Game devs wake up and choose violence, randomly crank values in their code to 1,000 just to see what happens: "I could definitely make this a game mode"
The devs behind Cult of the Lamb, Ba༒latro, and more are taking part

Game developers are sharing the delightful chaos that ensues when you𓆉 take a random line of code in a video game and crank it up to 1,000.
In the pure spirit of fun, Tyler Glaiel, known for The End is Nig♒h, Bombernauts, The Basement Collection, and the upcoming Mewgenics, recently urged developers to "take a short break" and take part in an experiment that's already yielding an array of wildly entertaining🎃 behind-the-scenes videos of games being utterly broken just for the fun of it.
"If you're currently working on a video game, take a shoᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚrt break, pick a number in your code or data files, multiply it by 1000, and post the results," Glaiel said, kicking off the trend with a cli💫p from Mewgenics in which a cat character's attack animation is turned into piñata of blood and guts.
like this you jokers//t.co/9UPcbnETuz
Other game developers were quick to follow suit with their own, uh, experiments. , the solo developer behind൩ the smash hit roguelike deckbuilder Balatro, shared what happens when the Hang𝓰ing Chad Joker is modified to trigger a card 2,000 additional times instead of just twice as usual. The fact that this absolutely mad scenario can actually run without breaking the game's UI or animations is actually pretty incredible.
kilochad //t.co/71🌄Zl56zEYx pic.twitter.com/oZjGSBJJOb
Aaron San Filippo, 澳洲幸运5开奖号码历史查询:the outspoken director of 澳洲幸运5开奖号码历史查询:Whisker Squadron: Survivor, shared a clip of the roguelite's player character firing off 1,000 homing missiles all at once, utterly decimating everything on screen. Inversely, the developer behind a game "about a delivery man with the worst luck" shared a clip in which this particular delivery man has much, much worse luck than usual, adding, "I could definite💖ly turn thi🌄s into a game mdoe."
Meanwhile, the creator of the "light horror experience" yee🥃ted a steel barrel into the actual sun.
I heard you like homing missiles//t.co/sFSOSl71Vl
I could d🥀efinitely make this a game mode#gamedev //t.c🦄o/lriBKsh5F2 pic.twitter.com/PFaEtOU0R3
Sent it to oblivion... 😅 pic.twitter.com/2Qenh4dRjl
Now watch this disgruntled grandma make a home run out of her handyman in this hila🍷rious clip from Kirt Olson, headꦡ of World's Worst Handyman studio Baby Lumberjack.
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Now I just need to give Gran꧙dma the home run b🧜at from Smash Bros //t.co/HvrUJWugTH
Harrison Gibbins, head of prograไmming at Cult of the Lamb studio Massive Monster, shared a crappy scene that'd 🍌be good for your crops and just about nothing else.
Hope I'm not too late! 💩💩 //t.co/11xNYVFZx9 pic.twitter.com/lu5tFgJ15k
I also giggled at this clip from developer Fernanda Dias showing that the results of this experiment in randomization 🌟aren't necessarily chaotic - sometimes they're just slow and tedious.
I don't know♛ if I understood the assignment... //t.ဣco/KqHZaTFEJy pic.twitter.com/UVqUBo3OgY
Finally, in what is perhaps the most viscerally satisfying clip, watch th🍒e devs behind the fighting game Combo Devils supercharge hit power to send one of the characters bouncing back-and-forth between two walls dozens of times before finally losing inertia and crashing to the ground in glorious defeat.
Can do //t.🐼co/RXrK8K9Hxf pic.twitter.com/yIJEsL1p𒁃OG
I'm a big fan of this 🐎now-viral trend for two reasons: It gets more eyes on indie games and it provides a ton of dumb fun entertainment that'll presumably continue as more and more devs share theꦬir results.
Had enough fun? Head over to our list of 澳洲幸运5开奖号码历史查询:upcoming indie games to see what's on the horizon.
🦄After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my hom🤪e office, and writing about whatever horror game I'm too afraid to finish.