero Quest 64
(Image credit: Stratobox)

Like anybody who started gaming in the '90s, I'm a sucker for N64 aesthetics and collectathon platf💜ormers, but it's been a while since I've seen anything as exciting as Kero Quest 64. This indie platform game is🐻 coming from a team with loads of experience modding Nintendo classics, and after spending a bit of time with the demo, it's clear that experience is paying off.

Kero Quest 64 plays a lot like Super Mario 64. The main character shares pretty much Mario's entire moveset, right down to the fine details of the long jump you get from crouching and leaping, or the sideways fl♍ip you can execute by jumping as you reverse direction. Importantly, it feels great, and the few new moves - like a tongue-based grappling hook and a spinning attack - add some nice bits of diff💎erentiation from Mario.

Kero Quest 64 - Kicksta✅rter and Demo Announcement Trailer - YouTube Kero Quest 64 - Kickstarter and Demo Announcement Trailer - YouTube
goal in short order.

Level designer BroDute has plenty of experience, having developed hundreds of custom Super Mario 64 stages over the year🌌s. "Still feels a bit weird after 12 years of making content for free to see such an amount of support," BroDute says in a . "I'll always enjoy just making some levels with the intent of seeing someone play it eventually and have some fun in it."

Kero Quest 64 entered development "as a way to pass the time" when lead programmer MelonSpeedruns - also a prolific modder who's worked on proﷺjects like randomizers for various Zelda games - was laid off from his day job as a game dev, according to another . The team doubled with modeler TheRidiculousR and composer Jamphibious, and now the project's being published by GalaxyTrail, the outfit behind the beloved Sonic-like Freedom Planet.

For now, Kero Quest 64 is estimated to launch around Au꧂gust 2026, though the Kickstarter games that have actually met their initial deadlines are few and far between. You can head over to to try the demo for yourself in the meantime.

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Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Ge🌸ar Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a lon๊g haul in American Truck Simulator.