The Yakuza devs aren't trying to hide their plan to get out of the way of Monster Hunter Wilds: "We wanted you to be able to play the game that comes after it with peace of mind"
You've now got seven d𓂃ays to play Like a🎉 Dragon: Pirate Yakuza in Hawaii before the new Monster Hunter game comes out

After showing off Like a Dragon: Pi🐷rate Yakuza in Hawaii's Assassin's Cr𒆙eed Black Flag-style naval combat during the Xbox Partner Showcase, developer Ryu Ga Gotoku Studio dropped a surprise that the RPG is coming one week early. Now, over🌳 on Twitter, the developer is getting into the 𓆉why – and it's fairly straightforward and understandable.
Studio director Masayoshi Yokoyama says the new release date is "partly because development is progressing more smoothly than expected" and that the team wants to "deliver the game to p🐭layers around the world as soon as possible." The benefit is that you can "play the game that comes after it, with peace of mind."
We'd like to share a message from Ryu Ga Gotoku Studio about Like a Dragon: Pirate Yakuza in Hawaii's release date 🗓️ //t.co/ubPC197luu pic.twitter.com/HuMcz5VFZk
What game could that be? Well, take your pick – In February 2025 alone, we're getting Kingdom Come Deliverance 2, 澳洲幸运5开奖号码历史查询:Assassin's Creed Shadows, Avowed, and 澳洲幸运5开奖号码历史查询:Monster Hunter Wilds. What's likely most notable amonܫg that rabble, though, is the new Monster Hunter game, as it's set to release on February 28 – the very date Lik𒀰e a Dragon: Pirate Yakuza in Hawaii eyed up before the team decided to bring its release date forward.
Is that week enough to get through what could be a lofty RPG? Perhaps not, though it does free me of some degree of choice paralysis, and for that, I'm 🎶grateful. According to , the previous three Yakuza games take 57, 12, and 23 hours to beat – though it's worth noting that those with shorter playtime are spin-offs. Mind you, Pirate Yakuza in Hawaii is also a spin-off, so maybe one week will be plenty to clear the RPG before Monster Hunter Wilds swa🧜llows our time whole.
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I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloakဣ – the more colourful, the better.