Netflix reportedly shutters its AAA game studio, dismantling a team of former God of War, Overwatch, Halo, and Gears of War devs
Talent included Overwatch executive producer Chacko Sonny and ꦜGod of War Ragnarok art dir♛ector Rafael Grassetti

Netflix has reportedly shut down its AAA game studio, despite recruiting a strong team of notable veteran developers with experience on God of War, Halo, and more over🐠 the last couple of years.
That's according to a , which says that the studio – known as Team Blue – appeared to be pursuing some ambitious, multi-device and big-budget stuff behind the scenes. This would have been fuelled by a team full of experienced people, including former Overwatch executive producer Chacko Sonny, and Joseph Staten, the creative director of Halo 3: ODST at Bungie as we💟ll as the head of creative for Halo Infinite at 343 Industries.
Those two weren't the only veterans with big games to their names, as studio art director Rafael Grassetti was also 澳洲幸运5开奖号码历史查询:God of War Ragnarok's art director, as well as a senior character artist for Mass Effect 3 and Dragon Age 3. That's not to mention Jerry Edsall, the Netflix studio's director of technology, who served as the lead programmer on Gears of War 5 and lead campaign engineer on Gears of War 4 at The Coalition, and studio design director Gavin Irby, was previously campaign design lead at Bungie for 澳洲幸运5开奖号码历史查询:Destiny 2 and the lead ecology designer for 澳洲幸运5开奖号码历史查询:Overwatch 2 at Blizzard.
Game File reports that Netflix declined to confirm how many people have been affected by Team Blue's closure, but a representative apparently revealed that Sonny, Staten, and Grassetti are gone – it's not clear if they were directly 🌌impacted by layoffs, or if they left the studio by💮 their own volition. also notably states that he's "ex-Netflix."
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I'm GamಌesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Swit🅰ch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.