If it goes viral on Steam, it'll get cloned: Wildly popular banana clicker, currently beating Elden Ring by Steam players, spawns apple and melon competitors
Like many things do, Banana started with an egg

"Friday energy" is aඣ phrase we use here in the GR+ office to indicate the orderly, coherent flow of work conversation officially degrading into chaos, the result of five full days of sustained professionalism finally taking its toll. Well, this story has Friday energy, so buckle up kids.
is a free "idle clicker" where you slam your left click button into a jpeg of a banana over and over and get a new banana every three hours to add to your Steam collection for your effort. You do nothing else in Banana except click bananas, and yet astoundingly, at the time of writing, Banana is the third most played game on Steam according to . It even beats 澳洲幸运5开奖号码历史查询:Elden Ring, which just got its massively popular 澳洲幸运5开奖号码历史查询:Shadow of the Erdtree DLC less than two weeks ago.
, I now know there's a whole genre of "egglikes" (PC Gamer's term, not mine) that started with, you guessed it, a game where you click on eggs to earn eggs and then sell them. It's all very silly, and even Banana creator Robert Partyson said "this is just a worse made egg game" on the game's Steam forums.Despite not being the originator of this very silly video game,🌳 well, I hesitate to say genre, Banana is far and away the one that's achieved the most popularity so far. And spawning from its still-ripe hide like some sort of deformed seeds are ev♚en more egglikes. That's right, meet Melon, currently enjoying a robust , and Tapple, at the time of writing.
To clear any confusion and to prevent y'all from quitting your jobs to become ba🐎nana clickers, PC Gamer reports that most bananas sell for a few cents, and even the uber rare varieties like the are fetching around $80 on average. I'm not s﷽ure how long it takes to earn a banana that would sell for that amount, and frankly I refuse to sacrifice my dignity to find out.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever h꧂orror game I'm too afraid to finish.