The PS2 Batman Begins game was considered such a "disaster" that Christopher Nolan turned down a Dark Knight-inspired game

Batman looking over the city during Batman: Arkham City, one of the best PS3 games.
(Image credit: WB Games)

One of the biggest what-ifs in licensed games was 澳洲幸运5开奖号码历史查询:Pandemic's ada✨p🅰tation of The Dark Knight, which never ended up releasing. In fact, the only movie in the 澳洲幸运5开奖号码历史查询:Christopher Nolan Batman trilogy to get a game was Batman Begins. However, there was almost an original game set in the Nolan universe from the 澳洲幸运5开奖号码历史查询:reᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚcently shuttered Monolith Productio🎉ns. This game had details 澳洲幸运5开奖号码历史查询:surface last year, including the fact it's the originat♔or of the Nemesis System that would later be used in Shadow of Mordor.

Former general manager at WB Games, Laura Fryer, has revealed some more details about the cancelled project, including the real reason it was cancelled. In a YouTube video titled Fryer showed off some footage from the cancelled Batman title. The game is described as an open-world game "where gamers could explore and solve missions and could use different approaches like combat or stealth." Fryer didn't reveal when this game started development, but it was shelved in 2011 meaning it's very likely that it was in deꦿvelopment at the same time as Batman: Arkham City – which was also an open-world Batman game featuring combat and stealth.

, Fryer mentions, "the Batman Begins game had come out, and it was a disaster; Nolan didn't want a repeat of that experience."

Fryer added that the team had talked about postponing the game until after The Dark Knight Rises had released, but "leadership didn't want to wait that long, and we ended up shelving it in 2011." After that, many of the team mꦍembers moved over to developing the Lord of the Rings MOBA Guardians of Middle Earth.

Fryer also revealed that the Nemesis System was created because WB wanted to target second-hand sales.

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first 💟appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, 💞or any other PS2-era titles that rarely (if ever) get sequels.

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